Player Matchup

Jormungandr
Jormungandr
DBBashed
Jormungandr
Level 39
God Stats
48W - 30L
1,757 SR
Queue Stats
64W - 47L
1,646 Elo+
Party 1
Cthulhu
Cthulhu
RogueTheFirst
Cthulhu
Level 68
God Stats
4W - 2L
1,500 SR
Queue Stats
89W - 59L
1,547 Elo+
Party 1
Izanami
Izanami
Trash_Ash
Izanami
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 223L
1,505 Elo+
Party 2
Ne Zha
Ne Zha
XxGOHEEZYxX
Ne Zha
Level 69
God Stats
11W - 7L
1,584 SR
Queue Stats
170W - 139L
1,577 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
pyrxtic
Morgan Le Fay
Level 94
God Stats
9W - 1L
1,600 SR
Queue Stats
47W - 26L
1,675 Elo+
Party 1
Team Averages
Level 61
1,588 SR
1,590 Elo+

VS

Team Averages
Level 67
1,514 SR
1,620 Elo+
Nu Wa
Nu Wa
BussinOnYou
Nu Wa
Level 61
God Stats
0W - 1L
1,806 SR
Queue Stats
28W - 14L
1,714 Elo+
Party 3
Ullr
Ullr
KID HELI0S
Ullr
Level 160
God Stats
68W - 68L
1,594 SR
Queue Stats
1,373W - 1,264L
1,610 Elo+
Party 3
Ravana
Ravana
MalohaOha
Ravana
Level 58
God Stats
0W - 2L
1,168 SR
Queue Stats
64W - 96L
1,408 Elo+
Party 4
Jormungandr
Jormungandr
PR_Pepepollo_23
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,404 Elo+
Party 4
Raijin
Raijin
WannaC MyPeckr
Raijin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,966 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DBBashed
Jormungandr
18
10 / 0 / 17
12,730
1,273
23,853
13,321
5,654
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
19
9 / 0 / 19
12,833
1,283
20,582
13,555
13,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Trash_Ash
Izanami
17
3 / 2 / 13
10,327
1,033
8,186
11,480
3,752
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
18
6 / 3 / 14
11,831
1,183
13,382
12,364
4,579
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
pyrxtic
Morgan Le Fay
17
6 / 2 / 14
11,731
1,173
17,379
9,814
3,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

266

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 4
10,522
1,052
20,630
16,488
5,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 4 / 2
10,696
1,070
11,986
19,335
7,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
MalohaOha
Ravana
15
0 / 7 / 5
9,451
945
3,327
15,437
5,971
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
PR_Pepepollo_23
Jormungandr
15
0 / 6 / 4
9,510
951
5,069
20,718
12,365
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 9 / 1
9,942
994
14,360
16,895
6,456
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
23
34
Kills
7
7
Deaths
34
77
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
8
4
0.5
W
Jormungandr
DBBashed
Jormungandr
10
0
17
18.5
L
3
4
2
1
L
Ravana
MalohaOha
Ravana
0
7
5
0.36
L
Jormungandr
PR_Pepepollo_23
Jormungandr
0
6
4
0.33
W
Cthulhu
9
0
19
18.5
W
Izanami
Trash_Ash
Izanami
3
2
13
4.75
L
2
9
1
0.28
W
Ne Zha
6
3
14
4.33
W
Morgan Le Fay
pyrxtic
Morgan Le Fay
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,382
Damage
55,372
60,534
Taken
88,873
30,427
Mitigated
38,085
8,353
Healing
2,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,630
7,274
0
0
16,488
5,857
0
11,290
4,636
41,129
0
W
Jormungandr
DBBashed
Jormungandr
23,853
4,764
0
0
13,321
5,654
0
9,209
4,112
51,722
0
L
11,986
4,319
0
279
19,335
7,436
0
11,745
7,225
0
36,596
L
Ravana
MalohaOha
Ravana
3,327
237
0
402
15,437
5,971
0
8,079
7,021
0
12,513
L
Jormungandr
PR_Pepepollo_23
Jormungandr
5,069
1,315
0
0
20,718
12,365
0
18,122
2,236
12,556
0
W
Cthulhu
20,582
1,895
478
763
13,555
13,432
0
10,895
2,660
33,567
0
W
Izanami
Trash_Ash
Izanami
8,186
5,956
0
1,732
11,480
3,752
0
5,660
5,820
0
21,232
L
14,360
2,322
748
872
16,895
6,456
0
10,619
5,941
40,669
0
W
Ne Zha
13,382
4,669
0
3,555
12,364
4,579
0
6,808
5,556
0
40,670
W
Morgan Le Fay
pyrxtic
Morgan Le Fay
17,379
662
248
1,577
9,814
3,010
0
7,487
2,327
37,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,452
Gold Earned
50,121
226
Minions Killed
188
9
Camps Cleared
9
987,823
Distance Traveled
893,290
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,522
1,052
56
6
4
179,117
3
W
Jormungandr
12,730
1,273
56
6
3
215,731
0
L
Ullr
10,696
1,070
54
5
4
199,963
0
L
Ravana
9,451
945
20
2
0
197,023
0
L
Jormungandr
9,510
951
11
1
0
148,165
1
W
Cthulhu
12,833
1,283
31
3
0
208,168
0
W
Izanami
10,327
1,033
28
3
1
167,781
0
L
Raijin
9,942
994
47
5
1
169,022
2
W
Ne Zha
11,831
1,183
59
6
5
200,071
0
W
Morgan Le Fay
11,731
1,173
52
5
0
196,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role