Player Matchup

Ymir
Ymir
ADRIANFULL616
Ymir
Level 58
God Stats
4W - 2L
1,500 SR
Queue Stats
32W - 38L
1,500 Elo+
Solo
Chaac
Chaac
GreyWarden14
Chaac
Level 119
God Stats
0W - 2L
1,656 SR
Queue Stats
20W - 15L
1,544 Elo+
Party 1
Nu Wa
Nu Wa
Jedi Pwner
Nu Wa
Level 63
God Stats
3W - 5L
1,500 SR
Queue Stats
6W - 14L
1,291 Elo+
Solo
Danzaburou
Danzaburou
TheDoctor-_-Who
Danzaburou
Level 126
God Stats
78W - 91L
1,487 SR
Queue Stats
109W - 131L
1,420 Elo+
Party 1
Neith
Neith
kbjornk
Neith
Level 56
God Stats
2W - 2L
1,465 SR
Queue Stats
17W - 19L
1,420 Elo+
Solo
Team Averages
Level 84
1,522 SR
1,435 Elo+

VS

Team Averages
Level 96
1,510 SR
1,424 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DivineElder
Ah Muzen Cab
Level 67
God Stats
8W - 3L
1,625 SR
Queue Stats
18W - 22L
1,460 Elo+
Solo
Arachne
Arachne
ElDarthBane
Arachne
Level 118
God Stats
12W - 7L
1,413 SR
Queue Stats
46W - 57L
1,378 Elo+
Solo
Bellona
Bellona
SixFeeThunder
Bellona
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 65L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
Toxic_KDrIp69
Baron Samedi
Level 99
God Stats
4W - 1L
1,510 SR
Queue Stats
31W - 23L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 3 / 5
13,469
898
15,231
24,496
30,429
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 4 / 2
14,557
970
32,223
33,081
30,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
19
0 / 6 / 3
13,639
909
23,745
23,549
6,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
TheDoctor-_-Who
Danzaburou
18
2 / 1 / 0
12,759
851
4,126
5,642
2,277
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
kbjornk
Neith
19
1 / 7 / 2
13,832
922
9,760
20,220
7,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

54

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
3 / 2 / 10
14,302
953
12,300
13,359
7,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
DivineElder
Ah Muzen Cab
20
4 / 0 / 10
14,924
995
25,547
11,208
6,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
ElDarthBane
Arachne
20
8 / 3 / 9
14,855
990
21,312
27,323
14,159
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bellona
20
0 / 0 / 13
14,862
991
9,962
17,087
18,167
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Toxic_KDrIp69
Baron Samedi
20
6 / 2 / 10
14,974
998
35,200
20,917
11,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
73
7
Kills
21
21
Deaths
7
12
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
2
10
4
L
0
3
5
0.83
W
Ah Muzen Cab
DivineElder
Ah Muzen Cab
4
0
10
9
W
Arachne
ElDarthBane
Arachne
8
3
9
4.17
L
4
4
2
1.25
L
Nu Wa
0
6
3
0.25
W
Bellona
0
0
13
6.5
L
Danzaburou
TheDoctor-_-Who
Danzaburou
2
1
0
2
W
Baron Samedi
Toxic_KDrIp69
Baron Samedi
6
2
10
5.5
L
Neith
kbjornk
Neith
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,085
Damage
104,321
106,988
Taken
89,894
77,257
Mitigated
57,116
13,093
Healing
40,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
12,300
712
579
1,171
13,359
7,489
0
5,815
7,372
43,324
0
L
15,231
638
256
836
24,496
30,429
0
9,064
15,221
25,210
0
W
Ah Muzen Cab
DivineElder
Ah Muzen Cab
25,547
6,458
841
5,683
11,208
6,184
0
3,686
7,398
0
76,129
W
Arachne
ElDarthBane
Arachne
21,312
17,122
627
8,377
27,323
14,159
0
12,100
14,533
0
32,230
L
32,223
5,133
0
8,264
33,081
30,868
0
10,054
22,753
0
59,790
L
Nu Wa
23,745
5,003
158
1,196
23,549
6,400
0
13,649
9,760
64,802
0
W
Bellona
9,962
3,815
3,822
4,168
17,087
18,167
0
7,186
9,408
0
34,209
L
Danzaburou
TheDoctor-_-Who
Danzaburou
4,126
1,069
0
484
5,642
2,277
0
3,012
2,492
0
16,464
W
Baron Samedi
Toxic_KDrIp69
Baron Samedi
35,200
2,094
4,890
10,504
20,917
11,117
0
10,189
10,486
64,342
0
L
Neith
kbjornk
Neith
9,760
2,717
0
1,899
20,220
7,283
0
10,841
9,262
0
49,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,256
Gold Earned
73,917
369
Minions Killed
352
4
Camps Cleared
13
1,134,523
Distance Traveled
1,503,800
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,302
953
75
5
4
274,463
0
L
Ymir
13,469
898
43
3
0
266,090
0
W
Ah Muzen Cab
14,924
995
111
7
4
314,679
1
W
Arachne
14,855
990
24
2
3
325,210
0
L
Chaac
14,557
970
81
5
0
306,328
0
L
Nu Wa
13,639
909
102
7
2
237,396
1
W
Bellona
14,862
991
61
4
2
321,229
1
L
Danzaburou
12,759
851
27
2
0
104,279
0
W
Baron Samedi
14,974
998
81
5
0
268,219
1
L
Neith
13,832
922
116
8
2
220,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role