Player Matchup

King Arthur
King Arthur
LilLairo
King Arthur
Level 125
God Stats
0W - 4L
1,500 SR
Queue Stats
155W - 160L
1,584 Elo+
Solo
Ne Zha
Ne Zha
Pulse1999
Ne Zha
Level 160
God Stats
2W - 6L
1,633 SR
Queue Stats
221W - 193L
1,570 Elo+
Party 1
Aphrodite
Aphrodite
Tuscker
Aphrodite
Level 156
God Stats
0W - 1L
1,716 SR
Queue Stats
15W - 12L
1,650 Elo+
Party 1
Medusa
Medusa
Unkn0wnlegi0n
Medusa
Level 88
God Stats
1W - 1L
1,778 SR
Queue Stats
137W - 143L
1,616 Elo+
Solo
Geb
Geb
ZORVIKS
Geb
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 69L
1,599 Elo+
Solo
Team Averages
Level 135
1,626 SR
1,603 Elo+

VS

Team Averages
Level 119
1,624 SR
1,760 Elo+
Apollo
Apollo
Dustyolbones
Apollo
Level 136
God Stats
1W - 0L
1,861 SR
Queue Stats
12W - 3L
1,906 Elo+
Party 2
The Morrigan
The Morrigan
IMEANNADESHOT
The Morrigan
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 193L
1,634 Elo+
Solo
Loki
Loki
ItIsMeLoki
Loki
Level 62
God Stats
124W - 89L
1,624 SR
Queue Stats
129W - 102L
1,702 Elo+
Solo
Kuzenbo
Kuzenbo
Kiwiglu
Kuzenbo
Level 102
God Stats
49W - 61L
1,635 SR
Queue Stats
201W - 181L
1,719 Elo+
Solo
Jing Wei
Jing Wei
turdlip
Jing Wei
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,839 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LilLairo
King Arthur
17
4 / 8 / 2
10,422
521
12,199
21,000
21,599
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
Pulse1999
Ne Zha
15
3 / 5 / 3
9,402
470
10,028
16,563
9,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Tuscker
Aphrodite
13
1 / 5 / 3
8,337
417
10,302
16,969
9,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 4 / 4
8,822
441
9,406
14,670
6,686
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
13
2 / 4 / 4
8,651
433
11,411
19,000
21,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
2 / 3 / 10
10,832
542
11,697
17,996
8,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Morrigan
IMEANNADESHOT
The Morrigan
17
4 / 3 / 5
10,950
548
8,478
12,071
5,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
14 / 1 / 7
12,494
625
21,377
24,069
14,012
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Kiwiglu
Kuzenbo
15
3 / 1 / 15
10,085
504
8,621
15,344
18,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
turdlip
Jing Wei
17
3 / 2 / 5
10,934
547
7,274
14,941
6,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
10
Kills
26
26
Deaths
10
16
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Apollo
2
3
10
2.33
W
The Morrigan
IMEANNADESHOT
The Morrigan
4
3
5
2.17
W
14
1
7
17.5
W
Kuzenbo
Kiwiglu
Kuzenbo
3
1
15
10.5
L
King Arthur
LilLairo
King Arthur
4
8
2
0.63
L
Ne Zha
Pulse1999
Ne Zha
3
5
3
0.9
L
Aphrodite
Tuscker
Aphrodite
1
5
3
0.5
L
0
4
4
0.5
L
Geb
2
4
4
1
W
Jing Wei
turdlip
Jing Wei
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,346
Damage
57,447
88,202
Taken
84,421
69,132
Mitigated
52,930
23,255
Healing
28,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
11,697
5,591
0
7,459
17,996
8,185
0
3,863
14,133
0
106,002
W
The Morrigan
IMEANNADESHOT
The Morrigan
8,478
2,136
0
1,466
12,071
5,954
0
3,710
8,361
90,521
3,265
W
21,377
7,718
0
10,614
24,069
14,012
6
6,785
17,284
0
89,989
W
Kuzenbo
Kiwiglu
Kuzenbo
8,621
3,751
0
2,392
15,344
18,514
24
7,323
8,021
21,375
0
L
King Arthur
LilLairo
King Arthur
12,199
1,629
0
1,560
21,000
21,599
0
1,839
19,161
8,998
69,314
L
Ne Zha
Pulse1999
Ne Zha
10,028
3,522
0
4,067
16,563
9,213
427
2,510
14,053
0
82,879
L
Aphrodite
Tuscker
Aphrodite
10,302
1,099
3,000
7,186
16,969
9,900
440
3,168
13,801
63,345
0
L
9,406
3,915
0
4,411
14,670
6,686
894
1,917
12,753
0
87,936
L
Geb
11,411
1,093
190
2,841
19,000
21,734
81
5,050
13,950
40,886
0
W
Jing Wei
turdlip
Jing Wei
7,274
5,075
0
6,132
14,941
6,265
1,464
3,562
11,379
0
91,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,634
Gold Earned
55,295
497
Minions Killed
595
0
Camps Cleared
0
1,784,287
Distance Traveled
1,888,042
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,832
542
161
8
0
373,740
5
W
The Morrigan
10,950
548
159
8
0
310,055
2
W
Loki
12,494
625
117
6
0
427,396
2
W
Kuzenbo
10,085
504
15
1
0
407,502
9
L
King Arthur
10,422
521
132
7
0
355,880
7
L
Ne Zha
9,402
470
108
5
0
390,009
3
L
Aphrodite
8,337
417
87
4
0
325,835
5
L
Medusa
8,822
441
137
7
0
330,087
6
L
Geb
8,651
433
33
2
0
382,476
2
W
Jing Wei
10,934
547
143
7
0
369,349
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role