Player Matchup

Heimdallr
Heimdallr
LGT Cig
Heimdallr
Level 117
God Stats
33W - 7L
1,852 SR
Queue Stats
1,358W - 360L
1,890 Elo+
Party 2
Scylla
Scylla
LGTs Daddy
Scylla
Level 21
God Stats
3W - 0L
1,938 SR
Queue Stats
122W - 6L
2,091 Elo+
Party 2
Vamana
Vamana
Triton5329
Vamana
Level 148
God Stats
6W - 2L
2,089 SR
Queue Stats
614W - 140L
1,951 Elo+
Party 2
Team Averages
Level 95
1,960 SR
1,978 Elo+

VS

Team Averages
Level 42
1,382 SR
1,541 Elo+
Pele
Pele
AsiaCantHang
Pele
Level 26
God Stats
0W - 1L
1,147 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
BigKranky
Scylla
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,561 Elo+
Party 1
Khepri
Khepri
sviiint
Khepri
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 29L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LGT Cig
Heimdallr
13
1 / 0 / 7
7,703
770
9,434
5,658
2,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
LGTs Daddy
Scylla
12
2 / 1 / 6
7,412
741
7,474
4,861
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
Triton5329
Vamana
12
5 / 1 / 3
8,064
806
10,165
12,658
9,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,162
616
3,900
7,613
3,391
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
BigKranky
Scylla
12
2 / 1 / 0
6,819
682
7,050
5,875
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
sviiint
Khepri
9
0 / 5 / 2
6,635
664
3,475
16,072
18,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
8
Kills
2
2
Deaths
8
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Scylla
BigKranky
Scylla
2
1
0
2
W
Heimdallr
LGT Cig
Heimdallr
1
0
7
4.5
W
Scylla
LGTs Daddy
Scylla
2
1
6
5
W
Vamana
Triton5329
Vamana
5
1
3
6.5
L
Khepri
sviiint
Khepri
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,073
Damage
14,425
23,177
Taken
29,560
13,614
Mitigated
24,502
8,627
Healing
1,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,900
468
0
122
7,613
3,391
0
1,152
6,461
0
12,717
L
Scylla
BigKranky
Scylla
7,050
335
0
500
5,875
2,339
0
2,911
2,964
30,113
0
W
Heimdallr
LGT Cig
Heimdallr
9,434
6,668
0
2,459
5,658
2,379
538
2,757
2,617
0
34,777
W
Scylla
LGTs Daddy
Scylla
7,474
553
0
500
4,861
1,883
141
3,009
1,710
25,161
0
W
Vamana
Triton5329
Vamana
10,165
4,567
475
5,193
12,658
9,352
58
4,194
8,196
0
19,515
L
Khepri
sviiint
Khepri
3,475
413
0
802
16,072
18,772
0
3,890
12,182
4,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,179
Gold Earned
19,616
128
Minions Killed
80
5
Camps Cleared
4
565,097
Distance Traveled
560,804
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,162
616
25
3
0
193,807
1
L
Scylla
6,819
682
52
5
4
183,719
1
W
Heimdallr
7,703
770
66
7
1
171,375
2
W
Scylla
7,412
741
40
4
2
186,167
3
W
Vamana
8,064
806
22
2
2
207,555
1
L
Khepri
6,635
664
3
0
0
183,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role