Player Matchup

Nox
Nox
ForbiddenHamer_
Nox
Level 105
God Stats
1W - 2L
1,223 SR
Queue Stats
17W - 26L
1,244 Elo+
Party 2
Medusa
Medusa
TAnderson398
Medusa
Level 25
God Stats
24W - 26L
1,383 SR
Queue Stats
38W - 59L
1,265 Elo+
Party 2
Bacchus
Bacchus
TrapinMonkey
Bacchus
Level 48
God Stats
3W - 1L
1,347 SR
Queue Stats
21W - 19L
1,464 Elo+
Solo
Team Averages
Level 59
1,318 SR
1,324 Elo+

VS

Team Averages
Level 46
1,341 SR
1,057 Elo+
Fenrir
Fenrir
DerpyWolf2004
Fenrir
Level 25
God Stats
0W - 3L
1,189 SR
Queue Stats
53W - 175L
1,033 Elo+
Party 1
Zeus
Zeus
L1LReaper
Zeus
Level 4
God Stats
1W - 3L
1,334 SR
Queue Stats
1W - 7L
1,085 Elo+
Party 1
Yu Huang
Yu Huang
SG PRAY
Yu Huang
Level 109
God Stats
7W - 12L
1,500 SR
Queue Stats
165W - 350L
1,053 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 0 / 11
10,309
937
10,408
8,635
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
14
6 / 1 / 16
9,346
850
14,056
10,091
5,121
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
TrapinMonkey
Bacchus
14
6 / 2 / 16
10,176
925
5,798
15,256
16,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 3
6,800
618
5,693
17,458
11,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
9
0 / 8 / 0
6,437
585
3,056
10,059
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
SG PRAY
Yu Huang
12
2 / 5 / 1
7,675
698
9,988
11,187
5,722
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
6
24
Kills
2
3
Deaths
24
43
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
11
3
0.14
W
12
0
11
17.5
L
Zeus
0
8
0
0
L
Yu Huang
SG PRAY
Yu Huang
2
5
1
0.5
W
Medusa
6
1
16
14
W
Bacchus
TrapinMonkey
Bacchus
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,262
Damage
18,737
33,982
Taken
38,704
26,792
Mitigated
20,701
7,774
Healing
489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,693
1,393
0
489
17,458
11,155
0
6,423
11,035
0
9,570
W
10,408
498
737
2,617
8,635
4,742
357
4,337
4,270
39,498
0
L
Zeus
3,056
1,268
0
0
10,059
3,824
226
4,553
5,506
7,497
0
L
Yu Huang
SG PRAY
Yu Huang
9,988
849
0
0
11,187
5,722
306
5,464
5,723
38,483
0
W
Medusa
14,056
8,843
0
2,610
10,091
5,121
1,600
4,143
5,795
0
35,916
W
Bacchus
TrapinMonkey
Bacchus
5,798
935
179
1,631
15,256
16,929
191
4,892
9,621
14,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,831
Gold Earned
20,912
128
Minions Killed
82
7
Camps Cleared
3
662,823
Distance Traveled
459,590
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,800
618
5
0
0
150,869
0
W
Nox
10,309
937
70
6
4
235,977
4
L
Zeus
6,437
585
21
2
1
126,623
1
L
Yu Huang
7,675
698
56
5
2
182,098
1
W
Medusa
9,346
850
48
4
1
195,451
0
W
Bacchus
10,176
925
10
1
2
231,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role