Player Matchup

Anubis
Anubis
ArticAbyss
Anubis
Level 155
God Stats
7W - 6L
1,500 SR
Queue Stats
399W - 328L
1,512 Elo+
Party 1
Khepri
Khepri
Devious Alteron
Khepri
Level 156
God Stats
8W - 7L
1,452 SR
Queue Stats
452W - 375L
1,532 Elo+
Party 1
Bastet
Bastet
MalEvanlent
Bastet
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 67L
1,575 Elo+
Party 1
Team Averages
Level 108
1,484 SR
1,540 Elo+

VS

Team Averages
Level 50
1,443 SR
1,381 Elo+
Zeus
Zeus
RiccoFlair
Zeus
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 40L
1,309 Elo+
Party 2
Thor
Thor
SidTheKid1415
Thor
Level 8
God Stats
1W - 2L
1,496 SR
Queue Stats
1W - 3L
1,309 Elo+
Party 2
Kuzenbo
Kuzenbo
Slimezz
Kuzenbo
Level 106
God Stats
1W - 5L
1,332 SR
Queue Stats
80W - 101L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ArticAbyss
Anubis
17
13 / 0 / 1
12,069
805
19,408
10,671
7,276
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 0 / 13
11,085
739
8,226
13,759
14,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
15
0 / 0 / 13
9,820
655
5,669
5,014
2,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
8,411
561
8,963
9,494
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 7 / 0
8,450
563
1,605
13,248
4,228
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
Slimezz
Kuzenbo
12
0 / 2 / 0
9,025
602
5,504
16,185
20,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
14
Kills
0
0
Deaths
14
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
ArticAbyss
Anubis
13
0
1
13.5
W
1
0
13
7.5
W
Bastet
0
0
13
6.5
L
0
5
0
0
L
0
7
0
0
L
Kuzenbo
Slimezz
Kuzenbo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,303
Damage
16,072
29,444
Taken
38,927
24,157
Mitigated
27,138
10,985
Healing
3,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ArticAbyss
Anubis
19,408
1,466
167
6,108
10,671
7,276
1,130
6,330
4,341
72,741
0
W
8,226
846
0
3,904
13,759
14,093
184
6,422
7,337
37,529
0
W
Bastet
5,669
1,342
0
806
5,014
2,788
1,325
2,098
2,916
0
16,171
L
8,963
834
0
0
9,494
2,715
0
8,380
1,114
33,291
0
L
1,605
402
0
1,171
13,248
4,228
0
10,331
2,917
0
12,479
L
Kuzenbo
Slimezz
Kuzenbo
5,504
1,715
0
2,557
16,185
20,195
0
9,089
7,096
18,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,974
Gold Earned
25,886
176
Minions Killed
116
9
Camps Cleared
2
865,280
Distance Traveled
697,598
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,069
805
114
8
4
267,070
0
W
Khepri
11,085
739
42
3
5
287,916
4
W
Bastet
9,820
655
20
1
0
310,294
0
L
Zeus
8,411
561
53
4
2
219,245
1
L
Thor
8,450
563
33
2
0
206,841
1
L
Kuzenbo
9,025
602
30
2
0
271,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role