Player Matchup

Horus
Horus
AngmarodIsBanned
Horus
Level 26
God Stats
25W - 12L
1,713 SR
Queue Stats
86W - 96L
1,461 Elo+
Solo
Apollo
Apollo
RI Rankin
Apollo
Level 29
God Stats
7W - 10L
1,500 SR
Queue Stats
113W - 135L
1,440 Elo+
Party 2
Tiamat
Tiamat
Zore Eclipse
Tiamat
Level 114
God Stats
0W - 2L
1,273 SR
Queue Stats
51W - 59L
1,470 Elo+
Party 2
Cliodhna
Cliodhna
abolitionist
Cliodhna
Level 42
God Stats
14W - 9L
1,563 SR
Queue Stats
194W - 183L
1,421 Elo+
Solo
King Arthur
King Arthur
leorick65
King Arthur
Level 25
God Stats
11W - 18L
1,448 SR
Queue Stats
19W - 28L
1,394 Elo+
Solo
Team Averages
Level 47
1,499 SR
1,437 Elo+

VS

Team Averages
Level 112
1,645 SR
1,700 Elo+
Bastet
Bastet
 
Bastet
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
ClownFíesta
Sylvanus
Level 155
God Stats
8W - 8L
1,675 SR
Queue Stats
256W - 82L
1,884 Elo+
Party 1
Xbalanque
Xbalanque
Kokushíbo
Xbalanque
Level 160
God Stats
3W - 0L
1,858 SR
Queue Stats
296W - 128L
1,854 Elo+
Party 1
Merlin
Merlin
ShíttínAndCoomín
Merlin
Level 159
God Stats
2W - 0L
1,729 SR
Queue Stats
65W - 29L
1,835 Elo+
Party 1
Sun Wukong
Sun Wukong
VallesDrago
Sun Wukong
Level 39
God Stats
7W - 6L
1,462 SR
Queue Stats
30W - 36L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 7
9,777
698
12,217
20,181
22,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Apollo
RI Rankin
Apollo
16
3 / 11 / 2
10,271
734
10,603
21,514
9,208
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
16
2 / 10 / 5
9,457
676
14,223
18,488
9,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cliodhna
abolitionist
Cliodhna
16
3 / 11 / 3
10,096
721
19,026
21,797
9,052
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
leorick65
King Arthur
15
2 / 9 / 7
9,357
668
10,358
24,957
18,286
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
8 / 6 / 27
11,410
815
21,666
20,141
9,077
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
ClownFíesta
Sylvanus
19
5 / 1 / 25
11,995
857
12,905
21,166
23,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Kokushíbo
Xbalanque
20
20 / 2 / 17
13,442
960
38,607
23,616
11,874
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
10 / 3 / 25
11,752
839
15,681
12,097
6,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
VallesDrago
Sun Wukong
17
4 / 1 / 16
10,595
757
7,244
15,579
13,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
157
12
Kills
47
47
Deaths
13
24
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
6
27
3.58
L
2
6
7
0.92
W
Sylvanus
ClownFíesta
Sylvanus
5
1
25
17.5
W
Xbalanque
Kokushíbo
Xbalanque
20
2
17
14.25
L
Apollo
RI Rankin
Apollo
3
11
2
0.36
W
10
3
25
7.5
W
Sun Wukong
VallesDrago
Sun Wukong
4
1
16
12
L
Tiamat
2
10
5
0.45
L
Cliodhna
abolitionist
Cliodhna
3
11
3
0.41
L
King Arthur
leorick65
King Arthur
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,427
Damage
96,103
106,937
Taken
92,599
68,774
Mitigated
63,987
13,565
Healing
34,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
21,666
5,447
0
4,117
20,141
9,077
75
3,876
16,265
0
30,162
L
12,217
5,465
924
5,083
20,181
22,647
0
6,155
14,026
0
24,074
W
Sylvanus
ClownFíesta
Sylvanus
12,905
1,746
8,345
10,524
21,166
23,160
586
1,602
19,564
22,681
0
W
Xbalanque
Kokushíbo
Xbalanque
38,607
26,407
0
7,672
23,616
11,874
2,054
4,752
18,864
0
73,114
L
Apollo
RI Rankin
Apollo
10,603
5,963
0
1,008
21,514
9,208
0
4,314
17,200
0
27,115
W
15,681
1,634
0
703
12,097
6,045
755
1,378
10,719
49,517
0
W
Sun Wukong
VallesDrago
Sun Wukong
7,244
1,286
1,581
1,377
15,579
13,831
1,201
2,615
12,964
0
30,756
L
Tiamat
14,223
726
0
1,534
18,488
9,581
0
3,988
14,500
38,037
0
L
Cliodhna
abolitionist
Cliodhna
19,026
729
0
3,675
21,797
9,052
0
8,010
13,787
0
39,154
L
King Arthur
leorick65
King Arthur
10,358
1,526
0
1,341
24,957
18,286
0
6,119
18,838
0
22,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,958
Gold Earned
59,194
187
Minions Killed
223
0
Camps Cleared
0
1,228,858
Distance Traveled
1,552,756
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,410
815
21
2
0
335,795
2
L
Horus
9,777
698
18
1
0
221,054
0
W
Sylvanus
11,995
857
19
1
0
315,530
2
W
Xbalanque
13,442
960
67
5
0
310,706
4
L
Apollo
10,271
734
48
3
0
255,380
0
W
Merlin
11,752
839
65
5
0
288,129
2
W
Sun Wukong
10,595
757
51
4
0
302,596
0
L
Tiamat
9,457
676
51
4
0
232,423
2
L
Cliodhna
10,096
721
51
4
0
248,368
0
L
King Arthur
9,357
668
19
1
0
271,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role