Player Matchup

Kumbhakarna
Kumbhakarna
Mind Of Logic0
Kumbhakarna
Level 143
God Stats
0W - 3L
1,584 SR
Queue Stats
225W - 173L
1,551 Elo+
Party 1
Gilgamesh
Gilgamesh
armyguy7
Gilgamesh
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 177L
1,518 Elo+
Party 1
Zeus
Zeus
xKinkyTurtlex
Zeus
Level 155
God Stats
1W - 4L
1,277 SR
Queue Stats
233W - 200L
1,554 Elo+
Party 1
Team Averages
Level 152
1,454 SR
1,541 Elo+

VS

Team Averages
Level 103
1,549 SR
1,467 Elo+
Hou Yi
Hou Yi
Bignative75
Hou Yi
Level 143
God Stats
2W - 0L
1,521 SR
Queue Stats
37W - 20L
1,642 Elo+
Party 2
Artio
Artio
Demon_Slayer_THS
Artio
Level 64
God Stats
2W - 2L
1,530 SR
Queue Stats
2W - 2L
1,209 Elo+
Party 2
Janus
Janus
Giant_slayor
Janus
Level 103
God Stats
1W - 0L
1,597 SR
Queue Stats
5W - 2L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Mind Of Logic0
Kumbhakarna
11
0 / 1 / 1
6,545
655
3,735
10,757
8,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gilgamesh
armyguy7
Gilgamesh
10
0 / 3 / 1
5,885
589
7,286
11,372
5,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 0
6,295
630
7,299
7,329
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
5 / 0 / 3
7,684
768
13,440
7,565
3,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 0 / 5
8,064
806
3,489
9,092
7,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 7
6,758
676
8,351
5,255
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
8
8
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
5
0
3
6.5
W
3
0
5
5.5
W
0
1
7
3.5
L
Kumbhakarna
Mind Of Logic0
Kumbhakarna
0
1
1
0.5
L
Gilgamesh
armyguy7
Gilgamesh
0
3
1
0.17
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,320
Damage
25,280
29,458
Taken
21,912
17,442
Mitigated
12,421
7,552
Healing
8,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
13,440
4,990
0
1,914
7,565
3,440
1,217
3,480
4,085
0
30,932
W
3,489
197
2,278
3,335
9,092
7,058
189
5,270
3,822
8,972
0
W
8,351
559
0
686
5,255
1,923
45
2,658
2,597
30,203
0
L
Kumbhakarna
Mind Of Logic0
Kumbhakarna
3,735
270
520
3,471
10,757
8,954
0
3,716
7,041
10,401
0
L
Gilgamesh
armyguy7
Gilgamesh
7,286
1,814
0
3,057
11,372
5,715
0
5,971
5,401
0
18,885
L
7,299
161
0
504
7,329
2,773
0
2,395
4,934
21,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,725
Gold Earned
22,506
79
Minions Killed
107
4
Camps Cleared
5
521,448
Distance Traveled
537,729
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,684
768
43
4
2
168,680
1
W
Artio
8,064
806
13
1
0
201,123
2
W
Janus
6,758
676
51
5
3
167,926
2
L
Kumbhakarna
6,545
655
8
1
1
179,219
2
L
Gilgamesh
5,885
589
22
2
0
184,015
3
L
Zeus
6,295
630
49
5
3
158,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role