Player Matchup

Rama
Rama
Masters
 
Rama
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cliodhna
Cliodhna
Masters
IStaxks
Cliodhna
Masters
Level 147
God Stats
0W - 2L
1,588 SR
Queue Stats
170W - 144L
2,617 MMR
Party 4
Bastet
Bastet
Grandmaster
Jcupz
Bastet
Grandmaster
Level 138
God Stats
17W - 16L
1,580 SR
Queue Stats
247W - 204L
2,952 MMR
Solo
Baron Samedi
Baron Samedi
Masters
MrPsychoticss
Baron Samedi
Masters
Level 151
God Stats
4W - 1L
1,750 SR
Queue Stats
181W - 152L
2,763 MMR
Party 4
Thoth
Thoth
Grandmaster
Rampant v2
Thoth
Grandmaster
Level 160
God Stats
5W - 6L
1,815 SR
Queue Stats
160W - 125L
3,037 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 151
1,647 SR
2,574 MMR

VS

Team Averages
Grandmaster
Grandmaster
Average Tier
Level 139
1,581 SR
2,557 MMR
Janus
Janus
Masters
 
Janus
Masters
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Grandmaster
LordKalyx
Hachiman
Grandmaster
Level 128
God Stats
1W - 10L
1,079 SR
Queue Stats
324W - 315L
2,672 MMR
Solo
King Arthur
King Arthur
Grandmaster
Márš
King Arthur
Grandmaster
Level 160
God Stats
12W - 20L
1,687 SR
Queue Stats
372W - 288L
2,894 MMR
Party 3
Thanatos
Thanatos
Grandmaster
WasteOfGems
Thanatos
Grandmaster
Level 125
God Stats
10W - 4L
1,806 SR
Queue Stats
150W - 72L
2,908 MMR
Party 2
Khepri
Khepri
Masters
υzıı
Khepri
Masters
Level 160
God Stats
37W - 18L
1,831 SR
Queue Stats
454W - 318L
2,812 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
2 / 5 / 0
11,892
476
12,149
21,179
9,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
IStaxks
Cliodhna
15
1 / 7 / 1
9,641
386
10,905
32,966
12,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
Jcupz
Bastet
16
1 / 6 / 2
10,240
410
13,316
26,042
12,725
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
MrPsychoticss
Baron Samedi
12
0 / 5 / 0
8,471
339
5,747
20,262
20,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
17
1 / 6 / 3
10,798
432
10,660
15,983
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ZeusJing WeiAmaterasuBakasura

VS

Bans
ApolloMercuryKaliBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
3 / 2 / 13
14,025
561
16,872
12,878
5,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
LordKalyx
Hachiman
20
4 / 0 / 10
14,877
595
18,788
17,494
9,463
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Márš
King Arthur
20
4 / 0 / 7
14,939
598
14,477
28,532
40,058
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
WasteOfGems
Thanatos
20
18 / 2 / 7
15,761
630
35,328
31,083
18,915
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
υzıı
Khepri
16
0 / 1 / 11
12,214
489
5,023
24,143
25,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
77
5
Kills
29
29
Deaths
5
6
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
5
0
0.4
W
Janus
 
Janus
3
2
13
4.75
L
Cliodhna
IStaxks
Cliodhna
1
7
1
0.21
L
Bastet
Jcupz
Bastet
1
6
2
0.33
W
Hachiman
LordKalyx
Hachiman
4
0
10
9
L
Baron Samedi
MrPsychoticss
Baron Samedi
0
5
0
0
W
King Arthur
Márš
King Arthur
4
0
7
7.5
L
Thoth
1
6
3
0.42
W
Thanatos
WasteOfGems
Thanatos
18
2
7
10.75
W
Khepri
υzıı
Khepri
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,777
Damage
90,488
116,432
Taken
114,130
59,210
Mitigated
100,226
34,143
Healing
66,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
12,149
10,126
0
6,415
21,179
9,243
0
2,896
18,283
0
104,132
W
Janus
 
Janus
16,872
1,070
0
993
12,878
5,983
1,891
2,682
10,196
141,637
0
L
Cliodhna
IStaxks
Cliodhna
10,905
1,184
0
11,107
32,966
12,828
0
5,927
27,039
0
101,093
L
Bastet
Jcupz
Bastet
13,316
3,197
0
9,993
26,042
12,725
0
3,988
22,054
0
78,988
W
Hachiman
LordKalyx
Hachiman
18,788
10,078
0
9,719
17,494
9,463
7,351
3,967
13,527
0
158,250
L
Baron Samedi
MrPsychoticss
Baron Samedi
5,747
1,193
1,482
3,114
20,262
20,235
0
6,453
13,809
27,751
0
W
King Arthur
Márš
King Arthur
14,477
2,274
0
6,802
28,532
40,058
78
3,342
25,190
0
117,299
L
Thoth
10,660
199
0
2,032
15,983
4,179
0
2,631
13,352
100,202
0
W
Thanatos
WasteOfGems
Thanatos
35,328
14,860
0
37,877
31,083
18,915
222
4,734
25,320
0
163,427
W
Khepri
υzıı
Khepri
5,023
101
4,147
6,554
24,143
25,807
51
10,260
13,883
27,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,042
Gold Earned
71,816
623
Minions Killed
780
0
Camps Cleared
0
2,195,191
Distance Traveled
2,591,098
11
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,892
476
174
7
0
416,954
2
W
Janus
14,025
561
200
8
0
532,975
2
L
Cliodhna
9,641
386
128
5
0
508,595
1
L
Bastet
10,240
410
127
5
0
479,107
3
W
Hachiman
14,877
595
200
8
0
473,439
5
L
Baron Samedi
8,471
339
35
1
0
335,800
4
W
King Arthur
14,939
598
192
8
0
513,733
5
L
Thoth
10,798
432
159
6
0
454,735
1
W
Thanatos
15,761
630
164
7
0
579,096
5
W
Khepri
12,214
489
24
1
0
491,855
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role