Player Matchup

Atlas
Atlas
Jac Slicer
Atlas
Level 29
God Stats
4W - 1L
1,807 SR
Queue Stats
103W - 107L
1,534 Elo+
Party 2
Bastet
Bastet
Michigangaming09
Bastet
Level 38
God Stats
0W - 2L
1,360 SR
Queue Stats
19W - 36L
1,415 Elo+
Solo
Freya
Freya
Peribeas
Freya
Level 32
God Stats
80W - 46L
1,740 SR
Queue Stats
453W - 444L
1,543 Elo+
Solo
Hel
Hel
ST0N3KIL3R
Hel
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,401 Elo+
Solo
Set
Set
SenorSpidey
Set
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 142L
1,531 Elo+
Party 2
Team Averages
Level 58
1,581 SR
1,485 Elo+

VS

Team Averages
Level 69
1,500 SR
1,494 Elo+
Artemis
Artemis
 
Artemis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
D4DGB3
Camazotz
Level 8
God Stats
4W - 3L
1,205 SR
Queue Stats
12W - 10L
1,545 Elo+
Solo
Ares
Ares
JAVIEEFROZE
Ares
Level 104
God Stats
3W - 1L
1,475 SR
Queue Stats
121W - 124L
1,559 Elo+
Party 1
Gilgamesh
Gilgamesh
NonstopCorn
Gilgamesh
Level 47
God Stats
5W - 3L
1,653 SR
Queue Stats
129W - 133L
1,495 Elo+
Party 1
Ah Puch
Ah Puch
xxElimanatiorxx
Ah Puch
Level 42
God Stats
3W - 3L
1,667 SR
Queue Stats
10W - 21L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
0 / 4 / 4
7,506
682
7,346
16,121
14,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 5 / 4
6,831
621
6,448
11,727
4,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
Peribeas
Freya
14
3 / 3 / 3
7,729
703
13,656
13,893
6,152
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 6 / 1
7,413
674
6,232
13,273
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 2 / 4
7,827
712
8,074
9,918
7,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
3 / 0 / 6
9,719
884
8,670
5,535
2,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Camazotz
D4DGB3
Camazotz
16
12 / 1 / 4
9,847
895
20,469
18,901
11,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 2 / 8
7,850
714
9,235
12,791
14,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
NonstopCorn
Gilgamesh
13
1 / 3 / 9
8,210
746
7,600
14,866
10,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
2 / 1 / 12
8,771
797
7,203
8,771
4,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
7
Kills
20
20
Deaths
7
16
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
0
6
6
W
Camazotz
D4DGB3
Camazotz
12
1
4
14
W
2
2
8
3
L
Atlas
0
4
4
0.5
L
0
5
4
0.4
W
Gilgamesh
NonstopCorn
Gilgamesh
1
3
9
1.83
L
Freya
Peribeas
Freya
3
3
3
1.5
L
2
6
1
0.42
L
2
2
4
2
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,756
Damage
53,177
64,932
Taken
60,864
38,409
Mitigated
44,106
12,284
Healing
26,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,670
3,424
0
1,485
5,535
2,881
3,885
1,856
3,650
0
52,555
W
Camazotz
D4DGB3
Camazotz
20,469
9,112
0
14,721
18,901
11,230
240
6,623
12,026
0
43,516
W
9,235
1,027
0
1,390
12,791
14,771
0
7,836
4,837
12,587
0
L
Atlas
7,346
3,517
0
725
16,121
14,800
0
3,896
11,965
22,235
0
L
6,448
1,761
0
1,234
11,727
4,819
41
2,515
8,902
0
11,000
W
Gilgamesh
NonstopCorn
Gilgamesh
7,600
2,947
1,521
2,278
14,866
10,982
300
6,440
8,274
0
9,979
L
Freya
Peribeas
Freya
13,656
4,281
0
2,429
13,893
6,152
0
5,115
8,237
25,941
0
L
6,232
308
1,469
4,407
13,273
4,646
0
2,930
9,975
22,642
0
L
8,074
2,350
0
2,020
9,918
7,992
0
1,256
8,184
0
18,739
W
7,203
1,420
0
4,985
8,771
4,242
491
4,479
4,105
23,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,306
Gold Earned
44,397
140
Minions Killed
193
0
Camps Cleared
0
1,100,296
Distance Traveled
1,134,705
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,719
884
97
9
0
209,906
3
W
Camazotz
9,847
895
35
3
0
225,438
2
W
Ares
7,850
714
5
0
0
221,498
1
L
Atlas
7,506
682
31
3
0
197,668
0
L
Bastet
6,831
621
12
1
0
250,575
1
W
Gilgamesh
8,210
746
9
1
0
263,261
0
L
Freya
7,729
703
33
3
0
211,923
2
L
Hel
7,413
674
35
3
0
198,436
2
L
Set
7,827
712
29
3
0
241,694
0
W
Ah Puch
8,771
797
47
4
0
214,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role