Player Matchup

Nemesis
Nemesis
Brionac91
Nemesis
Level 138
God Stats
4W - 3L
1,616 SR
Queue Stats
128W - 146L
1,364 Elo+
Party 1
Izanami
Izanami
DailyOG
Izanami
Level 5
God Stats
3W - 4L
1,357 SR
Queue Stats
9W - 5L
1,100 Elo+
Party 1
King Arthur
King Arthur
Splashyie
King Arthur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 160L
1,378 Elo+
Party 2
Hera
Hera
WhiteFighter7
Hera
Level 107
God Stats
0W - 4L
1,105 SR
Queue Stats
102W - 126L
1,370 Elo+
Party 2
Ares
Ares
darjeen
Ares
Level 145
God Stats
5W - 3L
1,793 SR
Queue Stats
351W - 390L
1,299 Elo+
Party 1
Team Averages
Level 96
1,474 SR
1,302 Elo+

VS

Team Averages
Level 58
1,501 SR
1,376 Elo+
Chaac
Chaac
ACY-Fayght
Chaac
Level 84
God Stats
4W - 2L
1,746 SR
Queue Stats
40W - 57L
1,390 Elo+
Party 3
Heimdallr
Heimdallr
Gaaaaabbbbb
Heimdallr
Level 6
God Stats
3W - 4L
1,377 SR
Queue Stats
8W - 14L
1,342 Elo+
Party 3
The Morrigan
The Morrigan
TheAnkessBoss
The Morrigan
Level 51
God Stats
20W - 28L
1,500 SR
Queue Stats
179W - 186L
1,392 Elo+
Solo
Fenrir
Fenrir
caluc11
Fenrir
Level 80
God Stats
1W - 1L
1,291 SR
Queue Stats
29W - 31L
1,441 Elo+
Party 3
Khepri
Khepri
izbezumljen
Khepri
Level 67
God Stats
4W - 1L
1,590 SR
Queue Stats
24W - 37L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brionac91
Nemesis
20
8 / 4 / 2
13,361
477
30,591
32,703
20,427
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
DailyOG
Izanami
19
3 / 6 / 2
12,284
439
18,085
23,346
12,550
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Splashyie
King Arthur
19
2 / 6 / 2
12,265
438
21,509
34,617
50,719
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 11 / 3
10,431
373
17,515
19,898
9,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
darjeen
Ares
16
1 / 5 / 10
11,248
402
11,381
32,167
47,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
4 / 2 / 6
14,389
514
28,088
44,715
56,408
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Gaaaaabbbbb
Heimdallr
20
7 / 5 / 4
14,578
521
22,039
27,771
12,038
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
TheAnkessBoss
The Morrigan
20
10 / 4 / 8
14,792
528
23,967
18,832
9,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
caluc11
Fenrir
20
8 / 1 / 7
14,063
502
14,518
23,641
13,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
18
3 / 2 / 15
12,548
448
12,057
32,342
40,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
72
14
Kills
32
32
Deaths
14
19
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chaac
4
2
6
3.5
L
Nemesis
Brionac91
Nemesis
8
4
2
2.25
L
Izanami
DailyOG
Izanami
3
6
2
0.67
W
Heimdallr
Gaaaaabbbbb
Heimdallr
7
5
4
1.8
L
King Arthur
Splashyie
King Arthur
2
6
2
0.5
W
The Morrigan
TheAnkessBoss
The Morrigan
10
4
8
3.5
L
0
11
3
0.14
W
Fenrir
caluc11
Fenrir
8
1
7
11.5
L
Ares
darjeen
Ares
1
5
10
1.2
W
Khepri
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,081
Damage
100,669
142,731
Taken
147,301
140,637
Mitigated
132,251
23,835
Healing
60,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
28,088
9,179
479
19,922
44,715
56,408
1,440
5,062
39,653
0
123,518
L
Nemesis
Brionac91
Nemesis
30,591
19,274
0
11,973
32,703
20,427
0
3,845
28,858
0
144,271
L
Izanami
DailyOG
Izanami
18,085
12,138
0
4,390
23,346
12,550
3,164
4,571
18,775
0
128,032
W
Heimdallr
Gaaaaabbbbb
Heimdallr
22,039
16,352
0
10,335
27,771
12,038
5,666
3,786
23,985
0
122,494
L
King Arthur
Splashyie
King Arthur
21,509
4,314
0
1,430
34,617
50,719
240
2,971
31,646
0
94,395
W
The Morrigan
TheAnkessBoss
The Morrigan
23,967
3,971
0
4,487
18,832
9,373
1,471
6,845
11,987
110,788
3,201
L
17,515
5,264
0
1,000
19,898
9,866
0
12,520
7,378
91,651
0
W
Fenrir
caluc11
Fenrir
14,518
4,661
79
12,187
23,641
13,578
989
4,877
18,764
0
143,999
L
Ares
darjeen
Ares
11,381
1,874
1,409
3,633
32,167
47,075
440
9,076
23,091
36,345
0
W
Khepri
12,057
1,560
0
12,968
32,342
40,854
181
9,946
22,396
52,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,589
Gold Earned
70,370
616
Minions Killed
734
0
Camps Cleared
0
2,575,790
Distance Traveled
2,615,580
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,389
514
186
7
0
529,411
3
L
Nemesis
13,361
477
159
6
0
624,118
7
L
Izanami
12,284
439
182
7
0
507,204
2
W
Heimdallr
14,578
521
165
6
0
493,590
0
L
King Arthur
12,265
438
130
5
0
496,067
2
W
The Morrigan
14,792
528
175
6
0
494,785
8
L
Hera
10,431
373
111
4
0
399,797
5
W
Fenrir
14,063
502
156
6
0
618,789
0
L
Ares
11,248
402
34
1
0
548,604
7
W
Khepri
12,548
448
52
2
0
479,005
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role