Player Matchup

He Bo
He Bo
 
He Bo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Brapmonkey
Da Ji
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,539 Elo+
Solo
Ravana
Ravana
Jupprex
Ravana
Level 112
God Stats
2W - 6L
1,221 SR
Queue Stats
435W - 489L
1,411 Elo+
Solo
Xbalanque
Xbalanque
SymSymah_
Xbalanque
Level 128
God Stats
1W - 1L
1,698 SR
Queue Stats
64W - 70L
1,396 Elo+
Solo
Anubis
Anubis
crisBonilla
Anubis
Level 84
God Stats
0W - 2L
1,236 SR
Queue Stats
160W - 172L
1,425 Elo+
Solo
Team Averages
Level 103
1,431 SR
1,454 Elo+

VS

Team Averages
Level 98
1,520 SR
1,426 Elo+
Yu Huang
Yu Huang
BossDenny
Yu Huang
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 171L
1,480 Elo+
Party 1
Hera
Hera
DbillzRV
Hera
Level 124
God Stats
2W - 2L
1,467 SR
Queue Stats
250W - 287L
1,423 Elo+
Party 1
Bacchus
Bacchus
I RAGIN CAJUN I
Bacchus
Level 119
God Stats
3W - 3L
1,768 SR
Queue Stats
330W - 370L
1,460 Elo+
Solo
Skadi
Skadi
Kingbeast1001
Skadi
Level 127
God Stats
25W - 26L
1,364 SR
Queue Stats
1,275W - 1,336L
1,404 Elo+
Solo
Sobek
Sobek
LuWan77
Sobek
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
2 / 9 / 13
11,284
664
18,013
20,585
9,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
17
2 / 8 / 10
10,930
643
8,616
14,138
7,927
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ravana
Jupprex
Ravana
18
2 / 4 / 11
10,726
631
10,692
18,094
22,015
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
SymSymah_
Xbalanque
20
6 / 6 / 7
12,257
721
22,347
16,469
8,200
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
20
8 / 5 / 8
13,107
771
25,714
24,225
15,341
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BossDenny
Yu Huang
20
4 / 1 / 17
12,732
749
16,415
12,691
6,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hera
20
11 / 5 / 14
13,529
796
21,891
15,819
7,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
1 / 3 / 18
12,973
763
12,705
32,489
44,097
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 7 / 10
12,977
763
19,085
22,098
10,030
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
LuWan77
Sobek
19
6 / 6 / 16
12,838
755
13,281
30,875
28,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
106
20
Kills
31
32
Deaths
22
49
Assists
75
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
9
13
0.94
W
Yu Huang
BossDenny
Yu Huang
4
1
17
12.5
L
Da Ji
2
8
10
0.88
W
Hera
11
5
14
3.6
W
1
3
18
3.33
L
Ravana
Jupprex
Ravana
2
4
11
1.88
W
9
7
10
2
W
Sobek
LuWan77
Sobek
6
6
16
2.33
L
Xbalanque
SymSymah_
Xbalanque
6
6
7
1.58
L
Anubis
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,382
Damage
83,377
93,511
Taken
113,972
63,057
Mitigated
96,996
31,909
Healing
35,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
18,013
1,894
2,249
4,112
20,585
9,574
781
13,487
7,098
34,298
0
W
Yu Huang
BossDenny
Yu Huang
16,415
576
5,247
3,049
12,691
6,835
1,660
5,580
7,111
34,732
0
L
Da Ji
8,616
3,040
760
647
14,138
7,927
1,166
11,290
2,848
0
12,019
W
Hera
21,891
3,927
1,047
1,769
15,819
7,337
1,476
7,518
8,301
38,617
0
W
12,705
1,104
897
9,979
32,489
44,097
1,458
13,845
18,644
28,311
0
L
Ravana
Jupprex
Ravana
10,692
3,458
1,988
4,708
18,094
22,015
301
12,826
5,268
0
16,934
W
19,085
6,126
1,031
2,489
22,098
10,030
5,168
8,035
14,063
0
45,786
W
Sobek
LuWan77
Sobek
13,281
252
1,550
8,751
30,875
28,697
144
8,749
22,126
29,824
0
L
Xbalanque
SymSymah_
Xbalanque
22,347
8,718
1,023
3,077
16,469
8,200
2,086
11,868
4,601
0
48,697
L
Anubis
25,714
864
818
12,527
24,225
15,341
255
14,821
9,404
58,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,304
Gold Earned
65,049
158
Minions Killed
187
0
Camps Cleared
0
1,351,228
Distance Traveled
1,501,552
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,284
664
26
2
0
252,083
0
W
Yu Huang
12,732
749
36
2
0
323,697
0
L
Da Ji
10,930
643
4
0
0
219,322
0
W
Hera
13,529
796
46
3
0
282,506
0
W
Bacchus
12,973
763
33
2
0
304,423
0
L
Ravana
10,726
631
4
0
0
313,828
0
W
Skadi
12,977
763
56
3
0
264,865
0
W
Sobek
12,838
755
16
1
0
326,061
1
L
Xbalanque
12,257
721
47
3
0
284,600
0
L
Anubis
13,107
771
77
5
0
281,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role