Player Matchup

Arachne
Arachne
BooDee
Arachne
Level 23
God Stats
3W - 4L
1,718 SR
Queue Stats
109W - 131L
1,466 Elo+
Party 1
Ymir
Ymir
Chalkalocka
Ymir
Level 39
God Stats
30W - 42L
1,499 SR
Queue Stats
132W - 155L
1,479 Elo+
Party 2
Yu Huang
Yu Huang
EZmilehigh
Yu Huang
Level 146
God Stats
18W - 26L
1,246 SR
Queue Stats
185W - 201L
1,474 Elo+
Party 1
Hades
Hades
SlyceANDyce
Hades
Level 114
God Stats
3W - 2L
1,500 SR
Queue Stats
227W - 203L
1,501 Elo+
Party 2
Medusa
Medusa
SturdyElwood
Medusa
Level 14
God Stats
2W - 2L
1,386 SR
Queue Stats
26W - 31L
1,358 Elo+
Party 2
Team Averages
Level 67
1,470 SR
1,456 Elo+

VS

Team Averages
Level 70
1,455 SR
1,496 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
StoneDrg
Neith
Level 68
God Stats
28W - 23L
1,514 SR
Queue Stats
541W - 550L
1,462 Elo+
Solo
Mulan
Mulan
XMegamilkX
Mulan
Level 43
God Stats
11W - 16L
1,603 SR
Queue Stats
106W - 102L
1,493 Elo+
Party 3
Ymir
Ymir
bigbocephus
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,489 Elo+
Party 3
Ullr
Ullr
jachan9
Ullr
Level 109
God Stats
0W - 7L
1,160 SR
Queue Stats
512W - 494L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BooDee
Arachne
11
6 / 2 / 2
7,053
641
6,846
10,718
4,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 0 / 5
5,767
524
2,103
5,597
3,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yu Huang
EZmilehigh
Yu Huang
10
0 / 2 / 6
5,715
520
5,411
4,453
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 0 / 2
7,296
663
6,833
6,473
3,149
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
10
0 / 0 / 0
5,932
539
999
1,620
617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
2 / 3 / 1
5,863
533
3,675
9,213
3,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
StoneDrg
Neith
10
0 / 0 / 1
5,702
518
1,823
1,953
868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
8
1 / 4 / 1
5,168
470
3,710
8,881
5,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 1 / 0
4,915
447
541
4,992
2,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
jachan9
Ullr
10
1 / 3 / 1
5,840
531
1,949
9,884
3,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
11
Kills
4
4
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
3
1
0.83
W
Arachne
BooDee
Arachne
6
2
2
3.5
W
0
0
5
2.5
W
Yu Huang
EZmilehigh
Yu Huang
0
2
6
1.5
W
5
0
2
6
L
Neith
StoneDrg
Neith
0
0
1
0.5
W
Medusa
0
0
0
0
L
Mulan
1
4
1
0.38
L
0
1
0
0
L
Ullr
jachan9
Ullr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,192
Damage
11,698
28,861
Taken
34,923
13,647
Mitigated
16,603
11,658
Healing
12,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,675
798
905
4,117
9,213
3,753
172
5,998
2,933
32,773
0
W
Arachne
BooDee
Arachne
6,846
5,111
0
3,344
10,718
4,696
0
1,110
8,705
0
44,159
W
2,103
248
0
2,138
5,597
3,650
0
1,404
4,080
17,686
0
W
Yu Huang
EZmilehigh
Yu Huang
5,411
816
0
1,013
4,453
1,535
0
706
3,635
34,507
0
W
6,833
518
236
4,154
6,473
3,149
0
475
5,745
48,252
0
L
Neith
StoneDrg
Neith
1,823
542
0
1,046
1,953
868
0
0
1,953
0
37,001
W
Medusa
999
143
0
773
1,620
617
225
174
1,446
0
41,897
L
Mulan
3,710
788
0
1,803
8,881
5,760
0
2,853
6,016
0
21,730
L
541
45
0
717
4,992
2,643
0
2,252
2,726
14,090
0
L
Ullr
jachan9
Ullr
1,949
422
0
3,418
9,884
3,579
0
2,800
6,948
0
39,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,763
Gold Earned
27,488
341
Minions Killed
308
0
Camps Cleared
0
1,079,642
Distance Traveled
1,008,151
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,863
533
84
8
0
194,267
1
W
Arachne
7,053
641
68
6
0
257,869
3
W
Ymir
5,767
524
27
2
0
228,827
7
W
Yu Huang
5,715
520
60
5
0
188,171
0
W
Hades
7,296
663
102
9
0
201,128
1
L
Neith
5,702
518
85
8
0
174,926
2
W
Medusa
5,932
539
84
8
0
203,647
0
L
Mulan
5,168
470
38
3
0
206,722
2
L
Ymir
4,915
447
22
2
0
203,279
4
L
Ullr
5,840
531
79
7
0
228,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role