Player Matchup

Bellona
Bellona
GunkingJ3
Bellona
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 80L
1,052 Elo+
Party 2
Sylvanus
Sylvanus
Mrfundamentals10
Sylvanus
Level 31
God Stats
12W - 23L
1,462 SR
Queue Stats
418W - 438L
1,191 Elo+
Party 2
Skadi
Skadi
VeryMuchLikeMike
Skadi
Level 99
God Stats
38W - 24L
1,651 SR
Queue Stats
196W - 185L
1,514 Elo+
Party 2
Kukulkan
Kukulkan
devon_305
Kukulkan
Level 17
God Stats
39W - 43L
1,500 SR
Queue Stats
348W - 412L
1,292 Elo+
Party 2
Ravana
Ravana
xWAR-READYx
Ravana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,307 Elo+
Party 2
Team Averages
Level 38
1,523 SR
1,271 Elo+

VS

Team Averages
Level 53
1,383 SR
1,412 Elo+
Chaac
Chaac
BlackReaper3047
Chaac
Level 68
God Stats
4W - 5L
1,195 SR
Queue Stats
370W - 341L
1,498 Elo+
Party 3
Loki
Loki
Glizzyknight101
Loki
Level 29
God Stats
39W - 47L
1,558 SR
Queue Stats
197W - 192L
1,484 Elo+
Party 3
Jormungandr
Jormungandr
RabeelNaeem
Jormungandr
Level 29
God Stats
7W - 16L
1,162 SR
Queue Stats
78W - 106L
1,316 Elo+
Party 1
Artemis
Artemis
SeanHamilton455
Artemis
Level 46
God Stats
3W - 1L
1,500 SR
Queue Stats
129W - 183L
1,377 Elo+
Party 1
Anubis
Anubis
u243314134513
Anubis
Level 95
God Stats
2W - 4L
1,500 SR
Queue Stats
390W - 458L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GunkingJ3
Bellona
14
1 / 3 / 2
9,095
395
9,662
21,775
18,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 5 / 5
8,225
358
6,018
24,206
14,125
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 11 / 3
9,648
419
13,335
23,339
8,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
devon_305
Kukulkan
16
2 / 5 / 6
10,431
454
19,216
15,788
6,628
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
15
4 / 7 / 3
10,301
448
7,343
17,270
9,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 4
13,058
568
15,593
21,079
22,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
7 / 2 / 5
12,021
523
11,769
18,617
8,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
RabeelNaeem
Jormungandr
18
5 / 2 / 9
12,100
526
12,158
19,922
21,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
7 / 1 / 9
12,449
541
23,376
16,560
7,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
4 / 5 / 8
12,089
526
24,964
30,813
19,466
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
9
Kills
31
31
Deaths
10
19
Assists
35
Player
Kills
Deaths
Assists
KDA
W
8
0
4
10
W
7
2
5
4.75
L
Bellona
GunkingJ3
Bellona
1
3
2
0.67
L
0
5
5
0.5
W
Jormungandr
RabeelNaeem
Jormungandr
5
2
9
4.75
W
7
1
9
11.5
L
2
11
3
0.32
L
Kukulkan
devon_305
Kukulkan
2
5
6
1
W
4
5
8
1.6
L
Ravana
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,574
Damage
87,860
102,378
Taken
106,991
57,718
Mitigated
79,182
19,049
Healing
52,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,593
3,611
0
10,906
21,079
22,531
2,976
1,165
19,914
0
124,948
W
11,769
3,733
0
10,683
18,617
8,465
778
2,805
15,779
0
98,854
L
Bellona
GunkingJ3
Bellona
9,662
4,696
0
3,809
21,775
18,891
0
7,304
14,471
0
53,096
L
6,018
2,324
1,520
4,886
24,206
14,125
190
9,381
14,825
26,988
0
W
Jormungandr
RabeelNaeem
Jormungandr
12,158
3,952
180
2,151
19,922
21,563
1,911
3,371
16,551
81,083
0
W
23,376
12,353
0
8,932
16,560
7,157
6,232
2,904
13,656
0
96,645
L
13,335
6,740
0
3,433
23,339
8,771
301
2,911
20,428
0
73,991
L
Kukulkan
devon_305
Kukulkan
19,216
2,925
0
2,485
15,788
6,628
0
9,811
5,977
71,899
0
W
24,964
2,729
433
19,544
30,813
19,466
2,359
14,989
15,824
94,882
0
L
Ravana
7,343
3,550
0
2,916
17,270
9,303
0
7,715
9,555
0
49,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,700
Gold Earned
61,717
415
Minions Killed
681
0
Camps Cleared
0
1,922,623
Distance Traveled
2,094,158
36
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,058
568
185
8
0
487,087
4
W
Loki
12,021
523
142
6
0
486,901
3
L
Bellona
9,095
395
83
4
0
409,494
5
L
Sylvanus
8,225
358
41
2
0
410,955
13
W
Jormungandr
12,100
526
119
5
0
398,200
0
W
Artemis
12,449
541
113
5
0
419,898
3
L
Skadi
9,648
419
97
4
0
355,231
3
L
Kukulkan
10,431
454
108
5
0
346,397
6
W
Anubis
12,089
526
122
5
0
302,072
2
L
Ravana
10,301
448
86
4
0
400,546
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role