Player Matchup

Geb
Geb
Gxshers
Geb
Level 125
God Stats
2W - 3L
1,734 SR
Queue Stats
65W - 49L
1,528 Elo+
Party 1
Olorun
Olorun
Kingkhi47
Olorun
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,619 Elo+
Party 1
Cernunnos
Cernunnos
crain921
Cernunnos
Level 127
God Stats
1W - 2L
1,521 SR
Queue Stats
31W - 18L
1,534 Elo+
Party 1
Team Averages
Level 100
1,585 SR
1,560 Elo+

VS

Team Averages
Level 122
1,568 SR
1,459 Elo+
Rama
Rama
AJERKA AJERKA
Rama
Level 160
God Stats
0W - 1L
1,707 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Cerberus
Cerberus
Darkman2011
Cerberus
Level 84
God Stats
0W - 1L
1,628 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Discordia
Discordia
PracticalHalo
Discordia
Level 122
God Stats
1W - 3L
1,368 SR
Queue Stats
5W - 11L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
16
4 / 1 / 5
11,231
749
19,840
18,059
21,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Kingkhi47
Olorun
14
1 / 1 / 6
9,173
612
7,084
8,739
4,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
crain921
Cernunnos
17
4 / 2 / 4
10,691
713
16,581
10,938
4,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 0
9,959
664
10,418
16,710
7,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
Darkman2011
Cerberus
12
1 / 2 / 3
9,272
618
5,940
22,998
21,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
PracticalHalo
Discordia
13
0 / 4 / 3
8,746
583
14,040
10,077
4,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
9
Kills
4
4
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
L
Cerberus
Darkman2011
Cerberus
1
2
3
1.25
W
Geb
4
1
5
6.5
W
Olorun
Kingkhi47
Olorun
1
1
6
4
L
Discordia
PracticalHalo
Discordia
0
4
3
0.38
W
Cernunnos
crain921
Cernunnos
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,505
Damage
30,398
37,736
Taken
49,785
30,626
Mitigated
33,664
11,573
Healing
11,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,418
8,970
0
6,360
16,710
7,685
170
9,271
7,439
0
51,519
L
Cerberus
Darkman2011
Cerberus
5,940
857
0
4,536
22,998
21,523
0
11,651
11,347
14,238
0
W
Geb
19,840
3,177
0
4,845
18,059
21,819
0
8,072
9,497
36,588
0
W
Olorun
Kingkhi47
Olorun
7,084
3,128
553
2,337
8,739
4,121
455
5,183
3,224
20,222
1,602
L
Discordia
PracticalHalo
Discordia
14,040
1,053
0
500
10,077
4,456
0
5,850
4,227
33,554
0
W
Cernunnos
crain921
Cernunnos
16,581
8,099
0
3,838
10,938
4,686
826
5,879
4,505
0
55,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,095
Gold Earned
27,977
166
Minions Killed
178
8
Camps Cleared
5
797,393
Distance Traveled
751,887
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,959
664
83
6
4
237,634
4
L
Cerberus
9,272
618
31
2
0
254,962
0
W
Geb
11,231
749
29
2
3
288,297
5
W
Olorun
9,173
612
28
2
0
237,518
0
L
Discordia
8,746
583
64
4
1
259,291
1
W
Cernunnos
10,691
713
109
7
5
271,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role