Player Matchup

Danzaburou
Danzaburou
ETHeralA5SaS5iN
Danzaburou
Level 139
God Stats
3W - 1L
1,522 SR
Queue Stats
438W - 492L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
Phylixi
Zhong Kui
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,793 Elo+
Solo
Osiris
Osiris
RGbooker
Osiris
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 136L
1,544 Elo+
Solo
Chang'e
Chang'e
boufminoux
Chang'e
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 243L
1,500 Elo+
Solo
Bellona
Bellona
xAceDrago
Bellona
Level 129
God Stats
1W - 3L
1,106 SR
Queue Stats
159W - 175L
1,492 Elo+
Solo
Team Averages
Level 66
1,426 SR
1,567 Elo+

VS

Team Averages
Level 41
1,500 SR
1,490 Elo+
Kali
Kali
Cing 6rip60
Kali
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,259 Elo+
Party 1
Amaterasu
Amaterasu
CuttinSchick
Amaterasu
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
158W - 154L
1,579 Elo+
Solo
Freya
Freya
Rugga3Owe
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,705 Elo+
Party 1
Sylvanus
Sylvanus
Sypher31
Sylvanus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,486 Elo+
Solo
King Arthur
King Arthur
angevilsag
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ETHeralA5SaS5iN
Danzaburou
18
8 / 4 / 19
11,819
909
23,118
17,348
8,413
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zhong Kui
Phylixi
Zhong Kui
19
6 / 3 / 24
11,185
860
26,386
18,155
14,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
RGbooker
Osiris
17
7 / 9 / 18
11,343
873
10,725
23,986
16,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
boufminoux
Chang'e
20
6 / 2 / 24
11,588
891
20,150
21,645
9,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bellona
xAceDrago
Bellona
18
10 / 6 / 14
11,622
894
14,468
20,687
22,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 6 / 2
11,476
883
12,053
17,274
10,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
CuttinSchick
Amaterasu
16
5 / 7 / 10
9,783
753
12,395
24,782
28,869
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Freya
Rugga3Owe
Freya
16
1 / 7 / 15
9,333
718
14,517
20,189
12,214
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sylvanus
Sypher31
Sylvanus
17
4 / 6 / 12
9,983
768
13,341
23,003
37,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
angevilsag
King Arthur
15
3 / 11 / 7
8,847
681
13,432
19,906
13,536
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
68
37
Kills
22
24
Deaths
37
99
Assists
46
Player
Kills
Deaths
Assists
KDA
L
9
6
2
1.67
L
Amaterasu
CuttinSchick
Amaterasu
5
7
10
1.43
W
Danzaburou
ETHeralA5SaS5iN
Danzaburou
8
4
19
4.38
W
Zhong Kui
Phylixi
Zhong Kui
6
3
24
6
W
Osiris
RGbooker
Osiris
7
9
18
1.78
L
Freya
Rugga3Owe
Freya
1
7
15
1.21
L
Sylvanus
Sypher31
Sylvanus
4
6
12
1.67
L
King Arthur
angevilsag
King Arthur
3
11
7
0.59
W
Chang'e
boufminoux
Chang'e
6
2
24
9
W
Bellona
xAceDrago
Bellona
10
6
14
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,847
Damage
65,738
101,821
Taken
105,154
71,309
Mitigated
102,416
47,471
Healing
30,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,053
4,832
1,107
6,429
17,274
10,757
0
8,224
8,993
0
21,674
L
Amaterasu
CuttinSchick
Amaterasu
12,395
5,497
2,023
5,929
24,782
28,869
197
11,542
12,965
0
20,093
W
Danzaburou
ETHeralA5SaS5iN
Danzaburou
23,118
7,876
3,246
4,842
17,348
8,413
3,670
4,450
12,898
0
48,833
W
Zhong Kui
Phylixi
Zhong Kui
26,386
4,781
1,206
4,868
18,155
14,401
1,458
5,297
12,858
38,845
0
W
Osiris
RGbooker
Osiris
10,725
3,526
417
2,663
23,986
16,100
592
8,812
15,174
251
13,344
L
Freya
Rugga3Owe
Freya
14,517
5,346
393
5,656
20,189
12,214
46
5,838
14,111
36,313
0
L
Sylvanus
Sypher31
Sylvanus
13,341
2,555
4,314
4,157
23,003
37,040
58
10,550
12,108
19,957
0
L
King Arthur
angevilsag
King Arthur
13,432
2,914
53
765
19,906
13,536
302
10,633
9,176
0
18,384
W
Chang'e
boufminoux
Chang'e
20,150
1,766
12,998
12,529
21,645
9,913
1,080
4,428
17,217
47,018
0
W
Bellona
xAceDrago
Bellona
14,468
3,034
2,200
2,502
20,687
22,482
304
4,871
15,816
0
22,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,557
Gold Earned
49,422
152
Minions Killed
103
0
Camps Cleared
0
1,205,336
Distance Traveled
1,034,927
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,476
883
19
1
0
189,164
0
L
Amaterasu
9,783
753
19
1
0
235,653
0
W
Danzaburou
11,819
909
41
3
0
241,053
3
W
Zhong Kui
11,185
860
22
2
0
240,899
3
W
Osiris
11,343
873
4
0
0
246,428
1
L
Freya
9,333
718
41
3
0
205,981
0
L
Sylvanus
9,983
768
15
1
0
193,441
1
L
King Arthur
8,847
681
9
1
0
210,688
1
W
Chang'e
11,588
891
70
5
0
262,258
2
W
Bellona
11,622
894
15
1
0
214,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role