Player Matchup

Xing Tian
Xing Tian
Gold V
 
Xing Tian
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Gold III
AllGranVilla
Medusa
Gold III
Level 142
God Stats
8W - 10L
1,335 SR
Queue Stats
22W - 32L
1,582 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
reefman1
Nu Wa
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 40L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 141
1,445 SR
1,527 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 106
1,596 SR
1,492 MMR
Artio
Artio
Bronze III
Kamakazeowl7
Artio
Bronze III
Level 147
God Stats
2W - 1L
1,637 SR
Queue Stats
2W - 3L
1,462 MMR
Party 1
Izanami
Izanami
Bronze III
Nicholest
Izanami
Bronze III
Level 104
God Stats
1W - 1L
1,614 SR
Queue Stats
2W - 3L
1,462 MMR
Party 1
Vulcan
Vulcan
Gold III
SMITE_Banned_11
Vulcan
Gold III
Level 68
God Stats
48W - 65L
1,536 SR
Queue Stats
777W - 952L
1,552 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
0 / 3 / 0
8,808
551
4,092
18,543
14,005
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
12
0 / 5 / 0
8,464
529
8,936
11,159
5,241
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Nu Wa
reefman1
Nu Wa
14
0 / 1 / 0
9,080
568
9,011
5,225
2,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AchillesShivaAphroditeBastetPersephone

VS

Bans
ZeusHerculesAresGebKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 8
11,457
716
6,332
17,207
21,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
Nicholest
Izanami
16
4 / 0 / 4
10,807
675
9,258
8,181
4,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 0 / 5
10,906
682
14,886
5,004
2,700
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
9
9
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
3
0
0
L
Medusa
0
5
0
0
W
1
0
8
5
W
Izanami
Nicholest
Izanami
4
0
4
6
W
4
0
5
6.5
L
Nu Wa
reefman1
Nu Wa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,039
Damage
30,476
34,927
Taken
30,392
21,643
Mitigated
28,978
3,902
Healing
15,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
4,092
228
406
1,777
18,543
14,005
0
8,992
9,551
26,849
0
L
Medusa
8,936
4,246
394
952
11,159
5,241
0
8,887
2,272
0
31,608
W
6,332
536
1,699
8,778
17,207
21,961
187
6,657
10,550
14,251
0
W
Izanami
Nicholest
Izanami
9,258
6,906
0
2,844
8,181
4,317
2,016
4,759
3,422
0
64,724
W
14,886
5,918
329
1,537
5,004
2,700
1,041
2,050
2,954
72,484
0
L
Nu Wa
reefman1
Nu Wa
9,011
1,913
0
373
5,225
2,397
0
3,991
1,234
43,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,352
Gold Earned
33,170
177
Minions Killed
229
3
Camps Cleared
11
745,066
Distance Traveled
954,658
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,808
551
48
3
2
243,882
6
L
Medusa
8,464
529
45
3
1
227,919
4
W
Artio
11,457
716
6
0
3
324,586
10
W
Izanami
10,807
675
119
7
3
283,279
3
W
Vulcan
10,906
682
104
7
5
346,793
4
L
Nu Wa
9,080
568
84
5
0
273,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role