Player Matchup

Baron Samedi
Baron Samedi
Masters
 
Baron Samedi
Masters
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chernobog
Chernobog
Grandmaster
Jcupz
Chernobog
Grandmaster
Level 138
God Stats
5W - 0L
1,636 SR
Queue Stats
247W - 204L
2,895 MMR
Solo
Amaterasu
Amaterasu
Masters
Márš
Amaterasu
Masters
Level 160
God Stats
9W - 0L
2,017 SR
Queue Stats
372W - 288L
2,837 MMR
Party 4
Mercury
Mercury
Grandmaster
WasteOfGems
Mercury
Grandmaster
Level 125
God Stats
2W - 0L
1,754 SR
Queue Stats
150W - 72L
2,851 MMR
Party 3
Khepri
Khepri
Masters
υzıı
Khepri
Masters
Level 160
God Stats
37W - 18L
1,822 SR
Queue Stats
454W - 318L
2,755 MMR
Party 4
Team Averages
Masters
Masters
Average Tier
Level 141
1,746 SR
2,568 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 155
1,665 SR
2,603 MMR
Rama
Rama
Masters
 
Rama
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Masters
GodRipsDabs
Sol
Masters
Level 149
God Stats
1W - 4L
1,921 SR
Queue Stats
53W - 23L
2,841 MMR
Solo
Eset
Eset
Grandmaster
Rampant v2
Eset
Grandmaster
Level 160
God Stats
3W - 2L
1,609 SR
Queue Stats
160W - 125L
3,095 MMR
Party 2
Loki
Loki
Masters
Resinta
Loki
Masters
Level 156
God Stats
6W - 3L
1,799 SR
Queue Stats
299W - 218L
2,893 MMR
Party 1
Ares
Ares
Masters
Yαos
Ares
Masters
Level 149
God Stats
6W - 12L
1,494 SR
Queue Stats
530W - 484L
2,689 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 1 / 1
7,095
591
4,846
5,338
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Jcupz
Chernobog
12
0 / 0 / 0
7,202
600
2,735
5,807
1,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Márš
Amaterasu
14
7 / 1 / 1
8,364
697
6,637
12,199
6,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
WasteOfGems
Mercury
12
3 / 1 / 4
7,156
596
8,322
9,354
3,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
υzıı
Khepri
10
0 / 0 / 5
6,522
544
2,253
5,712
3,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
BellonaApolloCliodhnaAh Muzen Cab

VS

Bans
AtlasBastetBakasuraJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
0 / 0 / 0
6,744
562
3,366
5,933
2,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 5 / 1
5,957
496
6,421
7,811
3,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 2 / 0
6,501
542
1,745
6,353
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
Resinta
Loki
10
1 / 2 / 1
6,277
523
4,571
9,186
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
Yαos
Ares
7
0 / 3 / 0
5,253
438
2,807
10,693
7,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
2
3
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
1
2.5
L
Rama
 
Rama
0
0
0
0
L
1
5
1
0.3
W
Chernobog
Jcupz
Chernobog
0
0
0
0
W
Amaterasu
Márš
Amaterasu
7
1
1
7.5
L
0
2
0
0
L
Loki
Resinta
Loki
1
2
1
0.75
W
Mercury
WasteOfGems
Mercury
3
1
4
5
L
Ares
Yαos
Ares
0
3
0
0
W
Khepri
υzıı
Khepri
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,793
Damage
18,910
38,410
Taken
39,976
18,690
Mitigated
18,920
19,912
Healing
11,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,846
356
348
1,972
5,338
2,569
0
1,853
3,485
52,259
0
L
Rama
 
Rama
3,366
3,090
0
3,256
5,933
2,116
0
655
5,278
0
60,332
L
6,421
2,307
0
1,188
7,811
3,364
0
287
7,524
29,032
2,715
W
Chernobog
Jcupz
Chernobog
2,735
1,568
0
3,230
5,807
1,984
0
970
4,837
0
66,154
W
Amaterasu
Márš
Amaterasu
6,637
2,281
0
7,889
12,199
6,732
2,290
6,179
6,020
0
54,561
L
1,745
92
280
1,201
6,353
2,570
0
2,841
3,512
54,461
0
L
Loki
Resinta
Loki
4,571
1,356
0
3,658
9,186
3,581
0
1,704
7,482
0
38,901
W
Mercury
WasteOfGems
Mercury
8,322
5,529
0
2,190
9,354
3,686
0
2,789
6,565
0
64,582
L
Ares
Yαos
Ares
2,807
191
0
1,946
10,693
7,289
0
2,892
7,801
14,284
0
W
Khepri
υzıı
Khepri
2,253
210
1,923
2,360
5,712
3,719
0
2,267
3,445
13,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,339
Gold Earned
30,732
412
Minions Killed
359
0
Camps Cleared
0
1,304,399
Distance Traveled
1,177,724
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,095
591
88
7
0
233,458
5
L
Rama
6,744
562
106
9
0
214,038
4
L
Sol
5,957
496
58
5
0
237,485
1
W
Chernobog
7,202
600
117
10
0
231,328
2
W
Amaterasu
8,364
697
92
8
0
308,348
2
L
Eset
6,501
542
109
9
0
239,095
2
L
Loki
6,277
523
64
5
0
262,875
2
W
Mercury
7,156
596
108
9
0
300,429
3
L
Ares
5,253
438
22
2
0
224,231
4
W
Khepri
6,522
544
7
1
0
230,836
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role