Player Matchup

Anhur
Anhur
BronksBombers
Anhur
Level 83
God Stats
14W - 11L
1,409 SR
Queue Stats
423W - 358L
1,510 Elo+
Party 3
Bastet
Bastet
DA G0AT1738
Bastet
Level 28
God Stats
9W - 12L
1,498 SR
Queue Stats
134W - 127L
1,490 Elo+
Party 3
Hercules
Hercules
NiceTeetsBeesh
Hercules
Level 15
God Stats
1W - 2L
1,757 SR
Queue Stats
14W - 23L
1,409 Elo+
Party 2
Loki
Loki
parasyte32
Loki
Level 107
God Stats
0W - 2L
1,312 SR
Queue Stats
24W - 33L
1,470 Elo+
Party 2
Raijin
Raijin
peachiepunch
Raijin
Level 65
God Stats
2W - 3L
1,583 SR
Queue Stats
246W - 239L
1,495 Elo+
Party 3
Team Averages
Level 60
1,512 SR
1,475 Elo+

VS

Team Averages
Level 64
1,652 SR
1,504 Elo+
Gilgamesh
Gilgamesh
Maccena95
Gilgamesh
Level 101
God Stats
18W - 7L
1,733 SR
Queue Stats
214W - 196L
1,524 Elo+
Party 1
Sol
Sol
NightWinter008
Sol
Level 7
God Stats
4W - 0L
1,789 SR
Queue Stats
10W - 6L
1,591 Elo+
Party 1
Hachiman
Hachiman
Snazzy Hyperion
Hachiman
Level 33
God Stats
16W - 14L
1,405 SR
Queue Stats
214W - 196L
1,481 Elo+
Party 4
Geb
Geb
Tabris Sav
Geb
Level 84
God Stats
3W - 0L
1,777 SR
Queue Stats
216W - 218L
1,417 Elo+
Party 4
Arachne
Arachne
burnt ostrich
Arachne
Level 97
God Stats
34W - 22L
1,553 SR
Queue Stats
191W - 182L
1,506 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 6 / 2
10,724
511
14,557
23,959
9,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
16
4 / 6 / 7
9,806
467
7,637
23,958
16,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
3
0 / 0 / 2
4,415
210
0
934
141
3
0 / 0 / 2
4,446
212
0
999
77
Raijin
15
4 / 8 / 8
9,823
468
12,170
18,853
7,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Maccena95
Gilgamesh
17
3 / 4 / 2
12,259
584
10,185
26,184
20,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
3 / 5 / 4
12,252
583
11,380
15,617
5,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
15
4 / 3 / 8
10,996
524
10,214
16,150
6,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 5 / 9
10,883
518
12,545
20,089
20,044
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
18
9 / 3 / 3
12,568
598
12,740
21,604
9,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
46
17
Kills
20
20
Deaths
20
21
Assists
26
Player
Kills
Deaths
Assists
KDA
L
9
6
2
1.67
L
Bastet
4
6
7
1.25
W
Gilgamesh
Maccena95
Gilgamesh
3
4
2
1
L
Hercules
0
0
2
1
W
3
5
4
1
W
Hachiman
4
3
8
2.67
W
1
5
9
1.1
W
Arachne
9
3
3
3.5
L
0
0
2
1
L
Raijin
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,364
Damage
57,064
68,703
Taken
99,644
33,995
Mitigated
61,704
9,887
Healing
34,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,557
7,980
0
5,014
23,959
9,479
0
9,126
14,833
0
64,841
L
Bastet
7,637
2,099
0
4,248
23,958
16,398
191
10,053
13,905
0
48,907
W
Gilgamesh
Maccena95
Gilgamesh
10,185
2,294
2,028
6,350
26,184
20,489
1,553
3,132
23,052
0
91,005
L
Hercules
0
0
0
0
934
141
0
0
934
0
0
W
11,380
4,963
0
5,607
15,617
5,492
8,009
3,077
12,540
100,602
0
W
Hachiman
10,214
4,786
0
7,828
16,150
6,154
2,945
3,580
12,570
0
72,992
W
12,545
1,373
0
2,586
20,089
20,044
1,946
2,901
15,526
59,675
0
W
Arachne
12,740
8,365
0
9,929
21,604
9,525
3,861
2,395
19,209
0
86,238
L
0
0
0
0
999
77
0
0
999
0
0
L
Raijin
12,170
1,920
0
625
18,853
7,900
156
4,746
14,107
67,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,214
Gold Earned
58,958
287
Minions Killed
559
0
Camps Cleared
0
1,128,855
Distance Traveled
1,934,925
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,724
511
111
5
0
358,595
2
L
Bastet
9,806
467
75
4
0
425,478
1
W
Gilgamesh
12,259
584
106
5
0
423,728
1
L
Hercules
4,415
210
0
0
0
0
0
W
Sol
12,252
583
135
6
0
344,542
2
W
Hachiman
10,996
524
101
5
0
370,083
7
W
Geb
10,883
518
89
4
0
363,863
0
W
Arachne
12,568
598
128
6
0
432,709
0
L
Loki
4,446
212
0
0
0
0
0
L
Raijin
9,823
468
101
5
0
344,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role