Player Matchup

Odin
Odin
AngryLenarr
Odin
Level 65
God Stats
15W - 4L
1,652 SR
Queue Stats
513W - 463L
1,462 Elo+
Party 1
Heimdallr
Heimdallr
BigDwalls37
Heimdallr
Level 105
God Stats
1W - 1L
1,266 SR
Queue Stats
83W - 89L
1,430 Elo+
Solo
Nemesis
Nemesis
CoarseLemming27
Nemesis
Level 122
God Stats
4W - 3L
1,471 SR
Queue Stats
384W - 339L
1,463 Elo+
Party 1
Vulcan
Vulcan
Jack_WhiteRabbit
Vulcan
Level 68
God Stats
7W - 4L
1,484 SR
Queue Stats
222W - 246L
1,455 Elo+
Solo
Khepri
Khepri
superjuanba
Khepri
Level 62
God Stats
8W - 3L
1,675 SR
Queue Stats
19W - 14L
1,566 Elo+
Solo
Team Averages
Level 84
1,510 SR
1,475 Elo+

VS

Team Averages
Level 105
1,607 SR
1,428 Elo+
Sol
Sol
OK LAMBO
Sol
Level 88
God Stats
1W - 3L
1,768 SR
Queue Stats
205W - 227L
1,448 Elo+
Party 2
Bacchus
Bacchus
Saka-4-life
Bacchus
Level 103
God Stats
3W - 5L
1,717 SR
Queue Stats
234W - 288L
1,473 Elo+
Solo
King Arthur
King Arthur
THUND3ER73
King Arthur
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 55L
1,305 Elo+
Solo
Hou Yi
Hou Yi
Whisper1nZebra
Hou Yi
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 158L
1,439 Elo+
Party 2
Mercury
Mercury
godly_t-rex
Mercury
Level 110
God Stats
22W - 30L
1,552 SR
Queue Stats
262W - 288L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 4
11,008
524
9,392
12,832
12,234
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
BigDwalls37
Heimdallr
17
2 / 2 / 2
11,231
535
8,640
9,615
5,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 2 / 4
10,210
486
10,449
18,415
10,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 1 / 4
10,593
504
16,268
9,570
5,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
15
4 / 0 / 5
9,949
474
4,390
14,435
19,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
9,600
457
8,066
17,017
6,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Saka-4-life
Bacchus
13
0 / 4 / 1
7,904
376
6,731
17,108
22,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
THUND3ER73
King Arthur
14
0 / 2 / 0
8,268
394
4,865
14,630
11,770
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
1 / 2 / 2
10,646
507
8,915
13,913
6,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
godly_t-rex
Mercury
16
3 / 3 / 1
10,108
481
4,468
16,435
6,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
15
Kills
5
5
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
W
Heimdallr
BigDwalls37
Heimdallr
2
2
2
1.5
W
5
2
4
3.5
W
2
1
4
4
L
1
4
1
0.38
L
Bacchus
Saka-4-life
Bacchus
0
4
1
0.13
L
King Arthur
THUND3ER73
King Arthur
0
2
0
0
L
1
2
2
1
L
Mercury
godly_t-rex
Mercury
3
3
1
1.17
W
Khepri
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,139
Damage
33,045
64,867
Taken
79,103
52,832
Mitigated
53,223
13,862
Healing
18,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,392
3,165
0
1,116
12,832
12,234
546
2,657
10,175
0
85,976
W
Heimdallr
BigDwalls37
Heimdallr
8,640
4,410
0
2,596
9,615
5,204
1,082
1,423
8,192
0
101,744
W
10,449
3,367
0
6,864
18,415
10,329
57
3,695
14,720
0
84,993
W
16,268
4,195
0
913
9,570
5,951
642
3,569
6,001
102,889
0
L
8,066
3,393
0
7,062
17,017
6,191
0
8,534
8,483
77,835
0
L
Bacchus
Saka-4-life
Bacchus
6,731
1,034
0
1,485
17,108
22,534
0
4,351
12,757
46,657
0
L
King Arthur
THUND3ER73
King Arthur
4,865
287
0
2,637
14,630
11,770
0
2,076
12,554
0
53,295
L
8,915
4,153
0
7,118
13,913
6,350
0
2,281
11,632
0
94,466
L
Mercury
godly_t-rex
Mercury
4,468
1,679
0
115
16,435
6,378
0
3,416
13,019
0
93,835
W
Khepri
4,390
430
0
2,373
14,435
19,114
448
3,453
10,982
20,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,991
Gold Earned
46,526
628
Minions Killed
597
0
Camps Cleared
0
2,082,841
Distance Traveled
1,866,377
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,008
524
149
7
0
387,307
2
W
Heimdallr
11,231
535
176
8
0
372,638
4
W
Nemesis
10,210
486
120
6
0
433,979
3
W
Vulcan
10,593
504
161
8
0
448,204
7
L
Sol
9,600
457
144
7
0
351,188
5
L
Bacchus
7,904
376
46
2
0
361,241
2
L
King Arthur
8,268
394
100
5
0
297,836
6
L
Hou Yi
10,646
507
163
8
0
374,686
5
L
Mercury
10,108
481
144
7
0
481,426
0
W
Khepri
9,949
474
22
1
0
440,713
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role