Player Matchup

Bacchus
Bacchus
EmpYreGG
Bacchus
Level 123
God Stats
6W - 3L
1,612 SR
Queue Stats
48W - 30L
1,561 Elo+
Solo
Hera
Hera
Grim-mie
Hera
Level 120
God Stats
5W - 10L
1,323 SR
Queue Stats
103W - 99L
1,428 Elo+
Solo
Nox
Nox
NoxUrSoxOff
Nox
Level 158
God Stats
488W - 471L
1,541 SR
Queue Stats
1,188W - 1,239L
1,448 Elo+
Solo
Chernobog
Chernobog
VangoDash
Chernobog
Level 146
God Stats
8W - 11L
1,609 SR
Queue Stats
408W - 414L
1,510 Elo+
Solo
Shiva
Shiva
Wolf_Viking75
Shiva
Level 101
God Stats
8W - 3L
1,444 SR
Queue Stats
168W - 167L
1,514 Elo+
Solo
Team Averages
Level 130
1,506 SR
1,492 Elo+

VS

Team Averages
Level 81
1,644 SR
1,567 Elo+
Shiva
Shiva
LastLegendd7589
Shiva
Level 89
God Stats
137W - 92L
1,629 SR
Queue Stats
540W - 382L
1,519 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LionOfJudah2850
Cu Chulainn
Level 142
God Stats
12W - 24L
1,525 SR
Queue Stats
1,388W - 1,321L
1,485 Elo+
Party 1
Neith
Neith
Mr JollyLlama
Neith
Level 49
God Stats
10W - 1L
1,789 SR
Queue Stats
87W - 43L
1,673 Elo+
Party 1
Cerberus
Cerberus
Splint Me
Cerberus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 11L
1,709 Elo+
Party 1
Tiamat
Tiamat
zachjjj
Tiamat
Level 119
God Stats
11W - 7L
1,777 SR
Queue Stats
58W - 84L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EmpYreGG
Bacchus
15
3 / 3 / 11
9,771
1,221
9,904
11,317
15,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
15
4 / 0 / 10
9,578
1,197
12,301
4,143
1,776
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
4 / 0 / 10
9,462
1,183
6,005
1,874
839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
VangoDash
Chernobog
15
5 / 0 / 11
10,051
1,256
12,131
7,628
3,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 4 / 14
8,603
1,075
15,229
16,997
11,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

316

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 4
8,594
1,074
9,175
12,025
9,959
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
LionOfJudah2850
Cu Chulainn
14
0 / 4 / 6
8,676
1,085
5,871
17,770
18,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 2 / 5
8,742
1,093
7,491
6,747
2,674
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
Splint Me
Cerberus
13
1 / 4 / 4
8,077
1,010
3,393
9,334
3,643
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
zachjjj
Tiamat
14
3 / 4 / 4
8,867
1,108
12,240
13,805
10,092
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
30
17
Kills
7
7
Deaths
17
56
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
EmpYreGG
Bacchus
3
3
11
2.83
W
Hera
4
0
10
9
L
2
3
4
1.33
L
Cu Chulainn
LionOfJudah2850
Cu Chulainn
0
4
6
0.75
L
1
2
5
1.75
W
4
0
10
9
L
Cerberus
Splint Me
Cerberus
1
4
4
0.75
W
Chernobog
VangoDash
Chernobog
5
0
11
10.5
W
1
4
14
2
L
Tiamat
zachjjj
Tiamat
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,570
Damage
38,170
41,959
Taken
59,681
32,650
Mitigated
44,582
6,373
Healing
8,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
EmpYreGG
Bacchus
9,904
1,056
0
1,233
11,317
15,243
0
3,940
7,377
16,810
0
W
Hera
12,301
3,573
700
290
4,143
1,776
0
1,293
2,850
24,598
0
L
9,175
778
1,362
982
12,025
9,959
0
5,882
6,058
0
20,215
L
Cu Chulainn
LionOfJudah2850
Cu Chulainn
5,871
794
590
1,268
17,770
18,214
0
8,506
8,734
0
21,355
L
7,491
3,081
0
819
6,747
2,674
0
3,080
3,584
0
30,896
W
6,005
70
94
71
1,874
839
0
362
1,512
15,728
0
L
Cerberus
Splint Me
Cerberus
3,393
126
0
1,588
9,334
3,643
0
4,620
4,588
9,635
0
W
Chernobog
VangoDash
Chernobog
12,131
6,450
0
1,733
7,628
3,089
0
3,219
4,409
0
29,969
W
15,229
2,622
707
1,545
16,997
11,703
0
6,819
10,178
1,761
25,688
L
Tiamat
zachjjj
Tiamat
12,240
859
156
2,128
13,805
10,092
0
6,933
6,836
23,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,465
Gold Earned
42,956
153
Minions Killed
156
6
Camps Cleared
5
819,992
Distance Traveled
737,879
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,771
1,221
13
2
1
164,128
0
W
Hera
9,578
1,197
25
3
3
165,670
0
L
Shiva
8,594
1,074
22
3
0
173,928
0
L
Cu Chulainn
8,676
1,085
27
3
0
168,313
0
L
Neith
8,742
1,093
50
6
3
146,469
0
W
Nox
9,462
1,183
38
5
0
170,454
0
L
Cerberus
8,077
1,010
21
3
0
90,900
1
W
Chernobog
10,051
1,256
47
6
0
175,841
0
W
Shiva
8,603
1,075
30
4
2
143,899
3
L
Tiamat
8,867
1,108
36
5
2
158,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role