Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
EVILais
Nu Wa
Level 160
God Stats
18W - 8L
1,347 SR
Queue Stats
764W - 780L
1,504 Elo+
Solo
Ravana
Ravana
Kubeside
Ravana
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 37L
1,520 Elo+
Solo
Chernobog
Chernobog
Nomishi
Chernobog
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thor
Thor
morfeddus
Thor
Level 121
God Stats
2W - 1L
1,485 SR
Queue Stats
603W - 613L
1,531 Elo+
Solo
Team Averages
Level 119
1,466 SR
1,511 Elo+

VS

Team Averages
Level 130
1,472 SR
1,526 Elo+
Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
BFL-Astro
Thoth
Level 81
God Stats
0W - 2L
1,200 SR
Queue Stats
22W - 20L
1,544 Elo+
Party 1
Gilgamesh
Gilgamesh
CabraCuIes
Gilgamesh
Level 158
God Stats
0W - 2L
1,661 SR
Queue Stats
67W - 63L
1,529 Elo+
Party 1
Vulcan
Vulcan
Endless_Greed_
Vulcan
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,564 Elo+
Party 1
Rama
Rama
Racc-oonKing
Rama
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
8 / 4 / 17
11,298
807
14,258
21,320
26,986
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nu Wa
EVILais
Nu Wa
18
6 / 1 / 15
11,046
789
19,990
8,143
4,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
Kubeside
Ravana
15
3 / 5 / 11
9,777
698
5,435
17,194
9,055
Chernobog
Nomishi
Chernobog
20
12 / 3 / 11
12,597
900
20,620
12,757
7,001
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
17
3 / 2 / 14
10,253
732
12,405
12,166
7,826
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 6 / 9
9,112
651
10,092
14,453
5,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
BFL-Astro
Thoth
14
0 / 10 / 6
8,555
611
6,330
15,944
5,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
CabraCuIes
Gilgamesh
17
6 / 5 / 5
10,421
744
10,409
20,443
20,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
6 / 5 / 5
9,997
714
10,273
11,355
4,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 6 / 6
8,629
616
7,494
14,031
5,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
45
32
Kills
14
15
Deaths
32
68
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
8
4
17
4.13
L
Izanami
 
Izanami
2
6
9
1.08
L
Thoth
BFL-Astro
Thoth
0
10
6
0.3
L
Gilgamesh
CabraCuIes
Gilgamesh
6
5
5
1.7
W
Nu Wa
EVILais
Nu Wa
6
1
15
13.5
L
6
5
5
1.7
W
Ravana
Kubeside
Ravana
3
5
11
1.7
W
Chernobog
Nomishi
Chernobog
12
3
11
5.83
L
0
6
6
0.5
W
Thor
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,708
Damage
44,598
71,580
Taken
76,226
55,061
Mitigated
42,970
22,452
Healing
17,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
14,258
710
2,659
5,259
21,320
26,986
282
3,723
17,273
24,089
0
L
Izanami
 
Izanami
10,092
5,378
763
2,645
14,453
5,779
204
6,378
7,745
0
34,603
L
Thoth
BFL-Astro
Thoth
6,330
377
1,100
1,238
15,944
5,821
0
7,319
8,247
22,529
0
L
Gilgamesh
CabraCuIes
Gilgamesh
10,409
2,610
2,448
3,433
20,443
20,879
0
7,720
12,311
0
22,483
W
Nu Wa
EVILais
Nu Wa
19,990
5,822
3,348
1,768
8,143
4,193
2,564
2,124
5,979
45,658
0
L
10,273
1,952
1,882
1,475
11,355
4,647
0
6,046
5,017
21,624
0
W
Ravana
Kubeside
Ravana
5,435
874
978
2,867
17,194
9,055
5
2,922
14,150
0
9,687
W
Chernobog
Nomishi
Chernobog
20,620
10,738
1,130
2,185
12,757
7,001
5,976
3,534
9,117
0
49,121
L
7,494
3,420
683
2,119
14,031
5,844
32
5,135
8,658
0
24,175
W
Thor
12,405
1,213
1,090
1,168
12,166
7,826
496
3,656
8,458
0
20,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,971
Gold Earned
46,714
159
Minions Killed
154
0
Camps Cleared
0
1,384,698
Distance Traveled
1,187,037
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,298
807
22
2
0
292,402
1
L
Izanami
9,112
651
38
3
0
262,566
4
L
Thoth
8,555
611
35
3
0
219,215
1
L
Gilgamesh
10,421
744
18
1
0
242,380
4
W
Nu Wa
11,046
789
57
4
0
269,576
5
L
Vulcan
9,997
714
36
3
0
239,183
3
W
Ravana
9,777
698
6
0
0
267,437
2
W
Chernobog
12,597
900
59
4
0
268,850
0
L
Rama
8,629
616
27
2
0
223,693
0
W
Thor
10,253
732
15
1
0
286,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role