Player Matchup

Nox
Nox
KINGANGVL
Nox
Level 149
God Stats
18W - 11L
1,578 SR
Queue Stats
297W - 310L
1,555 Elo+
Solo
Terra
Terra
OffADurk
Terra
Level 123
God Stats
8W - 3L
1,522 SR
Queue Stats
95W - 118L
1,362 Elo+
Party 1
Tyr
Tyr
Pheraspi
Tyr
Level 46
God Stats
7W - 11L
1,433 SR
Queue Stats
89W - 107L
1,349 Elo+
Party 1
Xing Tian
Xing Tian
primeers1
Xing Tian
Level 38
God Stats
6W - 6L
1,545 SR
Queue Stats
91W - 113L
1,359 Elo+
Party 1
Jing Wei
Jing Wei
tropsimm
Jing Wei
Level 26
God Stats
3W - 3L
1,399 SR
Queue Stats
81W - 102L
1,356 Elo+
Party 1
Team Averages
Level 76
1,495 SR
1,396 Elo+

VS

Team Averages
Level 46
1,420 SR
1,504 Elo+
Nox
Nox
B00tyRat42
Nox
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
CerthX
Ra
Level 126
God Stats
0W - 2L
1,309 SR
Queue Stats
40W - 49L
1,521 Elo+
Solo
Loki
Loki
Haxokk
Loki
Level 14
God Stats
0W - 1L
1,292 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Khepri
Khepri
MrMinnesotaFats
Khepri
Level 71
God Stats
2W - 4L
1,500 SR
Queue Stats
14W - 29L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Mu bootis
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 6
9,439
858
5,454
5,473
2,712
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
OffADurk
Terra
15
4 / 1 / 12
8,977
816
9,530
9,969
5,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 1 / 11
8,650
786
8,598
9,045
10,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
primeers1
Xing Tian
14
0 / 0 / 20
8,727
793
7,190
10,978
10,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
tropsimm
Jing Wei
16
7 / 0 / 13
9,073
825
9,260
7,228
3,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
6,834
621
3,860
6,972
3,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ra
13
0 / 4 / 1
7,329
666
9,342
7,889
3,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
Haxokk
Loki
11
0 / 6 / 1
6,604
600
4,070
11,060
4,927
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 2 / 1
7,395
672
3,893
10,058
8,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Mu bootis
Danzaburou
13
2 / 8 / 0
8,012
728
5,736
11,190
5,093
Heavy Mace

Heavy Mace

+30
Physical Power

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
6
23
Kills
2
2
Deaths
23
62
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Ra
0
4
1
0.13
L
Loki
Haxokk
Loki
0
6
1
0.08
W
7
0
6
10
L
0
2
1
0.25
L
Danzaburou
Mu bootis
Danzaburou
2
8
0
0.25
W
Terra
OffADurk
Terra
4
1
12
10
W
5
1
11
10.5
W
Xing Tian
primeers1
Xing Tian
0
0
20
10
W
Jing Wei
tropsimm
Jing Wei
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,032
Damage
26,901
42,693
Taken
47,169
32,900
Mitigated
25,611
11,343
Healing
3,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,860
340
0
0
6,972
3,630
456
1,668
5,198
10,288
0
L
Ra
9,342
660
694
1,307
7,889
3,504
305
4,433
3,416
32,210
0
L
Loki
Haxokk
Loki
4,070
1,064
0
0
11,060
4,927
804
5,245
5,688
0
8,814
W
5,454
641
0
623
5,473
2,712
2,204
917
4,556
40,803
0
L
3,893
272
0
924
10,058
8,457
0
5,814
4,208
17,268
0
L
Danzaburou
Mu bootis
Danzaburou
5,736
2,464
0
139
11,190
5,093
369
4,513
6,498
0
10,593
W
Terra
OffADurk
Terra
9,530
1,823
2,615
2,260
9,969
5,940
306
3,549
6,420
27,662
1,787
W
8,598
1,803
0
1,215
9,045
10,020
591
4,207
4,838
0
27,772
W
Xing Tian
primeers1
Xing Tian
7,190
581
0
2,582
10,978
10,920
617
5,309
5,669
18,476
0
W
Jing Wei
tropsimm
Jing Wei
9,260
7,263
0
2,048
7,228
3,308
2,289
3,113
4,115
0
21,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,866
Gold Earned
36,174
224
Minions Killed
113
0
Camps Cleared
0
1,116,470
Distance Traveled
952,864
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,834
621
21
2
0
177,807
3
L
Ra
7,329
666
48
4
0
200,436
0
L
Loki
6,604
600
9
1
0
196,335
0
W
Nox
9,439
858
64
6
0
213,872
2
L
Khepri
7,395
672
30
3
0
218,068
1
L
Danzaburou
8,012
728
5
0
0
160,218
0
W
Terra
8,977
816
54
5
0
242,104
0
W
Tyr
8,650
786
48
4
0
248,074
0
W
Xing Tian
8,727
793
18
2
0
224,950
0
W
Jing Wei
9,073
825
40
4
0
187,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role