Player Matchup

Zhong Kui
Zhong Kui
BNA Hammy
Zhong Kui
Level 47
God Stats
5W - 3L
1,500 SR
Queue Stats
177W - 201L
1,409 Elo+
Solo
Gilgamesh
Gilgamesh
Maccena95
Gilgamesh
Level 101
God Stats
18W - 7L
1,724 SR
Queue Stats
214W - 196L
1,515 Elo+
Party 1
Thor
Thor
NiceTeetsBeesh
Thor
Level 15
God Stats
1W - 1L
1,311 SR
Queue Stats
14W - 23L
1,389 Elo+
Party 3
Sol
Sol
NightWinter008
Sol
Level 7
God Stats
4W - 0L
1,720 SR
Queue Stats
10W - 6L
1,543 Elo+
Party 1
Agni
Agni
parasyte32
Agni
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,458 Elo+
Party 3
Team Averages
Level 55
1,551 SR
1,463 Elo+

VS

Team Averages
Level 96
1,427 SR
1,454 Elo+
Odin
Odin
deebo6545
Odin
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,486 Elo+
Solo
Ymir
Ymir
xX99victorXx
Ymir
Level 29
God Stats
0W - 2L
1,212 SR
Queue Stats
16W - 17L
1,356 Elo+
Party 2
Tyr
Tyr
zl Kylee lz
Tyr
Level 127
God Stats
0W - 1L
1,422 SR
Queue Stats
429W - 395L
1,480 Elo+
Party 2
Olorun
Olorun
zl Stan lz
Olorun
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
381W - 373L
1,469 Elo+
Party 2
Set
Set
zl Toayin lz
Set
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
446W - 474L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BNA Hammy
Zhong Kui
10
0 / 0 / 0
5,507
551
2,939
5,748
5,062
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Maccena95
Gilgamesh
9
3 / 1 / 4
6,247
625
4,688
9,137
4,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 0 / 2
5,225
523
1,981
6,148
2,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 4
6,316
632
7,419
4,455
1,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
5 / 1 / 2
5,894
589
6,876
4,706
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
7
0 / 1 / 0
4,864
486
1,387
7,679
3,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 0
5,724
572
2,688
8,482
4,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 1 / 0
5,812
581
3,569
7,023
4,170
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
zl Stan lz
Olorun
9
1 / 4 / 0
5,106
511
4,207
8,484
2,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 0
4,614
461
1,507
8,372
3,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
11
Kills
2
2
Deaths
11
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BNA Hammy
Zhong Kui
0
0
0
0
W
Gilgamesh
Maccena95
Gilgamesh
3
1
4
5
W
1
0
2
2
W
2
0
4
4
L
Odin
0
1
0
0
W
5
1
2
6
L
1
3
0
0.33
L
0
1
0
0
L
Olorun
zl Stan lz
Olorun
1
4
0
0.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,903
Damage
13,358
30,194
Taken
40,040
14,871
Mitigated
18,140
12,572
Healing
10,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BNA Hammy
Zhong Kui
2,939
237
0
3,287
5,748
5,062
0
0
5,748
39,778
0
W
Gilgamesh
Maccena95
Gilgamesh
4,688
1,395
1,359
2,361
9,137
4,308
534
2,165
6,972
0
18,917
W
1,981
85
0
2,752
6,148
2,393
0
1,208
4,940
0
28,056
W
7,419
3,401
0
2,617
4,455
1,587
1,905
2,111
2,344
48,727
0
L
Odin
1,387
361
0
781
7,679
3,755
280
4,764
2,915
0
9,120
W
6,876
915
0
196
4,706
1,521
624
1,411
3,295
33,754
0
L
2,688
559
0
1,689
8,482
4,182
0
3,699
4,783
36,992
0
L
3,569
558
0
2,453
7,023
4,170
0
2,848
4,175
0
39,979
L
Olorun
zl Stan lz
Olorun
4,207
1,857
566
3,042
8,484
2,802
1,238
3,659
4,825
35,531
0
L
1,507
677
0
1,524
8,372
3,231
0
2,264
6,108
0
25,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,189
Gold Earned
26,120
287
Minions Killed
253
0
Camps Cleared
0
979,338
Distance Traveled
946,250
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,507
551
74
7
0
158,579
1
W
Gilgamesh
6,247
625
17
2
0
219,660
2
W
Thor
5,225
523
60
6
0
203,226
2
W
Sol
6,316
632
89
9
0
198,934
1
L
Odin
4,864
486
13
1
0
199,532
1
W
Agni
5,894
589
47
5
0
198,939
2
L
Ymir
5,724
572
68
7
0
166,662
0
L
Tyr
5,812
581
70
7
0
220,346
3
L
Olorun
5,106
511
56
6
0
167,849
2
L
Set
4,614
461
46
5
0
191,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role