Player Matchup

Chernobog
Chernobog
Haggath
Chernobog
Level 160
God Stats
3W - 5L
1,726 SR
Queue Stats
137W - 125L
1,533 Elo+
Party 2
Artemis
Artemis
Harsan538
Artemis
Level 87
God Stats
3W - 4L
1,320 SR
Queue Stats
51W - 42L
1,509 Elo+
Party 2
Shiva
Shiva
IGankUrMum
Shiva
Level 93
God Stats
5W - 4L
1,650 SR
Queue Stats
132W - 114L
1,525 Elo+
Party 2
Atlas
Atlas
Iskieland
Atlas
Level 147
God Stats
89W - 56L
1,717 SR
Queue Stats
174W - 156L
1,543 Elo+
Party 2
Nemesis
Nemesis
JuIiusSeizure
Nemesis
Level 44
God Stats
18W - 6L
1,784 SR
Queue Stats
30W - 27L
1,571 Elo+
Solo
Team Averages
Level 106
1,639 SR
1,536 Elo+

VS

Team Averages
Level 99
1,546 SR
1,561 Elo+
Neith
Neith
CamCam93
Neith
Level 64
God Stats
33W - 31L
1,392 SR
Queue Stats
91W - 103L
1,368 Elo+
Solo
Ah Puch
Ah Puch
ChumliJ
Ah Puch
Level 42
God Stats
2W - 3L
1,911 SR
Queue Stats
139W - 63L
1,718 Elo+
Party 1
Ares
Ares
RobertQRingo
Ares
Level 156
God Stats
18W - 12L
1,679 SR
Queue Stats
749W - 440L
1,705 Elo+
Party 1
Mercury
Mercury
SutikkyiFingazu
Mercury
Level 89
God Stats
22W - 32L
1,456 SR
Queue Stats
489W - 495L
1,502 Elo+
Solo
Medusa
Medusa
Viking676
Medusa
Level 146
God Stats
9W - 20L
1,291 SR
Queue Stats
364W - 377L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Haggath
Chernobog
12
3 / 0 / 5
7,132
509
6,780
8,584
3,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
Harsan538
Artemis
11
2 / 3 / 4
7,079
506
7,319
10,347
4,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
13
2 / 2 / 0
7,607
543
5,767
9,881
10,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
Iskieland
Atlas
11
1 / 2 / 3
6,570
469
5,458
10,444
8,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
13
6 / 2 / 4
7,997
571
10,911
10,744
4,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CamCam93
Neith
12
1 / 1 / 1
6,974
498
4,109
5,950
2,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
ChumliJ
Ah Puch
12
2 / 5 / 2
7,325
523
7,425
13,575
5,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 2 / 3
6,900
493
7,249
13,249
12,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 3 / 2
7,146
510
6,812
10,400
3,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Viking676
Medusa
14
2 / 3 / 0
8,387
599
7,526
9,339
4,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
14
Kills
8
9
Deaths
14
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
CamCam93
Neith
1
1
1
1.5
L
Ah Puch
ChumliJ
Ah Puch
2
5
2
0.6
W
Chernobog
Haggath
Chernobog
3
0
5
5.5
W
Artemis
Harsan538
Artemis
2
3
4
1.33
W
Shiva
2
2
0
1
W
Atlas
Iskieland
Atlas
1
2
3
1.25
W
Nemesis
6
2
4
4
L
2
2
3
1.75
L
1
3
2
0.67
L
Medusa
Viking676
Medusa
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,235
Damage
33,121
50,000
Taken
52,513
31,424
Mitigated
28,480
10,822
Healing
12,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CamCam93
Neith
4,109
2,585
462
2,544
5,950
2,070
1,206
791
5,159
0
44,377
L
Ah Puch
ChumliJ
Ah Puch
7,425
526
0
4,264
13,575
5,706
0
1,835
11,740
61,472
0
W
Chernobog
Haggath
Chernobog
6,780
4,085
0
3,790
8,584
3,571
0
2,310
6,274
0
49,439
W
Artemis
Harsan538
Artemis
7,319
3,631
0
1,640
10,347
4,555
0
6,425
3,922
0
42,713
W
Shiva
5,767
2,175
0
1,498
9,881
10,639
0
0
9,881
0
52,174
W
Atlas
Iskieland
Atlas
5,458
1,937
0
2,215
10,444
8,058
0
3,372
7,072
18,227
0
W
Nemesis
10,911
5,683
0
1,679
10,744
4,601
0
2,567
8,177
0
57,334
L
7,249
593
0
2,089
13,249
12,935
0
2,260
10,989
23,131
0
L
6,812
3,796
0
320
10,400
3,433
0
572
9,828
0
58,547
L
Medusa
Viking676
Medusa
7,526
3,836
0
3,279
9,339
4,336
0
0
8,939
0
69,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,385
Gold Earned
36,732
363
Minions Killed
413
0
Camps Cleared
0
1,409,518
Distance Traveled
1,270,312
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,974
498
79
6
0
237,558
3
L
Ah Puch
7,325
523
95
7
0
218,980
1
W
Chernobog
7,132
509
79
6
0
284,281
3
W
Artemis
7,079
506
79
6
0
234,060
4
W
Shiva
7,607
543
95
7
0
274,122
2
W
Atlas
6,570
469
21
2
0
287,875
4
W
Nemesis
7,997
571
89
6
0
329,180
1
L
Ares
6,900
493
20
1
0
270,474
4
L
Mercury
7,146
510
96
7
0
311,485
1
L
Medusa
8,387
599
123
9
0
231,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role