Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
AmmAro
Izanami
Level 123
God Stats
6W - 5L
1,500 SR
Queue Stats
37W - 28L
1,594 Elo+
Party 1
Athena
Athena
AnaMozza
Athena
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 21L
1,779 Elo+
Party 1
Thanatos
Thanatos
arroow
Thanatos
Level 145
God Stats
4W - 2L
1,728 SR
Queue Stats
170W - 158L
1,629 Elo+
Party 1
Team Averages
Level 91
1,546 SR
1,601 Elo+

VS

Team Averages
Level 55
1,573 SR
1,527 Elo+
Ymir
Ymir
IchessSeife
Ymir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Persephone
Persephone
PhoenixX111
Persephone
Level 80
God Stats
0W - 1L
1,386 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
ProdigyInfamous
Ullr
Level 36
God Stats
24W - 11L
1,735 SR
Queue Stats
105W - 69L
1,559 Elo+
Party 2
Baron Samedi
Baron Samedi
XXLOKINONMAINXX
Baron Samedi
Level 69
God Stats
12W - 7L
1,745 SR
Queue Stats
66W - 48L
1,530 Elo+
Party 3
Horus
Horus
big-Daddy-6_6-
Horus
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 95L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
5 / 1 / 3
8,664
542
9,682
9,199
6,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
 
Ne Zha
14
0 / 3 / 2
8,066
504
7,498
11,764
5,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Izanami
AmmAro
Izanami
16
1 / 1 / 2
9,475
592
10,471
11,604
4,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
AnaMozza
Athena
12
1 / 1 / 7
8,301
519
6,286
14,120
11,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
arroow
Thanatos
15
8 / 3 / 3
9,168
573
9,539
13,534
7,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 3
8,406
525
9,108
14,407
7,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
PhoenixX111
Persephone
11
0 / 4 / 1
7,311
457
1,919
10,384
3,701
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 3
8,526
533
8,145
12,530
4,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
XXLOKINONMAINXX
Baron Samedi
13
1 / 4 / 3
8,413
526
7,404
12,776
7,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 2 / 2
6,549
409
2,906
10,621
9,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
15
Kills
9
9
Deaths
15
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
1
3
6.5
W
Ne Zha
 
Ne Zha
0
3
2
0.33
W
Izanami
AmmAro
Izanami
1
1
2
2
W
Athena
AnaMozza
Athena
1
1
7
4.5
L
6
3
3
2.5
L
Persephone
PhoenixX111
Persephone
0
4
1
0.13
L
1
2
3
1.25
L
Baron Samedi
XXLOKINONMAINXX
Baron Samedi
1
4
3
0.63
W
Thanatos
arroow
Thanatos
8
3
3
3.17
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,476
Damage
29,482
60,221
Taken
60,718
35,561
Mitigated
31,948
35,725
Healing
17,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
9,682
1,493
0
4,525
9,199
6,666
0
2,174
7,025
67,077
0
W
Ne Zha
 
Ne Zha
7,498
2,342
0
5,808
11,764
5,423
1,194
6,946
4,818
0
64,634
W
Izanami
AmmAro
Izanami
10,471
7,159
0
6,082
11,604
4,651
873
898
10,706
0
109,256
W
Athena
AnaMozza
Athena
6,286
1,703
2,674
4,117
14,120
11,620
0
4,279
9,841
19,415
0
L
9,108
2,534
0
1,825
14,407
7,111
0
4,274
10,133
57,426
0
L
Persephone
PhoenixX111
Persephone
1,919
384
0
1,847
10,384
3,701
0
4,940
5,440
48,268
0
L
8,145
3,701
0
2,567
12,530
4,588
0
1,279
11,251
0
76,501
L
Baron Samedi
XXLOKINONMAINXX
Baron Samedi
7,404
1,068
589
4,718
12,776
7,379
135
2,469
10,307
58,535
0
W
Thanatos
arroow
Thanatos
9,539
2,520
0
12,519
13,534
7,201
357
4,473
9,061
0
60,712
L
2,906
2,112
1,313
4,453
10,621
9,169
0
3,110
7,511
0
22,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,674
Gold Earned
39,205
524
Minions Killed
434
0
Camps Cleared
0
1,643,898
Distance Traveled
1,362,450
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,664
542
118
7
0
308,760
7
W
Ne Zha
8,066
504
115
7
0
340,597
2
W
Izanami
9,475
592
175
11
0
291,185
8
W
Athena
8,301
519
22
1
0
344,485
5
L
Ymir
8,406
525
86
5
0
280,613
3
L
Persephone
7,311
457
79
5
0
229,963
1
L
Ullr
8,526
533
135
8
0
281,406
3
L
Baron Samedi
8,413
526
99
6
0
257,703
4
W
Thanatos
9,168
573
94
6
0
358,871
1
L
Horus
6,549
409
35
2
0
312,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role