Player Matchup

Danzaburou
Danzaburou
BeeMovieButGood
Danzaburou
Level 46
God Stats
15W - 23L
1,474 SR
Queue Stats
99W - 90L
1,605 Elo+
Party 3
Merlin
Merlin
Canupski
Merlin
Level 147
God Stats
4W - 4L
1,699 SR
Queue Stats
162W - 160L
1,608 Elo+
Party 1
Fenrir
Fenrir
Dovvny
Fenrir
Level 152
God Stats
2W - 3L
1,587 SR
Queue Stats
179W - 155L
1,614 Elo+
Party 1
Shiva
Shiva
ReReWrangler
Shiva
Level 144
God Stats
4W - 5L
1,761 SR
Queue Stats
90W - 64L
1,604 Elo+
Party 3
Poseidon
Poseidon
jl2od
Poseidon
Level 144
God Stats
0W - 2L
1,252 SR
Queue Stats
27W - 44L
1,427 Elo+
Party 1
Team Averages
Level 127
1,555 SR
1,571 Elo+

VS

Team Averages
Level 79
1,540 SR
1,606 Elo+
Kukulkan
Kukulkan
CantBeTouch910
Kukulkan
Level 160
God Stats
5W - 5L
1,364 SR
Queue Stats
623W - 664L
1,522 Elo+
Solo
The Morrigan
The Morrigan
King Trelin
The Morrigan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,710 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Maifesto
Ah Muzen Cab
Level 3
God Stats
3W - 0L
1,645 SR
Queue Stats
62W - 11L
1,500 Elo+
Party 2
Arachne
Arachne
SoyBoii
Arachne
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 34L
1,678 Elo+
Solo
Nu Wa
Nu Wa
xrtsA
Nu Wa
Level 160
God Stats
13W - 2L
1,692 SR
Queue Stats
214W - 122L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeeMovieButGood
Danzaburou
17
3 / 5 / 4
10,085
720
5,592
16,182
7,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Canupski
Merlin
16
0 / 5 / 6
9,366
669
6,085
12,477
6,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Dovvny
Fenrir
17
4 / 11 / 9
10,431
745
11,768
22,851
12,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
6 / 4 / 8
11,510
822
16,307
21,179
17,466
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
jl2od
Poseidon
17
3 / 6 / 4
9,995
714
6,815
12,904
5,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
10 / 1 / 8
11,363
812
13,242
11,485
5,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
King Trelin
The Morrigan
17
5 / 5 / 15
10,577
756
12,073
7,555
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Maifesto
Ah Muzen Cab
20
9 / 4 / 12
11,924
852
24,411
16,168
7,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
SoyBoii
Arachne
19
6 / 1 / 13
11,216
801
9,283
14,928
10,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
xrtsA
Nu Wa
17
1 / 5 / 19
10,175
727
11,796
12,478
7,500
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
98
16
Kills
31
31
Deaths
16
31
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BeeMovieButGood
Danzaburou
3
5
4
1
W
Kukulkan
10
1
8
14
L
Merlin
Canupski
Merlin
0
5
6
0.6
L
Fenrir
Dovvny
Fenrir
4
11
9
0.77
W
The Morrigan
King Trelin
The Morrigan
5
5
15
2.5
W
Ah Muzen Cab
Maifesto
Ah Muzen Cab
9
4
12
3.75
L
6
4
8
2.5
W
Arachne
SoyBoii
Arachne
6
1
13
12.5
L
Poseidon
jl2od
Poseidon
3
6
4
0.83
W
Nu Wa
xrtsA
Nu Wa
1
5
19
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,567
Damage
70,805
85,593
Taken
62,614
48,628
Mitigated
33,963
13,416
Healing
12,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BeeMovieButGood
Danzaburou
5,592
1,559
0
3,844
16,182
7,134
0
7,717
8,343
0
33,262
W
Kukulkan
13,242
1,034
0
500
11,485
5,438
526
1,263
10,222
51,026
0
L
Merlin
Canupski
Merlin
6,085
156
0
735
12,477
6,020
456
4,334
7,983
34,393
0
L
Fenrir
Dovvny
Fenrir
11,768
2,445
0
1,486
22,851
12,972
25
10,058
12,605
0
26,834
W
The Morrigan
King Trelin
The Morrigan
12,073
1,861
0
686
7,555
3,207
519
1,736
5,819
25,958
792
W
Ah Muzen Cab
Maifesto
Ah Muzen Cab
24,411
11,372
0
4,866
16,168
7,722
1,485
4,027
12,141
0
66,803
L
16,307
3,060
520
6,266
21,179
17,466
241
8,603
12,416
0
55,082
W
Arachne
SoyBoii
Arachne
9,283
5,683
0
4,832
14,928
10,096
228
3,745
11,183
0
30,211
L
Poseidon
jl2od
Poseidon
6,815
919
0
565
12,904
5,036
0
5,097
7,731
38,077
0
W
Nu Wa
xrtsA
Nu Wa
11,796
4,087
0
1,345
12,478
7,500
795
2,129
10,349
32,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,387
Gold Earned
55,255
320
Minions Killed
289
0
Camps Cleared
0
1,349,757
Distance Traveled
1,500,936
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,085
720
62
4
0
267,915
0
W
Kukulkan
11,363
812
63
5
0
299,013
0
L
Merlin
9,366
669
56
4
0
264,015
1
L
Fenrir
10,431
745
47
3
0
275,854
1
W
The Morrigan
10,577
756
40
3
0
276,988
2
W
Ah Muzen Cab
11,924
852
89
6
0
312,418
0
L
Shiva
11,510
822
81
6
0
285,937
1
W
Arachne
11,216
801
38
3
0
358,082
3
L
Poseidon
9,995
714
74
5
0
256,036
2
W
Nu Wa
10,175
727
59
4
0
254,435
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role