Player Matchup

Olorun
Olorun
GrandpaBadTouch
Olorun
Level 45
God Stats
1W - 5L
1,500 SR
Queue Stats
43W - 52L
1,340 Elo+
Party 1
Guan Yu
Guan Yu
HurtsToWipe7006
Guan Yu
Level 142
God Stats
27W - 19L
1,488 SR
Queue Stats
200W - 141L
1,469 Elo+
Solo
Ymir
Ymir
KawaiiCocaine
Ymir
Level 48
God Stats
13W - 19L
1,336 SR
Queue Stats
93W - 133L
1,282 Elo+
Party 1
Team Averages
Level 78
1,441 SR
1,363 Elo+

VS

Team Averages
Level 59
1,845 SR
1,950 Elo+
Atlas
Atlas
DivineElder
Atlas
Level 67
God Stats
4W - 1L
1,604 SR
Queue Stats
13W - 10L
1,609 Elo+
Solo
He Bo
He Bo
KilledMyslf
He Bo
Level 28
God Stats
18W - 1L
1,975 SR
Queue Stats
375W - 49L
2,129 Elo+
Party 2
Rama
Rama
NotFiery
Rama
Level 83
God Stats
32W - 4L
1,956 SR
Queue Stats
403W - 79L
2,113 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,963
596
3,244
9,506
4,040
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 5 / 0
6,328
633
5,827
11,898
10,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 2
6,487
649
3,531
12,948
10,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 10
7,075
708
4,325
7,348
4,387
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 1 / 8
7,721
772
11,300
5,692
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
13
7 / 0 / 5
8,618
862
13,554
5,375
2,148
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
12
12
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
1
10
6
L
0
4
2
0.25
L
2
5
0
0.4
L
0
3
2
0.33
W
4
1
8
8
W
Rama
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,602
Damage
29,179
34,352
Taken
18,415
24,750
Mitigated
8,463
7,816
Healing
7,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,325
2,511
382
2,915
7,348
4,387
379
3,415
3,709
9,243
0
L
3,244
1,399
460
2,205
9,506
4,040
0
4,103
5,403
19,751
0
L
5,827
858
472
3,754
11,898
10,156
0
5,363
6,535
0
11,594
L
3,531
546
0
925
12,948
10,554
0
6,500
6,448
13,204
0
W
11,300
1,185
0
1,375
5,692
1,928
571
1,576
3,998
28,095
0
W
Rama
13,554
12,411
0
2,780
5,375
2,148
1,792
2,188
3,096
0
36,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,778
Gold Earned
23,414
58
Minions Killed
98
4
Camps Cleared
5
428,851
Distance Traveled
540,236
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,075
708
12
1
0
180,101
2
L
Olorun
5,963
596
29
3
2
129,107
1
L
Guan Yu
6,328
633
13
1
1
161,341
2
L
Ymir
6,487
649
16
2
1
138,403
1
W
He Bo
7,721
772
23
2
2
177,974
3
W
Rama
8,618
862
63
6
3
182,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role