Player Matchup

Medusa
Medusa
ClutchGod33
Medusa
Level 109
God Stats
11W - 8L
1,642 SR
Queue Stats
185W - 159L
1,646 Elo+
Party 2
Vulcan
Vulcan
GandalfDaGrey
Vulcan
Level 112
God Stats
18W - 8L
1,763 SR
Queue Stats
50W - 26L
1,646 Elo+
Party 2
Sobek
Sobek
HoeCollector1
Sobek
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 162L
1,655 Elo+
Party 2
Mulan
Mulan
MasterBaiter27
Mulan
Level 26
God Stats
2W - 1L
1,952 SR
Queue Stats
39W - 17L
1,657 Elo+
Party 2
Thanatos
Thanatos
USSTomBergeron
Thanatos
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,625 Elo+
Party 2
Team Averages
Level 93
1,671 SR
1,646 Elo+

VS

Team Averages
Level 49
1,621 SR
1,600 Elo+
Morgan Le Fay
Morgan Le Fay
RotundHobbit
Morgan Le Fay
Level 35
God Stats
5W - 0L
1,899 SR
Queue Stats
70W - 19L
1,734 Elo+
Party 1
Horus
Horus
iverkids
Horus
Level 35
God Stats
4W - 6L
1,604 SR
Queue Stats
42W - 56L
1,383 Elo+
Party 3
Mercury
Mercury
nlycan
Mercury
Level 117
God Stats
15W - 11L
1,604 SR
Queue Stats
632W - 585L
1,653 Elo+
Party 1
Cthulhu
Cthulhu
qwertfell
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 30L
1,310 Elo+
Party 3
Medusa
Medusa
yeoldkevo
Medusa
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 24L
1,919 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
8 / 3 / 3
11,437
520
21,484
22,859
10,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 5 / 5
10,319
469
17,115
12,960
5,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 6 / 10
10,884
495
10,158
31,216
41,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 1 / 4
10,746
488
13,081
23,545
19,556
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
4
0 / 2 / 0
6,174
281
688
2,529
951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
RotundHobbit
Morgan Le Fay
18
7 / 5 / 4
11,971
544
17,968
17,110
8,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Horus
iverkids
Horus
15
2 / 2 / 3
9,826
447
4,866
12,723
18,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
nlycan
Mercury
16
3 / 4 / 3
10,359
471
12,132
17,866
8,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
qwertfell
Cthulhu
16
1 / 3 / 2
9,945
452
12,821
18,035
20,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
yeoldkevo
Medusa
17
4 / 5 / 3
10,590
481
15,467
18,773
7,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
32
19
Kills
17
17
Deaths
19
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
8
3
3
3.17
L
3
5
5
1.1
L
6
6
10
1.83
L
2
1
4
4
W
Morgan Le Fay
RotundHobbit
Morgan Le Fay
7
5
4
1.8
L
Thanatos
0
2
0
0
W
Horus
iverkids
Horus
2
2
3
1.75
W
Mercury
nlycan
Mercury
3
4
3
1.13
W
Cthulhu
qwertfell
Cthulhu
1
3
2
0.67
W
Medusa
yeoldkevo
Medusa
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,526
Damage
63,254
93,109
Taken
84,507
77,508
Mitigated
63,238
28,647
Healing
20,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
21,484
10,847
0
9,696
22,859
10,408
0
2,838
20,021
0
94,875
L
17,115
3,172
0
500
12,960
5,362
0
8,681
4,197
91,325
0
L
10,158
1,321
0
8,586
31,216
41,231
0
6,233
24,789
28,307
0
L
13,081
2,566
66
8,522
23,545
19,556
1,068
10,876
11,545
0
83,823
W
Morgan Le Fay
RotundHobbit
Morgan Le Fay
17,968
1,549
0
1,893
17,110
8,516
0
9,413
7,697
100,877
0
L
Thanatos
688
154
0
1,277
2,529
951
0
761
1,768
0
7,612
W
Horus
iverkids
Horus
4,866
2,669
2,013
5,831
12,723
18,308
199
4,320
8,403
0
36,007
W
Mercury
nlycan
Mercury
12,132
7,805
0
741
17,866
8,159
1,015
5,744
12,122
0
98,897
W
Cthulhu
qwertfell
Cthulhu
12,821
926
0
5,754
18,035
20,740
0
5,448
12,587
54,000
0
W
Medusa
yeoldkevo
Medusa
15,467
7,896
0
4,227
18,773
7,515
2,889
2,348
16,425
0
112,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,560
Gold Earned
52,691
437
Minions Killed
592
0
Camps Cleared
0
1,767,029
Distance Traveled
2,146,192
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,437
520
109
5
0
393,497
4
L
Vulcan
10,319
469
142
6
0
437,716
1
L
Sobek
10,884
495
28
1
0
411,001
1
L
Mulan
10,746
488
139
6
0
439,248
1
W
Morgan Le Fay
11,971
544
152
7
0
400,583
1
L
Thanatos
6,174
281
19
1
0
85,567
1
W
Horus
9,826
447
59
3
0
430,643
2
W
Mercury
10,359
471
134
6
0
478,303
0
W
Cthulhu
9,945
452
87
4
0
453,602
10
W
Medusa
10,590
481
160
7
0
383,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role