Player Matchup

Xbalanque
Xbalanque
IzRozz
Xbalanque
Level 29
God Stats
1W - 2L
1,515 SR
Queue Stats
8W - 11L
1,299 Elo+
Party 3
Janus
Janus
MR-XcEl
Janus
Level 26
God Stats
0W - 2L
1,251 SR
Queue Stats
40W - 51L
1,411 Elo+
Party 2
Hera
Hera
Poot Genie
Hera
Level 138
God Stats
1W - 1L
1,718 SR
Queue Stats
33W - 45L
1,399 Elo+
Party 3
Sylvanus
Sylvanus
Sirwink3
Sylvanus
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 135L
1,438 Elo+
Party 2
Kumbhakarna
Kumbhakarna
itadori
Kumbhakarna
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 80L
1,446 Elo+
Party 2
Team Averages
Level 80
1,497 SR
1,399 Elo+

VS

Team Averages
Level 103
1,589 SR
1,492 Elo+
Chang'e
Chang'e
Aenyll
Chang'e
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,773 Elo+
Party 1
Zeus
Zeus
AwsomeGCODE
Zeus
Level 136
God Stats
3W - 0L
1,878 SR
Queue Stats
34W - 25L
1,605 Elo+
Party 1
Mercury
Mercury
EatMyWalrusMeat
Mercury
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 57L
1,427 Elo+
Solo
Cerberus
Cerberus
happyface69001
Cerberus
Level 84
God Stats
3W - 1L
1,566 SR
Queue Stats
300W - 288L
1,431 Elo+
Solo
Kukulkan
Kukulkan
xm00bzx
Kukulkan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
IzRozz
Xbalanque
14
1 / 6 / 8
8,899
685
12,947
14,138
7,103
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
MR-XcEl
Janus
15
2 / 5 / 6
9,089
699
7,743
10,083
5,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 4 / 5
10,287
791
19,012
9,967
5,268
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Sirwink3
Sylvanus
15
1 / 3 / 6
9,061
697
7,708
17,302
22,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kumbhakarna
itadori
Kumbhakarna
16
4 / 4 / 3
9,423
725
5,738
17,971
22,178
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aenyll
Chang'e
17
4 / 4 / 12
10,203
785
12,809
16,439
9,335
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
9 / 1 / 11
12,035
926
21,520
14,234
7,646
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 4 / 11
9,952
766
7,145
11,730
6,870
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
18
5 / 2 / 16
11,555
889
10,005
20,943
28,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
xm00bzx
Kukulkan
14
0 / 3 / 6
8,814
678
3,105
8,498
4,185
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
78
13
Kills
22
22
Deaths
14
28
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Aenyll
Chang'e
4
4
12
2.5
W
9
1
11
14.5
W
4
4
11
2.38
L
Xbalanque
IzRozz
Xbalanque
1
6
8
0.83
L
Janus
MR-XcEl
Janus
2
5
6
1
L
5
4
5
1.88
L
Sylvanus
Sirwink3
Sylvanus
1
3
6
1.33
W
Cerberus
5
2
16
6.5
L
Kumbhakarna
itadori
Kumbhakarna
4
4
3
1.38
W
Kukulkan
xm00bzx
Kukulkan
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,148
Damage
54,584
69,461
Taken
71,844
62,087
Mitigated
56,691
25,181
Healing
31,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Aenyll
Chang'e
12,809
1,075
6,557
5,867
16,439
9,335
2,478
9,842
6,485
38,159
0
W
21,520
2,310
3,056
3,053
14,234
7,646
1,767
8,645
5,449
43,556
0
W
7,145
3,985
922
1,141
11,730
6,870
1,294
5,719
5,907
0
19,355
L
Xbalanque
IzRozz
Xbalanque
12,947
4,775
2,039
2,187
14,138
7,103
660
12,113
2,025
0
28,794
L
Janus
MR-XcEl
Janus
7,743
372
208
901
10,083
5,202
400
7,227
2,856
12,592
0
L
19,012
3,284
2,339
983
9,967
5,268
696
7,363
2,604
41,104
0
L
Sylvanus
Sirwink3
Sylvanus
7,708
1,231
5,400
6,435
17,302
22,336
0
11,582
5,720
10,123
0
W
Cerberus
10,005
913
2,449
7,392
20,943
28,655
382
9,203
11,416
15,710
0
L
Kumbhakarna
itadori
Kumbhakarna
5,738
574
1,264
3,425
17,971
22,178
136
9,154
8,817
10,784
0
W
Kukulkan
xm00bzx
Kukulkan
3,105
257
900
646
8,498
4,185
1,260
6,042
2,386
11,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,759
Gold Earned
52,559
107
Minions Killed
155
0
Camps Cleared
0
1,158,742
Distance Traveled
1,199,882
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,203
785
48
4
0
253,319
0
W
Zeus
12,035
926
44
3
0
226,419
0
W
Mercury
9,952
766
28
2
0
256,783
0
L
Xbalanque
8,899
685
32
2
0
239,607
0
L
Janus
9,089
699
18
1
0
202,219
0
L
Hera
10,287
791
37
3
0
255,162
0
L
Sylvanus
9,061
697
7
1
0
211,979
0
W
Cerberus
11,555
889
8
1
0
235,414
0
L
Kumbhakarna
9,423
725
13
1
0
249,775
0
W
Kukulkan
8,814
678
27
2
0
227,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role