Player Matchup

Artemis
Artemis
Gold IV
DazGotBreaded
Artemis
Gold IV
Level 109
God Stats
5W - 2L
1,500 SR
Queue Stats
172W - 204L
1,548 MMR
Party 1
Cthulhu
Cthulhu
Gold III
LilCloroxYDB
Cthulhu
Gold III
Level 101
God Stats
8W - 2L
1,878 SR
Queue Stats
64W - 62L
1,568 MMR
Party 1
Zeus
Zeus
Platinum V
TeamMate19
Zeus
Platinum V
Level 144
God Stats
10W - 5L
1,710 SR
Queue Stats
175W - 208L
1,934 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,696 SR
1,683 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,654 SR
1,463 MMR
Chronos
Chronos
Gold I
LeеTaemin
Chronos
Gold I
Level 143
God Stats
18W - 18L
1,677 SR
Queue Stats
159W - 191L
1,497 MMR
Solo
Izanami
Izanami
Bronze IV
Linusgbb
Izanami
Bronze IV
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,442 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
solnechniy
Kumbhakarna
Silver II
Level 119
God Stats
1W - 1L
1,784 SR
Queue Stats
10W - 17L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
3 / 1 / 5
7,435
744
7,440
5,880
2,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
LilCloroxYDB
Cthulhu
11
1 / 0 / 7
6,966
697
5,234
4,714
3,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
5 / 0 / 3
7,990
799
14,034
6,371
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
Ah Muzen CabGilgameshThothFenrirGeb

VS

Bans
BastetShivaAchillesHou YiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
LeеTaemin
Chronos
10
1 / 3 / 0
6,278
628
5,468
9,484
4,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Linusgbb
Izanami
10
0 / 3 / 1
6,046
605
4,478
9,086
3,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kumbhakarna
solnechniy
Kumbhakarna
9
0 / 3 / 1
5,718
572
3,132
13,162
9,663
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
3
1
5
5.5
L
Chronos
LeеTaemin
Chronos
1
3
0
0.33
W
Cthulhu
LilCloroxYDB
Cthulhu
1
0
7
4.5
L
Izanami
Linusgbb
Izanami
0
3
1
0.17
W
5
0
3
6.5
L
Kumbhakarna
solnechniy
Kumbhakarna
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,708
Damage
13,078
16,965
Taken
31,732
8,575
Mitigated
17,568
3,637
Healing
3,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
7,440
4,602
0
990
5,880
2,455
1,894
3,365
2,515
0
25,349
L
Chronos
LeеTaemin
Chronos
5,468
1,610
0
1,235
9,484
4,247
129
6,957
2,319
17,209
1,425
W
Cthulhu
LilCloroxYDB
Cthulhu
5,234
269
85
955
4,714
3,634
112
1,625
3,089
11,275
0
L
Izanami
Linusgbb
Izanami
4,478
2,364
0
687
9,086
3,658
0
5,105
3,868
0
22,150
W
14,034
3,590
0
1,607
6,371
2,486
542
3,156
3,215
33,955
0
L
Kumbhakarna
solnechniy
Kumbhakarna
3,132
648
0
1,230
13,162
9,663
0
7,139
5,874
8,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,391
Gold Earned
18,042
114
Minions Killed
88
4
Camps Cleared
3
541,042
Distance Traveled
515,814
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,435
744
47
5
3
167,287
1
L
Chronos
6,278
628
35
4
1
168,460
0
W
Cthulhu
6,966
697
8
1
0
195,337
4
L
Izanami
6,046
605
42
4
1
168,659
3
W
Zeus
7,990
799
59
6
1
178,418
3
L
Kumbhakarna
5,718
572
11
1
1
178,695
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role