Player Matchup

Chaac
Chaac
OUTGOINGSHARKY1
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,242 Elo+
Party 2
Thoth
Thoth
PepsiColaDog
Thoth
Level 44
God Stats
2W - 2L
1,246 SR
Queue Stats
41W - 48L
1,084 Elo+
Party 4
Sylvanus
Sylvanus
Pleb0fPlebs
Sylvanus
Level 24
God Stats
11W - 9L
1,157 SR
Queue Stats
22W - 23L
1,009 Elo+
Party 4
Sol
Sol
SweatyTTV_JoePR
Sol
Level 61
God Stats
6W - 3L
1,857 SR
Queue Stats
79W - 86L
1,286 Elo+
Party 2
Arachne
Arachne
SweatyTTV_Killer
Arachne
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 50L
1,286 Elo+
Party 2
Team Averages
Level 42
1,452 SR
1,181 Elo+

VS

Team Averages
Level 73
1,457 SR
1,258 Elo+
Cliodhna
Cliodhna
ElFree_0
Cliodhna
Level 127
God Stats
17W - 11L
1,592 SR
Queue Stats
493W - 508L
1,361 Elo+
Party 1
Set
Set
LexiEresTu3_Pent
Set
Level 15
God Stats
5W - 15L
1,486 SR
Queue Stats
220W - 217L
1,327 Elo+
Party 1
Danzaburou
Danzaburou
Satsuki sama
Danzaburou
Level 27
God Stats
12W - 19L
1,038 SR
Queue Stats
36W - 56L
1,061 Elo+
Party 3
Zeus
Zeus
Senpai UwU8226
Zeus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 69L
1,183 Elo+
Party 3
Loki
Loki
jurain
Loki
Level 154
God Stats
26W - 24L
1,670 SR
Queue Stats
354W - 364L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 8
13,675
526
23,168
28,417
20,085
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
3 / 4 / 2
11,656
448
12,960
16,345
7,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Pleb0fPlebs
Sylvanus
17
0 / 2 / 6
11,132
428
5,723
18,097
22,912
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
13 / 1 / 1
14,999
577
25,991
24,949
11,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
11 / 1 / 4
13,371
514
14,454
21,862
12,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ElFree_0
Cliodhna
13
1 / 4 / 2
9,714
374
8,360
14,457
7,157
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 8 / 2
10,703
412
9,406
23,543
10,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Satsuki sama
Danzaburou
16
1 / 4 / 5
10,982
422
10,627
17,908
7,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 13 / 3
12,292
473
17,234
23,466
9,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
jurain
Loki
17
2 / 4 / 4
10,353
398
9,609
26,239
22,055
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
33
Kills
13
13
Deaths
33
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
ElFree_0
Cliodhna
1
4
2
0.5
L
4
8
2
0.63
W
6
5
8
2
W
3
4
2
1
W
Sylvanus
Pleb0fPlebs
Sylvanus
0
2
6
1.5
L
Danzaburou
Satsuki sama
Danzaburou
1
4
5
0.88
L
5
13
3
0.5
W
13
1
1
13.5
W
11
1
4
13
L
Loki
jurain
Loki
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,296
Damage
55,236
109,670
Taken
105,613
73,723
Mitigated
56,671
41,056
Healing
17,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
ElFree_0
Cliodhna
8,360
864
0
4,073
14,457
7,157
510
755
13,702
0
60,477
L
9,406
4,604
0
4,583
23,543
10,636
0
6,908
16,635
0
77,743
W
23,168
5,398
0
10,829
28,417
20,085
4,219
3,894
24,523
1,004
100,228
W
12,960
1,521
0
1,581
16,345
7,123
2,248
2,570
13,775
87,458
0
W
Sylvanus
Pleb0fPlebs
Sylvanus
5,723
1,933
3,099
5,722
18,097
22,912
2,273
5,356
12,741
33,900
0
L
Danzaburou
Satsuki sama
Danzaburou
10,627
3,365
0
4,255
17,908
7,365
2,024
8,783
9,125
0
62,227
L
17,234
2,625
0
1,196
23,466
9,458
322
16,957
6,509
75,492
0
W
25,991
13,008
0
12,183
24,949
11,014
7,494
5,314
19,635
163,887
0
W
14,454
10,153
0
7,642
21,862
12,589
1,406
3,036
18,826
0
108,245
L
Loki
jurain
Loki
9,609
3,238
310
2,660
26,239
22,055
701
11,471
14,281
0
43,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,833
Gold Earned
54,044
606
Minions Killed
488
0
Camps Cleared
0
2,351,868
Distance Traveled
1,983,065
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,714
374
98
4
0
315,753
3
L
Set
10,703
412
107
4
0
378,400
1
W
Chaac
13,675
526
148
6
0
459,594
5
W
Thoth
11,656
448
116
4
0
456,809
5
W
Sylvanus
11,132
428
58
2
0
422,608
5
L
Danzaburou
10,982
422
99
4
0
459,614
1
L
Zeus
12,292
473
110
4
0
356,489
0
W
Sol
14,999
577
164
6
0
446,217
0
W
Arachne
13,371
514
120
5
0
566,640
0
L
Loki
10,353
398
74
3
0
472,809
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role