Player Matchup

Hel
Hel
MismagiusOW
Hel
Level 127
God Stats
9W - 4L
1,759 SR
Queue Stats
751W - 447L
1,578 Elo+
Party 2
Atlas
Atlas
Sqwerl4REALZ
Atlas
Level 53
God Stats
3W - 0L
1,595 SR
Queue Stats
15W - 6L
1,592 Elo+
Party 2
Neith
Neith
UpliftChip6169
Neith
Level 148
God Stats
19W - 16L
1,746 SR
Queue Stats
183W - 148L
1,579 Elo+
Party 2
Team Averages
Level 109
1,700 SR
1,583 Elo+

VS

Team Averages
Level 109
1,549 SR
1,430 Elo+
Ares
Ares
MACV SOG v009
Ares
Level 126
God Stats
11W - 12L
1,687 SR
Queue Stats
89W - 100L
1,563 Elo+
Party 1
Mercury
Mercury
Sensei Reo
Mercury
Level 45
God Stats
0W - 3L
1,289 SR
Queue Stats
2W - 17L
1,051 Elo+
Solo
Scylla
Scylla
static6900
Scylla
Level 157
God Stats
7W - 1L
1,672 SR
Queue Stats
155W - 114L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
4,349
870
1,739
3,181
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 0 / 0
4,999
1,000
2,039
2,780
1,962
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 1 / 2
4,368
874
3,624
4,556
1,668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
3,883
777
2,035
5,492
3,030
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Sensei Reo
Mercury
3
0 / 0 / 0
3,492
698
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Scylla
static6900
Scylla
8
1 / 1 / 0
4,120
824
3,861
3,720
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
2
Kills
1
1
Deaths
2
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
0
0
2
1
L
Mercury
Sensei Reo
Mercury
0
0
0
0
W
2
0
0
2
W
0
1
2
1
L
Scylla
static6900
Scylla
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,402
Damage
5,896
10,517
Taken
9,212
4,907
Mitigated
4,274
5,478
Healing
890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,035
0
0
380
5,492
3,030
0
2,761
2,731
5,888
0
W
1,739
238
2,102
2,226
3,181
1,277
152
1,867
1,314
11,399
0
L
Mercury
Sensei Reo
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
2,039
361
291
180
2,780
1,962
0
1,596
1,184
7,054
0
W
3,624
840
0
679
4,556
1,668
719
2,775
1,781
0
15,421
L
Scylla
static6900
Scylla
3,861
164
0
510
3,720
1,244
0
1,097
2,623
12,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,716
Gold Earned
11,495
63
Minions Killed
28
5
Camps Cleared
0
314,324
Distance Traveled
176,791
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,883
777
9
2
0
85,123
2
W
Hel
4,349
870
22
4
2
107,646
2
L
Mercury
3,492
698
0
0
0
1,535
0
W
Atlas
4,999
1,000
8
2
1
111,730
1
W
Neith
4,368
874
33
7
2
94,948
3
L
Scylla
4,120
824
19
4
0
90,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role