Player Matchup

Athena
Athena
 
Athena
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Lolopaye
Vulcan
Level 136
God Stats
2W - 1L
1,441 SR
Queue Stats
91W - 77L
1,558 Elo+
Party 1
Izanami
Izanami
Rodwan02500
Izanami
Level 156
God Stats
2W - 1L
1,574 SR
Queue Stats
72W - 62L
1,507 Elo+
Party 1
Yemoja
Yemoja
Y0M0
Yemoja
Level 127
God Stats
3W - 4L
1,763 SR
Queue Stats
112W - 120L
1,397 Elo+
Solo
Thoth
Thoth
gF Charo
Thoth
Level 124
God Stats
2W - 1L
1,803 SR
Queue Stats
109W - 80L
1,471 Elo+
Party 1
Team Averages
Level 137
1,616 SR
1,487 Elo+

VS

Team Averages
Level 121
1,413 SR
1,486 Elo+
Eset
Eset
 
Eset
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GoldTitan7
Neith
Level 89
God Stats
1W - 5L
1,219 SR
Queue Stats
184W - 184L
1,475 Elo+
Party 2
Yemoja
Yemoja
Hugo__420
Yemoja
Level 133
God Stats
0W - 2L
1,310 SR
Queue Stats
144W - 142L
1,485 Elo+
Solo
Nu Wa
Nu Wa
Sergii__93
Nu Wa
Level 118
God Stats
0W - 2L
1,537 SR
Queue Stats
24W - 32L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
0 / 2 / 6
7,299
730
5,182
12,674
11,014
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
Lolopaye
Vulcan
15
1 / 0 / 8
8,372
837
14,838
7,273
3,471
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Izanami
Rodwan02500
Izanami
14
4 / 3 / 2
8,051
805
8,957
10,047
4,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
Y0M0
Yemoja
14
1 / 1 / 10
8,403
840
7,785
10,828
9,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
gF Charo
Thoth
16
8 / 1 / 4
8,920
892
11,956
8,010
3,364
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
3 / 3 / 2
7,713
771
9,988
9,557
4,069
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
 
Jormungandr
9
0 / 3 / 3
6,247
625
2,757
8,282
6,369
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
15
1 / 2 / 3
7,613
761
7,282
11,711
4,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Hugo__420
Yemoja
13
1 / 2 / 4
6,936
694
1,936
10,187
6,077
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nu Wa
14
2 / 4 / 2
7,395
740
12,764
13,117
5,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
14
Kills
7
7
Deaths
14
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
2
6
1.5
L
Eset
 
Eset
3
3
2
1.33
L
Jormungandr
 
Jormungandr
0
3
3
0.5
L
Neith
1
2
3
1.25
L
Yemoja
Hugo__420
Yemoja
1
2
4
1.5
W
Vulcan
Lolopaye
Vulcan
1
0
8
5
W
Izanami
Rodwan02500
Izanami
4
3
2
1.67
L
Nu Wa
2
4
2
0.75
W
Yemoja
Y0M0
Yemoja
1
1
10
6
W
Thoth
gF Charo
Thoth
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,718
Damage
34,727
48,832
Taken
52,854
31,464
Mitigated
26,472
23,689
Healing
23,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,182
1,182
4,265
4,438
12,674
11,014
23
4,994
7,553
8,259
0
L
Eset
 
Eset
9,988
545
1,810
1,179
9,557
4,069
0
7,824
1,733
21,672
0
L
Jormungandr
 
Jormungandr
2,757
155
110
309
8,282
6,369
0
4,651
3,631
7,706
0
L
Neith
7,282
1,730
593
3,024
11,711
4,957
0
10,275
1,436
0
21,645
L
Yemoja
Hugo__420
Yemoja
1,936
556
9,375
3,167
10,187
6,077
0
7,951
2,236
6,324
0
W
Vulcan
Lolopaye
Vulcan
14,838
7,814
356
438
7,273
3,471
190
5,223
1,742
35,742
0
W
Izanami
Rodwan02500
Izanami
8,957
4,495
1,753
3,105
10,047
4,069
963
5,929
3,822
0
20,146
L
Nu Wa
12,764
2,729
1,192
2,244
13,117
5,000
0
9,060
4,057
25,163
0
W
Yemoja
Y0M0
Yemoja
7,785
316
3,278
3,326
10,828
9,546
13
5,246
5,272
14,001
0
W
Thoth
gF Charo
Thoth
11,956
76
1,562
1,168
8,010
3,364
0
4,786
2,998
22,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,045
Gold Earned
35,904
105
Minions Killed
109
0
Camps Cleared
0
1,065,828
Distance Traveled
846,473
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,299
730
3
0
0
231,040
4
L
Eset
7,713
771
29
3
0
191,821
0
L
Jormungandr
6,247
625
5
1
0
111,142
1
L
Neith
7,613
761
39
4
0
185,775
0
L
Yemoja
6,936
694
10
1
0
168,729
0
W
Vulcan
8,372
837
43
4
0
226,480
2
W
Izanami
8,051
805
28
3
0
171,103
0
L
Nu Wa
7,395
740
26
3
0
189,006
0
W
Yemoja
8,403
840
13
1
0
209,126
0
W
Thoth
8,920
892
18
2
0
228,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role