Player Matchup

Bellona
Bellona
Diamond V
AstuteSoldier
Bellona
Diamond V
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 97L
2,126 MMR
Solo
Hades
Hades
Diamond III
Blinded
Hades
Diamond III
Level 160
God Stats
14W - 5L
1,760 SR
Queue Stats
196W - 170L
2,236 MMR
Solo
Eset
Eset
Diamond V
Gωyn
Eset
Diamond V
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 19L
2,263 MMR
Party 1
Nemesis
Nemesis
Diamond V
Trolair
Nemesis
Diamond V
Level 88
God Stats
2W - 1L
1,629 SR
Queue Stats
52W - 32L
2,267 MMR
Solo
Apollo
Apollo
Diamond IV
Vriska
Apollo
Diamond IV
Level 160
God Stats
5W - 5L
1,432 SR
Queue Stats
255W - 247L
2,109 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,564 SR
2,200 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 112
1,582 SR
2,017 MMR
Da Ji
Da Ji
Diamond I
 
Da Ji
Diamond I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Diamond IV
Dimaamro
Yemoja
Diamond IV
Level 157
God Stats
5W - 7L
1,573 SR
Queue Stats
78W - 58L
2,153 MMR
Party 2
Nu Wa
Nu Wa
Platinum I
MiniMud
Nu Wa
Platinum I
Level 101
God Stats
0W - 2L
1,320 SR
Queue Stats
70W - 49L
2,078 MMR
Party 2
Artemis
Artemis
Platinum III
Stanford2024
Artemis
Platinum III
Level 81
God Stats
7W - 10L
1,779 SR
Queue Stats
301W - 278L
2,186 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
niipplelicker69
Ah Muzen Cab
Masters
Level 155
God Stats
12W - 9L
1,739 SR
Queue Stats
964W - 948L
2,169 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
5 / 0 / 4
10,496
656
9,270
13,642
13,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
Blinded
Hades
13
1 / 0 / 15
8,642
540
4,908
11,197
11,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eset
Gωyn
Eset
14
5 / 2 / 8
9,434
590
12,470
11,617
5,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Trolair
Nemesis
17
10 / 3 / 8
10,889
681
17,403
15,220
7,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
Vriska
Apollo
15
6 / 2 / 3
10,082
630
8,816
14,169
6,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
AresUllrKaliJing Wei

VS

Bans
BakasuraCliodhnaBastetBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
1 / 8 / 2
7,206
450
7,043
15,969
7,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
Dimaamro
Yemoja
11
1 / 4 / 3
7,142
446
6,515
12,283
8,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
MiniMud
Nu Wa
12
0 / 5 / 3
7,240
453
8,532
9,371
3,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Stanford2024
Artemis
13
3 / 5 / 0
7,895
493
13,003
15,830
6,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
niipplelicker69
Ah Muzen Cab
14
1 / 5 / 0
8,851
553
7,408
15,962
6,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
27
Kills
6
7
Deaths
27
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
8
2
0.25
W
Bellona
5
0
4
7
W
Hades
Blinded
Hades
1
0
15
8.5
L
Yemoja
Dimaamro
Yemoja
1
4
3
0.63
W
Eset
Gωyn
Eset
5
2
8
4.5
L
Nu Wa
MiniMud
Nu Wa
0
5
3
0.3
L
Artemis
Stanford2024
Artemis
3
5
0
0.6
W
Nemesis
Trolair
Nemesis
10
3
8
4.67
W
Apollo
Vriska
Apollo
6
2
3
3.75
L
Ah Muzen Cab
niipplelicker69
Ah Muzen Cab
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,867
Damage
42,501
65,845
Taken
69,415
43,521
Mitigated
31,610
22,038
Healing
19,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,043
1,780
0
3,180
15,969
7,180
0
3,445
12,524
0
45,986
W
Bellona
9,270
2,304
0
7,014
13,642
13,999
0
469
13,121
0
85,000
W
Hades
Blinded
Hades
4,908
1,034
504
4,310
11,197
11,064
364
4,874
6,094
25,705
0
L
Yemoja
Dimaamro
Yemoja
6,515
1,322
2,456
1,789
12,283
8,292
0
5,948
6,335
21,872
0
W
Eset
Gωyn
Eset
12,470
1,658
1,195
1,176
11,617
5,021
0
4,481
6,900
82,855
0
L
Nu Wa
MiniMud
Nu Wa
8,532
2,370
0
372
9,371
3,412
0
3,923
5,448
61,557
0
L
Artemis
Stanford2024
Artemis
13,003
5,915
0
5,026
15,830
6,071
0
4,062
11,768
0
63,591
W
Nemesis
Trolair
Nemesis
17,403
9,030
0
1,540
15,220
7,403
301
2,552
12,484
0
100,866
W
Apollo
Vriska
Apollo
8,816
6,064
0
6,299
14,169
6,034
708
2,260
11,821
0
84,811
L
Ah Muzen Cab
niipplelicker69
Ah Muzen Cab
7,408
4,561
0
6,808
15,962
6,655
0
0
15,962
0
80,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,543
Gold Earned
38,334
645
Minions Killed
442
0
Camps Cleared
0
1,661,074
Distance Traveled
1,419,111
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,206
450
79
5
0
299,944
4
W
Bellona
10,496
656
178
11
0
367,438
1
W
Hades
8,642
540
32
2
0
311,439
5
L
Yemoja
7,142
446
20
1
0
295,615
5
W
Eset
9,434
590
145
9
0
312,433
6
L
Nu Wa
7,240
453
121
8
0
286,373
5
L
Artemis
7,895
493
94
6
0
253,869
4
W
Nemesis
10,889
681
146
9
0
368,410
3
W
Apollo
10,082
630
144
9
0
301,354
4
L
Ah Muzen Cab
8,851
553
128
8
0
283,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role