Player Matchup

Cerberus
Cerberus
DatBoiGully
Cerberus
Level 39
God Stats
40W - 35L
1,710 SR
Queue Stats
234W - 229L
1,457 Elo+
Party 3
Horus
Horus
FranToGifted
Horus
Level 96
God Stats
4W - 2L
1,662 SR
Queue Stats
208W - 177L
1,556 Elo+
Party 1
Bastet
Bastet
Tyks_shadow
Bastet
Level 127
God Stats
27W - 17L
1,549 SR
Queue Stats
198W - 184L
1,525 Elo+
Party 1
Anhur
Anhur
Vex Myth0cIast
Anhur
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
258W - 246L
1,460 Elo+
Party 3
The Morrigan
The Morrigan
plottinnn
The Morrigan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 53L
1,468 Elo+
Party 1
Team Averages
Level 79
1,584 SR
1,493 Elo+

VS

Team Averages
Level 60
1,534 SR
1,409 Elo+
Sun Wukong
Sun Wukong
AgentMarshall03
Sun Wukong
Level 37
God Stats
3W - 2L
1,500 SR
Queue Stats
144W - 143L
1,428 Elo+
Solo
Rama
Rama
IGod-_-Games
Rama
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,474 Elo+
Solo
Thanatos
Thanatos
KnGFlyingMonkey
Thanatos
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 24L
1,392 Elo+
Party 2
Xbalanque
Xbalanque
Snipersmark_21
Xbalanque
Level 68
God Stats
1W - 1L
1,633 SR
Queue Stats
6W - 11L
1,336 Elo+
Party 2
Sol
Sol
redpanda504
Sol
Level 129
God Stats
6W - 6L
1,535 SR
Queue Stats
23W - 32L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DatBoiGully
Cerberus
12
1 / 1 / 5
7,880
493
4,286
10,556
8,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 3 / 10
9,212
576
11,698
16,727
8,966
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
15
12 / 1 / 7
9,956
622
16,187
12,800
5,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
5 / 2 / 1
9,318
582
8,477
12,631
4,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
plottinnn
The Morrigan
13
2 / 3 / 5
7,631
477
6,558
9,075
4,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AgentMarshall03
Sun Wukong
12
2 / 5 / 3
7,907
494
8,738
14,856
9,755
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 4 / 1
6,722
420
4,199
8,361
2,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
12
2 / 6 / 3
7,864
492
7,408
15,327
5,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Xbalanque
Snipersmark_21
Xbalanque
12
3 / 6 / 1
7,462
466
10,234
17,202
5,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 3 / 1
7,996
500
7,041
12,928
4,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
24
Kills
10
10
Deaths
24
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AgentMarshall03
Sun Wukong
2
5
3
0.7
W
Cerberus
DatBoiGully
Cerberus
1
1
5
3.5
W
4
3
10
3
L
1
4
1
0.38
L
Thanatos
2
6
3
0.58
L
Xbalanque
Snipersmark_21
Xbalanque
3
6
1
0.58
W
Bastet
12
1
7
15.5
W
5
2
1
2.75
W
The Morrigan
plottinnn
The Morrigan
2
3
5
1.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,206
Damage
37,620
61,789
Taken
68,674
31,218
Mitigated
26,442
19,857
Healing
27,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AgentMarshall03
Sun Wukong
8,738
2,614
0
4,528
14,856
9,755
56
1,073
13,783
0
41,857
W
Cerberus
DatBoiGully
Cerberus
4,286
399
716
3,321
10,556
8,026
0
1,923
8,633
31,782
0
W
11,698
5,294
1,371
5,384
16,727
8,966
610
930
15,797
0
58,973
L
4,199
3,002
0
125
8,361
2,008
176
1,307
7,054
0
37,902
L
Thanatos
7,408
2,448
0
11,577
15,327
5,278
0
2,242
13,085
0
46,671
L
Xbalanque
Snipersmark_21
Xbalanque
10,234
5,187
0
5,556
17,202
5,186
0
2,074
15,128
0
62,633
W
Bastet
16,187
4,161
0
2,944
12,800
5,425
0
911
11,889
0
61,998
W
8,477
4,954
0
5,621
12,631
4,642
3,404
246
12,385
0
73,130
W
The Morrigan
plottinnn
The Morrigan
6,558
1,027
0
500
9,075
4,159
0
3,031
6,044
49,161
971
L
7,041
3,574
0
5,841
12,928
4,215
1,372
3,826
9,102
69,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,997
Gold Earned
37,951
411
Minions Killed
401
0
Camps Cleared
0
1,548,026
Distance Traveled
1,436,740
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,907
494
78
5
0
292,006
4
W
Cerberus
7,880
493
60
4
0
322,774
2
W
Horus
9,212
576
88
6
0
312,395
6
L
Rama
6,722
420
41
3
0
287,712
6
L
Thanatos
7,864
492
91
6
0
315,965
6
L
Xbalanque
7,462
466
85
5
0
259,588
0
W
Bastet
9,956
622
70
4
0
374,251
5
W
Anhur
9,318
582
119
7
0
265,117
3
W
The Morrigan
7,631
477
74
5
0
273,489
4
L
Sol
7,996
500
106
7
0
281,469
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role