Player Matchup

Skadi
Skadi
 
Skadi
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
IHP MetroPiggy
Chang'e
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 41L
1,387 Elo+
Party 1
Chaac
Chaac
MachoNakedShark
Chaac
Level 104
God Stats
3W - 5L
1,324 SR
Queue Stats
27W - 41L
1,406 Elo+
Party 1
Team Averages
Level 95
1,441 SR
1,431 Elo+

VS

Team Averages
Level 100
1,545 SR
1,420 Elo+
Thor
Thor
IgnisOlm
Thor
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 66L
1,389 Elo+
Party 2
Baba Yaga
Baba Yaga
KantoPoncho
Baba Yaga
Level 87
God Stats
3W - 3L
1,198 SR
Queue Stats
17W - 24L
1,484 Elo+
Solo
Artio
Artio
Pixiieluv
Artio
Level 102
God Stats
0W - 1L
1,937 SR
Queue Stats
46W - 50L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
6 / 0 / 8
12,636
702
27,000
12,674
5,028
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 3 / 13
11,600
644
13,765
17,501
6,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
8 / 1 / 6
13,327
740
20,925
23,299
19,372
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
2 / 9 / 1
10,286
571
11,975
24,294
10,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baba Yaga
KantoPoncho
Baba Yaga
16
2 / 4 / 1
10,896
605
22,362
18,436
8,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
Pixiieluv
Artio
16
0 / 1 / 4
11,556
642
8,832
28,230
35,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
14
Kills
4
4
Deaths
14
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
0
8
10
W
0
3
13
2.17
L
Thor
2
9
1
0.28
L
Baba Yaga
KantoPoncho
Baba Yaga
2
4
1
0.63
W
8
1
6
11
L
Artio
Pixiieluv
Artio
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,690
Damage
43,169
53,474
Taken
70,960
31,350
Mitigated
53,551
27,269
Healing
10,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
27,000
10,746
242
1,511
12,674
5,028
1,045
9,398
3,276
0
76,269
W
13,765
791
7,185
8,321
17,501
6,950
270
10,658
6,843
39,944
0
L
Thor
11,975
1,555
0
352
24,294
10,092
0
6,316
17,978
0
39,932
L
Baba Yaga
KantoPoncho
Baba Yaga
22,362
506
0
2,193
18,436
8,066
0
2,299
16,137
55,211
0
W
20,925
3,167
665
9,345
23,299
19,372
758
11,699
11,600
0
49,643
L
Artio
Pixiieluv
Artio
8,832
400
1,985
5,534
28,230
35,393
0
5,880
22,350
27,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,563
Gold Earned
32,738
208
Minions Killed
144
9
Camps Cleared
4
1,000,167
Distance Traveled
945,413
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,636
702
92
5
7
321,023
4
W
Chang'e
11,600
644
58
3
2
328,025
0
L
Thor
10,286
571
52
3
3
267,095
1
L
Baba Yaga
10,896
605
66
4
0
319,924
0
W
Chaac
13,327
740
58
3
0
351,119
2
L
Artio
11,556
642
26
1
1
358,394
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role