Player Matchup

Chernobog
Chernobog
Aquellios
Chernobog
Level 126
God Stats
3W - 2L
1,715 SR
Queue Stats
91W - 87L
1,376 Elo+
Solo
Hou Yi
Hou Yi
Dodis18
Hou Yi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,336 Elo+
Solo
Shiva
Shiva
KoenieswaMayhem
Shiva
Level 123
God Stats
1W - 1L
1,255 SR
Queue Stats
291W - 332L
1,380 Elo+
Solo
Xing Tian
Xing Tian
Ultimore_
Xing Tian
Level 126
God Stats
3W - 3L
1,701 SR
Queue Stats
128W - 165L
1,388 Elo+
Solo
Khepri
Khepri
cheesecake79
Khepri
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,207 Elo+
Solo
Team Averages
Level 86
1,534 SR
1,337 Elo+

VS

Team Averages
Level 75
1,682 SR
1,422 Elo+
He Bo
He Bo
NulleSpidy
He Bo
Level 34
God Stats
1W - 2L
1,693 SR
Queue Stats
175W - 189L
1,430 Elo+
Party 1
Baron Samedi
Baron Samedi
TiMy Is BaCk
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,393 Elo+
Party 2
Janus
Janus
WARRIORofHEART
Janus
Level 123
God Stats
0W - 1L
1,741 SR
Queue Stats
10W - 19L
1,344 Elo+
Party 2
Osiris
Osiris
gameking123321
Osiris
Level 68
God Stats
9W - 1L
1,972 SR
Queue Stats
166W - 186L
1,430 Elo+
Party 1
Jing Wei
Jing Wei
lichstefan
Jing Wei
Level 123
God Stats
6W - 7L
1,502 SR
Queue Stats
294W - 302L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Aquellios
Chernobog
20
13 / 4 / 12
14,690
816
25,914
19,500
12,122
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
Dodis18
Hou Yi
20
10 / 2 / 13
12,984
721
18,830
17,927
12,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 6 / 19
12,724
707
18,498
28,547
32,354
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
Ultimore_
Xing Tian
18
3 / 5 / 19
12,004
667
19,348
24,716
28,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
16
0 / 8 / 12
11,101
617
5,594
26,339
32,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
17
4 / 8 / 10
10,911
606
16,455
18,026
8,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
TiMy Is BaCk
Baron Samedi
18
3 / 5 / 11
10,660
592
9,691
16,980
17,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
4 / 2 / 14
12,114
673
16,352
12,790
6,658
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 5 / 10
12,773
710
20,754
24,207
53,211
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
lichstefan
Jing Wei
18
4 / 11 / 7
11,179
621
22,574
25,144
12,137
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
75
31
Kills
23
25
Deaths
31
75
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Aquellios
Chernobog
13
4
12
4.75
W
Hou Yi
Dodis18
Hou Yi
10
2
13
8.25
W
5
6
19
2.42
L
He Bo
4
8
10
1.13
L
Baron Samedi
TiMy Is BaCk
Baron Samedi
3
5
11
1.7
W
Xing Tian
Ultimore_
Xing Tian
3
5
19
2.5
L
4
2
14
5.5
W
Khepri
0
8
12
0.75
L
8
5
10
2.6
L
Jing Wei
lichstefan
Jing Wei
4
11
7
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,184
Damage
85,826
117,029
Taken
97,147
117,212
Mitigated
97,897
35,659
Healing
35,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Aquellios
Chernobog
25,914
13,866
1,847
5,894
19,500
12,122
6,394
6,919
12,133
0
57,404
W
Hou Yi
Dodis18
Hou Yi
18,830
11,186
2,381
5,373
17,927
12,370
823
7,674
9,951
0
36,192
W
18,498
2,304
4,429
5,806
28,547
32,354
14
9,152
17,555
7,419
28,354
L
He Bo
16,455
1,688
651
2,670
18,026
8,704
245
4,269
13,757
25,432
0
L
Baron Samedi
TiMy Is BaCk
Baron Samedi
9,691
1,006
6,591
4,098
16,980
17,187
540
5,009
11,971
30,418
0
W
Xing Tian
Ultimore_
Xing Tian
19,348
1,525
1,452
4,587
24,716
28,055
414
8,298
16,130
31,025
0
L
16,352
1,980
2,789
5,348
12,790
6,658
693
5,835
6,955
31,416
0
W
Khepri
5,594
1,140
1,718
2,172
26,339
32,311
349
10,620
13,615
13,150
0
L
20,754
6,116
947
6,468
24,207
53,211
324
7,629
16,578
228
33,940
L
Jing Wei
lichstefan
Jing Wei
22,574
16,890
1,298
4,694
25,144
12,137
152
5,102
20,042
0
33,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,503
Gold Earned
57,637
153
Minions Killed
128
0
Camps Cleared
0
1,632,896
Distance Traveled
1,446,074
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
14,690
816
63
4
0
322,060
0
W
Hou Yi
12,984
721
36
2
0
309,210
0
W
Shiva
12,724
707
26
1
0
335,332
1
L
He Bo
10,911
606
22
1
0
264,612
0
L
Baron Samedi
10,660
592
32
2
0
271,579
0
W
Xing Tian
12,004
667
17
1
0
369,491
0
L
Janus
12,114
673
42
2
0
305,123
0
W
Khepri
11,101
617
11
1
0
296,803
1
L
Osiris
12,773
710
16
1
0
326,921
0
L
Jing Wei
11,179
621
16
1
0
277,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role