Player Matchup

Cthulhu
Cthulhu
Eldices
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Arachne
Arachne
Fllokshi
Arachne
Level 160
God Stats
3W - 3L
1,458 SR
Queue Stats
324W - 312L
1,559 Elo+
Party 1
Loki
Loki
HerEdw
Loki
Level 125
God Stats
37W - 17L
1,571 SR
Queue Stats
93W - 61L
1,417 Elo+
Party 3
Cupid
Cupid
SwagArt
Cupid
Level 117
God Stats
7W - 3L
1,588 SR
Queue Stats
144W - 133L
1,412 Elo+
Party 1
Chang'e
Chang'e
strix99-
Chang'e
Level 6
God Stats
2W - 1L
1,754 SR
Queue Stats
21W - 10L
1,452 Elo+
Party 1
Team Averages
Level 87
1,574 SR
1,468 Elo+

VS

Team Averages
Level 93
1,607 SR
1,534 Elo+
Charybdis
Charybdis
 
Charybdis
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BoniVirus
Cliodhna
Level 147
God Stats
1W - 5L
1,530 SR
Queue Stats
83W - 71L
1,500 Elo+
Solo
Ganesha
Ganesha
MB 5hooter
Ganesha
Level 85
God Stats
48W - 22L
1,665 SR
Queue Stats
112W - 80L
1,562 Elo+
Party 2
Hercules
Hercules
MF_DOOM95x
Hercules
Level 120
God Stats
6W - 2L
1,697 SR
Queue Stats
270W - 255L
1,559 Elo+
Solo
Merlin
Merlin
NearThunder7506
Merlin
Level 43
God Stats
8W - 5L
1,644 SR
Queue Stats
258W - 224L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eldices
Cthulhu
14
3 / 0 / 7
8,293
518
6,614
15,869
13,843
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Fllokshi
Arachne
16
6 / 0 / 6
9,615
601
10,850
19,124
7,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Loki
HerEdw
Loki
17
9 / 5 / 2
10,634
665
19,791
16,691
6,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
SwagArt
Cupid
14
0 / 4 / 3
8,312
520
6,585
12,657
4,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
strix99-
Chang'e
13
3 / 3 / 2
8,259
516
8,435
10,322
4,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
2 / 4 / 1
7,244
453
10,034
13,439
4,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
BoniVirus
Cliodhna
14
3 / 3 / 2
8,402
525
9,181
15,774
7,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ganesha
MB 5hooter
Ganesha
12
0 / 3 / 4
7,699
481
5,117
15,306
16,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
MF_DOOM95x
Hercules
14
4 / 6 / 0
8,682
543
7,844
16,044
9,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 5 / 1
8,586
537
7,224
9,946
4,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
21
Kills
12
12
Deaths
21
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
4
1
0.63
L
Cliodhna
BoniVirus
Cliodhna
3
3
2
1.33
W
Cthulhu
Eldices
Cthulhu
3
0
7
6.5
W
Arachne
Fllokshi
Arachne
6
0
6
9
W
Loki
HerEdw
Loki
9
5
2
2
L
Ganesha
MB 5hooter
Ganesha
0
3
4
0.67
L
Hercules
MF_DOOM95x
Hercules
4
6
0
0.67
L
3
5
1
0.7
W
Cupid
SwagArt
Cupid
0
4
3
0.38
W
Chang'e
strix99-
Chang'e
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,275
Damage
39,400
74,663
Taken
70,509
36,956
Mitigated
42,674
21,467
Healing
18,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
10,034
5,399
0
4,546
13,439
4,721
1,121
2,695
10,696
0
57,775
L
Cliodhna
BoniVirus
Cliodhna
9,181
1,400
0
5,693
15,774
7,591
0
2,336
13,358
0
68,744
W
Cthulhu
Eldices
Cthulhu
6,614
188
784
2,895
15,869
13,843
312
4,251
11,457
39,492
0
W
Arachne
Fllokshi
Arachne
10,850
6,952
0
6,588
19,124
7,987
180
2,028
16,970
0
90,895
W
Loki
HerEdw
Loki
19,791
6,686
0
1,629
16,691
6,313
696
1,083
15,599
0
83,051
L
Ganesha
MB 5hooter
Ganesha
5,117
1,081
254
2,533
15,306
16,804
0
3,992
11,188
31,753
0
L
Hercules
MF_DOOM95x
Hercules
7,844
2,468
0
4,230
16,044
9,059
0
0
16,044
0
57,556
L
7,224
740
0
1,458
9,946
4,499
0
5,593
4,051
62,125
0
W
Cupid
SwagArt
Cupid
6,585
4,144
98
5,650
12,657
4,570
2,226
941
11,664
0
74,996
W
Chang'e
strix99-
Chang'e
8,435
967
721
3,102
10,322
4,243
129
3,464
6,632
51,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,113
Gold Earned
40,613
519
Minions Killed
464
0
Camps Cleared
0
1,579,392
Distance Traveled
1,459,683
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,244
453
103
6
0
231,515
2
L
Cliodhna
8,402
525
122
8
0
339,260
3
W
Cthulhu
8,293
518
42
3
0
320,060
1
W
Arachne
9,615
601
129
8
0
360,574
2
W
Loki
10,634
665
142
9
0
307,651
2
L
Ganesha
7,699
481
15
1
0
309,439
3
L
Hercules
8,682
543
102
6
0
293,622
4
L
Merlin
8,586
537
122
8
0
285,847
1
W
Cupid
8,312
520
112
7
0
279,184
5
W
Chang'e
8,259
516
94
6
0
311,923
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role