Player Matchup

Osiris
Osiris
 
Osiris
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
MairaSeibel
Cerberus
Level 68
God Stats
76W - 90L
1,418 SR
Queue Stats
77W - 94L
1,327 Elo+
Party 3
Charybdis
Charybdis
carabaca24
Charybdis
Level 62
God Stats
34W - 46L
1,387 SR
Queue Stats
55W - 77L
1,328 Elo+
Party 3
Thanatos
Thanatos
mateopro1066
Thanatos
Level 18
God Stats
1W - 6L
1,076 SR
Queue Stats
6W - 14L
1,272 Elo+
Party 1
Chronos
Chronos
xZombieXx
Chronos
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 60L
1,272 Elo+
Party 1
Team Averages
Level 60
1,376 SR
1,340 Elo+

VS

Team Averages
Level 87
1,475 SR
1,401 Elo+
Skadi
Skadi
JohnDeOliveira
Skadi
Level 131
God Stats
9W - 6L
1,444 SR
Queue Stats
392W - 401L
1,509 Elo+
Party 2
Ymir
Ymir
Sarcastico_MUCA
Ymir
Level 39
God Stats
11W - 8L
1,679 SR
Queue Stats
81W - 99L
1,385 Elo+
Solo
Chang'e
Chang'e
TNT_Piriguete
Chang'e
Level 121
God Stats
33W - 17L
1,651 SR
Queue Stats
248W - 232L
1,508 Elo+
Party 2
Vamana
Vamana
Xxsilver-knight1
Vamana
Level 38
God Stats
1W - 3L
1,304 SR
Queue Stats
110W - 203L
1,227 Elo+
Solo
Serqet
Serqet
anginho_afm
Serqet
Level 107
God Stats
2W - 2L
1,296 SR
Queue Stats
477W - 485L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
2 / 0 / 0
8,719
545
10,725
18,617
15,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
MairaSeibel
Cerberus
11
0 / 3 / 1
6,172
386
3,245
15,568
11,207
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
carabaca24
Charybdis
12
0 / 3 / 1
6,842
428
4,450
10,665
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
mateopro1066
Thanatos
10
2 / 9 / 0
6,690
418
4,208
14,313
5,403
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
xZombieXx
Chronos
11
0 / 6 / 1
6,720
420
4,359
15,853
6,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 6
8,218
514
13,718
10,448
3,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 0 / 9
7,583
474
3,392
11,309
11,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
15
13 / 0 / 5
9,684
605
19,705
11,337
4,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 1 / 0
7,978
499
9,542
13,840
12,424
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Serqet
13
1 / 2 / 8
7,783
486
5,189
11,455
5,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
4
Kills
21
21
Deaths
4
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
0
0
2
W
6
1
6
9
L
Cerberus
MairaSeibel
Cerberus
0
3
1
0.17
W
0
0
9
4.5
W
Chang'e
13
0
5
15.5
W
1
1
0
1
W
Serqet
1
2
8
2.5
L
Charybdis
carabaca24
Charybdis
0
3
1
0.17
L
Thanatos
mateopro1066
Thanatos
2
9
0
0.22
L
Chronos
xZombieXx
Chronos
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,987
Damage
51,546
75,016
Taken
58,389
42,404
Mitigated
37,740
25,705
Healing
15,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
10,725
4,866
0
8,763
18,617
15,930
0
985
17,181
0
70,489
W
13,718
4,742
0
1,107
10,448
3,909
2,061
1,901
8,547
0
62,218
L
Cerberus
MairaSeibel
Cerberus
3,245
160
0
4,108
15,568
11,207
98
4,356
11,110
24,168
0
W
3,392
956
223
2,380
11,309
11,501
774
2,535
8,774
27,892
0
W
Chang'e
19,705
1,834
3,126
5,100
11,337
4,839
671
2,832
8,505
64,881
0
W
9,542
4,789
0
1,769
13,840
12,424
0
0
13,840
0
59,319
W
Serqet
5,189
1,205
0
2,008
11,455
5,067
805
336
11,119
0
51,339
L
Charybdis
carabaca24
Charybdis
4,450
1,834
0
5,091
10,665
3,635
813
1,740
8,565
0
49,517
L
Thanatos
mateopro1066
Thanatos
4,208
1,446
0
3,694
14,313
5,403
735
6,642
7,319
0
26,061
L
Chronos
xZombieXx
Chronos
4,359
1,568
459
3,590
15,853
6,229
0
8,322
7,083
54,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,143
Gold Earned
41,246
364
Minions Killed
398
0
Camps Cleared
0
1,411,093
Distance Traveled
1,565,419
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,719
545
125
8
0
290,773
5
W
Skadi
8,218
514
92
6
0
320,434
4
L
Cerberus
6,172
386
30
2
0
289,457
7
W
Ymir
7,583
474
39
2
0
294,266
2
W
Chang'e
9,684
605
97
6
0
326,645
4
W
Vamana
7,978
499
88
6
0
308,532
3
W
Serqet
7,783
486
82
5
0
315,542
0
L
Charybdis
6,842
428
92
6
0
260,679
1
L
Thanatos
6,690
418
35
2
0
284,414
3
L
Chronos
6,720
420
82
5
0
285,770
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role