Player Matchup

Fenrir
Fenrir
Artoesis
Fenrir
Level 123
God Stats
7W - 8L
1,336 SR
Queue Stats
74W - 76L
1,470 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Erryss
Morgan Le Fay
Level 122
God Stats
11W - 12L
1,532 SR
Queue Stats
74W - 76L
1,470 Elo+
Party 2
Jormungandr
Jormungandr
FREAkkING 01
Jormungandr
Level 128
God Stats
1W - 1L
1,730 SR
Queue Stats
19W - 25L
1,365 Elo+
Solo
Team Averages
Level 124
1,533 SR
1,435 Elo+

VS

Team Averages
Level 85
1,617 SR
1,438 Elo+
Cabrakan
Cabrakan
Fiskafrikadellir
Cabrakan
Level 32
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 46L
1,364 Elo+
Party 1
Thor
Thor
GSsix
Thor
Level 158
God Stats
217W - 150L
1,608 SR
Queue Stats
637W - 467L
1,586 Elo+
Solo
Anubis
Anubis
MattiDamon
Anubis
Level 64
God Stats
4W - 1L
1,743 SR
Queue Stats
29W - 40L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Artoesis
Fenrir
13
3 / 4 / 4
9,785
652
9,977
13,959
6,088
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Erryss
Morgan Le Fay
14
1 / 7 / 3
9,467
631
8,890
15,653
6,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
FREAkkING 01
Jormungandr
15
3 / 3 / 3
10,156
677
13,157
14,186
14,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 11
10,996
733
9,737
15,569
20,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
GSsix
Thor
16
8 / 2 / 6
10,978
732
17,310
15,587
11,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
MattiDamon
Anubis
15
4 / 5 / 5
10,114
674
12,384
13,447
7,149
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
7
Kills
14
14
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Artoesis
Fenrir
3
4
4
1.25
L
Morgan Le Fay
Erryss
Morgan Le Fay
1
7
3
0.36
L
Jormungandr
FREAkkING 01
Jormungandr
3
3
3
1.5
W
2
0
11
7.5
W
Thor
GSsix
Thor
8
2
6
5.5
W
Anubis
MattiDamon
Anubis
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,024
Damage
39,431
43,798
Taken
44,603
26,935
Mitigated
39,338
6,215
Healing
9,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Artoesis
Fenrir
9,977
1,167
0
2,254
13,959
6,088
0
5,993
7,966
0
21,291
L
Morgan Le Fay
Erryss
Morgan Le Fay
8,890
212
153
947
15,653
6,338
0
6,548
9,105
36,486
0
L
Jormungandr
FREAkkING 01
Jormungandr
13,157
4,348
132
2,729
14,186
14,509
0
10,127
4,059
36,246
0
W
9,737
781
0
4,166
15,569
20,692
50
8,367
7,202
22,754
0
W
Thor
GSsix
Thor
17,310
4,379
240
727
15,587
11,497
0
7,064
8,523
0
45,973
W
Anubis
MattiDamon
Anubis
12,384
659
0
4,782
13,447
7,149
282
7,120
6,327
41,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,408
Gold Earned
32,088
134
Minions Killed
161
3
Camps Cleared
10
698,813
Distance Traveled
772,281
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,785
652
31
2
2
222,896
3
L
Morgan Le Fay
9,467
631
58
4
1
250,256
1
L
Jormungandr
10,156
677
45
3
0
225,661
5
W
Cabrakan
10,996
733
32
2
2
279,741
2
W
Thor
10,978
732
57
4
4
273,811
7
W
Anubis
10,114
674
72
5
4
218,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role