Player Matchup

Yemoja
Yemoja
Cezar998
Yemoja
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Cerberus
Cerberus
Entenfant94
Cerberus
Level 109
God Stats
6W - 1L
1,677 SR
Queue Stats
111W - 124L
1,458 Elo+
Party 2
Persephone
Persephone
Spongebuu
Persephone
Level 125
God Stats
6W - 7L
1,351 SR
Queue Stats
259W - 294L
1,462 Elo+
Party 2
Geb
Geb
mo_hawai
Geb
Level 160
God Stats
2W - 5L
1,557 SR
Queue Stats
554W - 568L
1,411 Elo+
Solo
Charybdis
Charybdis
xMC LOVIIINx69
Charybdis
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 57L
1,572 Elo+
Solo
Team Averages
Level 123
1,517 SR
1,480 Elo+

VS

Team Averages
Level 100
1,454 SR
1,394 Elo+
Fafnir
Fafnir
Ceela
Fafnir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,115 Elo+
Solo
Yemoja
Yemoja
Jester_Clarke
Yemoja
Level 145
God Stats
1W - 4L
1,471 SR
Queue Stats
218W - 239L
1,472 Elo+
Solo
He Bo
He Bo
NoobNox97
He Bo
Level 57
God Stats
0W - 3L
1,298 SR
Queue Stats
48W - 50L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Yāñğ
Ao Kuang
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 59L
1,117 Elo+
Party 1
Atlas
Atlas
jointboy613
Atlas
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
155W - 171L
1,767 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cezar998
Yemoja
18
0 / 0 / 18
11,237
702
10,643
11,004
12,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
Entenfant94
Cerberus
19
11 / 3 / 9
12,849
803
17,627
28,462
32,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Spongebuu
Persephone
16
4 / 2 / 16
10,959
685
21,572
10,256
5,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 4 / 17
10,225
639
12,921
21,617
27,733
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
xMC LOVIIINx69
Charybdis
20
8 / 1 / 16
11,958
747
38,933
17,052
10,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Ceela
Fafnir
14
0 / 5 / 4
9,152
572
8,115
25,447
35,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 4 / 5
8,671
542
4,251
19,432
20,228
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
NoobNox97
He Bo
17
2 / 8 / 2
10,025
627
19,019
17,194
8,625
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
Yāñğ
Ao Kuang
17
4 / 5 / 0
10,234
640
14,458
22,475
14,672
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 2 / 2
9,656
604
11,749
31,106
27,665
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
21
24
Kills
8
10
Deaths
24
76
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Ceela
Fafnir
0
5
4
0.4
W
Yemoja
Cezar998
Yemoja
0
0
18
9
W
Cerberus
Entenfant94
Cerberus
11
3
9
5.17
L
0
4
5
0.63
L
He Bo
NoobNox97
He Bo
2
8
2
0.38
W
Persephone
Spongebuu
Persephone
4
2
16
6
L
Ao Kuang
Yāñğ
Ao Kuang
4
5
0
0.8
L
2
2
2
1.5
W
1
4
17
2.38
W
Charybdis
xMC LOVIIINx69
Charybdis
8
1
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,696
Damage
57,592
88,391
Taken
115,654
88,607
Mitigated
106,801
51,238
Healing
47,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Ceela
Fafnir
8,115
3,178
1,863
5,967
25,447
35,611
0
12,757
12,690
16,868
0
W
Yemoja
Cezar998
Yemoja
10,643
3,212
12,338
3,954
11,004
12,323
1,142
9,857
1,147
23,564
0
W
Cerberus
Entenfant94
Cerberus
17,627
1,118
1,376
12,490
28,462
32,311
303
13,485
13,852
33,919
0
L
4,251
1,254
9,722
4,256
19,432
20,228
0
11,735
7,697
8,886
0
L
He Bo
NoobNox97
He Bo
19,019
1,659
187
2,266
17,194
8,625
406
10,482
6,712
37,341
0
W
Persephone
Spongebuu
Persephone
21,572
2,282
1,783
2,339
10,256
5,804
1,534
6,388
3,866
39,294
0
L
Ao Kuang
Yāñğ
Ao Kuang
14,458
3,826
4,372
7,353
22,475
14,672
0
12,348
10,127
23,307
0
L
11,749
1,853
285
11,284
31,106
27,665
144
15,441
15,665
28,939
0
W
12,921
2,098
3,437
5,487
21,617
27,733
468
13,935
7,682
24,234
0
W
Charybdis
xMC LOVIIINx69
Charybdis
38,933
17,390
967
7,067
17,052
10,436
3,852
13,925
3,127
0
60,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,228
Gold Earned
47,738
200
Minions Killed
112
0
Camps Cleared
0
1,367,700
Distance Traveled
1,362,366
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,152
572
11
1
0
277,996
0
W
Yemoja
11,237
702
21
1
0
252,911
2
W
Cerberus
12,849
803
58
4
0
286,076
0
L
Yemoja
8,671
542
10
1
0
244,722
1
L
He Bo
10,025
627
35
2
0
254,049
1
W
Persephone
10,959
685
41
3
0
283,292
0
L
Ao Kuang
10,234
640
12
1
0
291,328
0
L
Atlas
9,656
604
44
3
0
294,271
0
W
Geb
10,225
639
24
2
0
288,336
1
W
Charybdis
11,958
747
56
4
0
257,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role