Player Matchup

Cthulhu
Cthulhu
Dexali
Cthulhu
Level 37
God Stats
1W - 2L
1,487 SR
Queue Stats
35W - 31L
1,509 Elo+
Party 1
Izanami
Izanami
Dragonyl
Izanami
Level 128
God Stats
1W - 1L
1,503 SR
Queue Stats
54W - 50L
1,459 Elo+
Party 1
Nu Wa
Nu Wa
Xinrhae
Nu Wa
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 11L
1,544 Elo+
Party 1
Team Averages
Level 64
1,497 SR
1,504 Elo+

VS

Team Averages
Level 78
1,581 SR
1,395 Elo+
Fafnir
Fafnir
Betteski
Fafnir
Level 78
God Stats
6W - 3L
1,795 SR
Queue Stats
49W - 40L
1,292 Elo+
Party 2
Skadi
Skadi
DemonicKess
Skadi
Level 129
God Stats
5W - 5L
1,447 SR
Queue Stats
337W - 223L
1,741 Elo+
Solo
Agni
Agni
Rikoritâ
Agni
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
18W - 13L
1,150 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dexali
Cthulhu
14
2 / 7 / 4
10,122
675
12,794
26,060
33,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Dragonyl
Izanami
15
5 / 4 / 1
10,714
714
18,256
15,554
7,723
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Xinrhae
Nu Wa
12
0 / 11 / 5
9,021
601
10,605
14,260
5,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Betteski
Fafnir
16
3 / 0 / 16
11,729
782
6,772
17,932
26,679
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
14 / 3 / 5
13,204
880
32,296
22,277
9,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
15
5 / 4 / 11
11,170
745
10,091
10,600
4,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
7
Kills
22
22
Deaths
7
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Betteski
Fafnir
3
0
16
11
W
14
3
5
5.5
L
Cthulhu
Dexali
Cthulhu
2
7
4
0.57
L
Izanami
Dragonyl
Izanami
5
4
1
1.38
W
Agni
5
4
11
2.63
L
Nu Wa
Xinrhae
Nu Wa
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,655
Damage
49,159
55,874
Taken
50,809
46,701
Mitigated
41,347
5,728
Healing
19,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Betteski
Fafnir
6,772
2,582
774
4,315
17,932
26,679
121
7,071
9,997
17,486
0
W
32,296
22,457
0
12,826
22,277
9,963
1,274
10,278
11,116
0
94,041
L
Cthulhu
Dexali
Cthulhu
12,794
1,312
210
3,552
26,060
33,208
0
7,493
18,516
26,997
0
L
Izanami
Dragonyl
Izanami
18,256
13,483
0
1,404
15,554
7,723
33
3,104
12,355
0
52,619
W
Agni
10,091
1,167
330
1,672
10,600
4,705
234
4,251
5,973
42,212
0
L
Nu Wa
Xinrhae
Nu Wa
10,605
3,032
0
562
14,260
5,770
6
6,612
7,648
27,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,857
Gold Earned
36,103
143
Minions Killed
194
3
Camps Cleared
10
737,085
Distance Traveled
843,242
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,729
782
13
1
0
303,982
3
W
Skadi
13,204
880
116
8
7
258,324
2
L
Cthulhu
10,122
675
25
2
0
258,227
4
L
Izanami
10,714
714
88
6
3
267,644
3
W
Agni
11,170
745
65
4
3
280,936
3
L
Nu Wa
9,021
601
30
2
0
211,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role