Player Matchup

Anhur
Anhur
CavsDathLJ23
Anhur
Level 49
God Stats
5W - 4L
1,500 SR
Queue Stats
100W - 106L
1,386 Elo+
Party 2
Nemesis
Nemesis
Fo987xy
Nemesis
Level 28
God Stats
7W - 9L
1,678 SR
Queue Stats
41W - 50L
1,281 Elo+
Party 3
Agni
Agni
FullSky
Agni
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
190W - 170L
1,478 Elo+
Party 2
Jormungandr
Jormungandr
SMC SaturN
Jormungandr
Level 31
God Stats
28W - 20L
1,294 SR
Queue Stats
113W - 104L
1,374 Elo+
Party 2
Ares
Ares
Thechillypepino
Ares
Level 35
God Stats
21W - 22L
1,348 SR
Queue Stats
89W - 109L
1,288 Elo+
Party 3
Team Averages
Level 42
1,464 SR
1,361 Elo+

VS

Team Averages
Level 43
1,313 SR
1,264 Elo+
Neith
Neith
DeadMemeDean
Neith
Level 21
God Stats
0W - 1L
1,198 SR
Queue Stats
1W - 3L
1,351 Elo+
Party 1
Loki
Loki
Rens123321
Loki
Level 36
God Stats
1W - 2L
1,344 SR
Queue Stats
1W - 2L
1,351 Elo+
Party 1
Odin
Odin
dryjoey
Odin
Level 16
God Stats
0W - 2L
1,217 SR
Queue Stats
0W - 2L
1,147 Elo+
Party 1
Arachne
Arachne
immune_bassist7
Arachne
Level 83
God Stats
194W - 156L
1,613 SR
Queue Stats
1,840W - 1,957L
1,374 Elo+
Solo
Chang'e
Chang'e
tieme_MBW
Chang'e
Level 60
God Stats
0W - 2L
1,192 SR
Queue Stats
1W - 4L
1,099 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
6,865
572
6,370
6,185
2,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Fo987xy
Nemesis
11
3 / 0 / 4
6,882
574
5,756
7,867
2,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Agni
FullSky
Agni
14
4 / 1 / 2
7,925
660
5,575
5,963
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
SMC SaturN
Jormungandr
13
5 / 1 / 0
7,800
650
6,044
7,022
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 3
5,921
493
3,576
10,246
8,023
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
5,880
490
4,580
6,762
2,336
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 2 / 0
5,709
476
1,787
7,896
2,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
dryjoey
Odin
8
2 / 4 / 1
5,382
449
5,056
11,065
3,647
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 3 / 0
5,666
472
3,603
12,184
4,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
tieme_MBW
Chang'e
9
0 / 3 / 2
5,368
447
3,305
7,271
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
16
Kills
4
5
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
0
4
0
0
W
Nemesis
Fo987xy
Nemesis
3
0
4
5
W
Agni
FullSky
Agni
4
1
2
5
L
0
2
0
0
W
Jormungandr
SMC SaturN
Jormungandr
5
1
0
5
W
1
2
3
1.25
L
Odin
dryjoey
Odin
2
4
1
0.63
L
2
3
0
0.67
L
Chang'e
tieme_MBW
Chang'e
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,321
Damage
18,331
37,283
Taken
45,178
18,941
Mitigated
15,228
7,098
Healing
9,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,370
4,289
0
3,080
6,185
2,013
808
571
5,530
0
37,749
L
4,580
1,674
19
1,563
6,762
2,336
0
3,168
3,594
0
37,462
W
Nemesis
Fo987xy
Nemesis
5,756
3,110
0
552
7,867
2,713
0
0
7,867
0
51,383
W
Agni
FullSky
Agni
5,575
1,074
0
1,069
5,963
2,118
1,025
595
5,336
65,948
0
L
1,787
501
0
2,308
7,896
2,869
175
1,465
6,431
0
30,826
W
Jormungandr
SMC SaturN
Jormungandr
6,044
1,521
0
1,467
7,022
4,074
102
0
7,022
55,520
0
W
3,576
286
324
606
10,246
8,023
350
1,837
8,223
19,412
0
L
Odin
dryjoey
Odin
5,056
2,088
0
250
11,065
3,647
528
2,877
8,188
0
17,242
L
3,603
2,618
0
2,395
12,184
4,310
0
5,033
7,151
0
29,768
L
Chang'e
tieme_MBW
Chang'e
3,305
673
678
1,791
7,271
2,066
589
2,652
4,619
26,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,393
Gold Earned
28,005
412
Minions Killed
236
0
Camps Cleared
0
1,266,258
Distance Traveled
1,231,711
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,865
572
56
5
0
225,074
4
L
Neith
5,880
490
58
5
0
249,667
1
W
Nemesis
6,882
574
86
7
0
306,982
0
W
Agni
7,925
660
124
10
0
267,226
0
L
Loki
5,709
476
56
5
0
224,645
2
W
Jormungandr
7,800
650
111
9
0
227,303
3
W
Ares
5,921
493
35
3
0
239,673
0
L
Odin
5,382
449
21
2
0
261,336
1
L
Arachne
5,666
472
52
4
0
282,377
0
L
Chang'e
5,368
447
49
4
0
213,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role