Player Matchup

Chaac
Chaac
BrotherJAM
Chaac
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 19L
1,796 Elo+
Party 3
Susano
Susano
ChristopheFire
Susano
Level 136
God Stats
10W - 5L
1,697 SR
Queue Stats
56W - 46L
1,472 Elo+
Party 2
Scylla
Scylla
Waifu_Chapel69
Scylla
Level 128
God Stats
3W - 5L
1,612 SR
Queue Stats
91W - 56L
1,705 Elo+
Party 3
Ymir
Ymir
jayfire_1
Ymir
Level 38
God Stats
15W - 13L
1,562 SR
Queue Stats
57W - 44L
1,542 Elo+
Party 2
Neith
Neith
xXthermoDanXx
Neith
Level 36
God Stats
37W - 39L
1,490 SR
Queue Stats
396W - 443L
1,442 Elo+
Solo
Team Averages
Level 71
1,572 SR
1,591 Elo+

VS

Team Averages
Level 38
1,489 SR
1,394 Elo+
Nike
Nike
Astartes1812
Nike
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 69L
1,363 Elo+
Party 1
Bakasura
Bakasura
Domukujirakohi
Bakasura
Level 66
God Stats
10W - 11L
1,560 SR
Queue Stats
108W - 127L
1,455 Elo+
Party 1
Mercury
Mercury
FL Master12
Mercury
Level 27
God Stats
4W - 8L
1,365 SR
Queue Stats
31W - 55L
1,320 Elo+
Party 1
Vamana
Vamana
IceXeffect
Vamana
Level 42
God Stats
4W - 3L
1,500 SR
Queue Stats
94W - 115L
1,439 Elo+
Party 1
Ah Puch
Ah Puch
KatyTheLady69
Ah Puch
Level 29
God Stats
3W - 4L
1,520 SR
Queue Stats
42W - 67L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
6 / 1 / 17
11,496
1,150
24,672
13,506
17,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
10 / 2 / 19
11,975
1,198
24,614
8,930
5,244
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
11 / 0 / 21
12,808
1,281
23,871
6,415
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
18
4 / 0 / 27
12,637
1,264
10,335
12,403
19,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
8 / 1 / 25
12,076
1,208
21,630
12,479
6,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

296

VS

Team 2 Tickets

36

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 3
9,726
973
10,835
23,720
18,144
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
16
4 / 6 / 0
11,250
1,125
9,349
17,827
7,907
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
FL Master12
Mercury
15
0 / 10 / 2
9,658
966
4,808
23,036
8,979
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Vamana
IceXeffect
Vamana
15
0 / 8 / 3
10,477
1,048
10,432
30,202
27,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
16
0 / 4 / 3
10,032
1,003
14,247
15,892
6,272
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
15
39
Kills
4
4
Deaths
39
109
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
11
3
0.14
W
Chaac
6
1
17
14.5
W
10
2
19
9.75
L
Bakasura
4
6
0
0.67
L
Mercury
FL Master12
Mercury
0
10
2
0.1
L
Vamana
IceXeffect
Vamana
0
8
3
0.19
L
Ah Puch
0
4
3
0.38
W
11
0
21
21.5
W
Ymir
4
0
27
17.5
W
8
1
25
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,122
Damage
49,671
53,733
Taken
110,677
51,905
Mitigated
68,819
10,819
Healing
15,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,835
2,019
0
2,016
23,720
18,144
0
6,412
17,097
232
26,523
W
Chaac
24,672
2,555
0
4,375
13,506
17,741
0
4,342
8,644
0
49,540
W
24,614
2,852
0
212
8,930
5,244
0
1,777
6,813
0
34,117
L
Bakasura
9,349
5,515
0
2,585
17,827
7,907
0
6,560
11,101
0
15,986
L
Mercury
FL Master12
Mercury
4,808
2,633
0
370
23,036
8,979
0
6,841
15,946
0
22,534
L
Vamana
IceXeffect
Vamana
10,432
5,301
1,970
7,276
30,202
27,517
0
10,053
19,810
0
26,125
L
Ah Puch
14,247
1,920
0
845
15,892
6,272
0
4,340
11,552
38,493
0
W
23,871
3,663
0
2,130
6,415
3,082
0
822
5,123
48,760
0
W
Ymir
10,335
1,107
0
903
12,403
19,109
0
4,664
7,604
25,421
0
W
21,630
8,344
0
3,199
12,479
6,729
0
2,874
8,808
0
36,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,992
Gold Earned
51,143
227
Minions Killed
174
9
Camps Cleared
7
969,053
Distance Traveled
994,979
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,726
973
39
4
0
168,687
0
W
Chaac
11,496
1,150
68
7
0
199,624
0
W
Susano
11,975
1,198
18
2
4
195,467
0
L
Bakasura
11,250
1,125
28
3
6
235,885
1
L
Mercury
9,658
966
30
3
1
199,228
0
L
Vamana
10,477
1,048
24
2
0
211,378
0
L
Ah Puch
10,032
1,003
53
5
0
179,801
0
W
Scylla
12,808
1,281
67
7
2
199,580
3
W
Ymir
12,637
1,264
35
4
0
196,477
1
W
Neith
12,076
1,208
39
4
3
177,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role