Player Matchup

Izanami
Izanami
Diamond IV
Destroyer474754
Izanami
Diamond IV
Level 124
God Stats
39W - 51L
1,647 SR
Queue Stats
535W - 533L
2,066 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,647 SR
2,066 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 85
1,456 SR
1,500 MMR
Izanami
Izanami
Bronze III
SailorMoonpi
Izanami
Bronze III
Level 85
God Stats
1W - 2L
1,456 SR
Queue Stats
1W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 0
11,603
967
12,217
14,449
7,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
ChronosBakasuraSolKaliOlorun

VS

Bans
Ah Muzen CabSkadiMedusaUllrHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SailorMoonpi
Izanami
17
3 / 2 / 1
10,966
914
8,394
15,816
5,110
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
2
Kills
3
4
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
4
0
0.5
L
Izanami
SailorMoonpi
Izanami
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,217
Damage
8,394
14,449
Taken
15,816
7,870
Mitigated
5,110
1,946
Healing
4,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,217
6,968
0
1,946
14,449
7,870
2,466
444
14,005
0
78,375
L
Izanami
SailorMoonpi
Izanami
8,394
5,470
0
4,326
15,816
5,110
1,065
41
15,775
0
68,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,603
Gold Earned
10,966
146
Minions Killed
122
7
Camps Cleared
3
197,790
Distance Traveled
212,912
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,603
967
146
12
7
197,790
3
L
Izanami
10,966
914
122
10
3
212,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role