Player Matchup

Horus
Horus
HotHeadItaliano
Horus
Level 43
God Stats
13W - 3L
1,679 SR
Queue Stats
59W - 47L
1,508 Elo+
Solo
Ymir
Ymir
Ragqaz
Ymir
Level 133
God Stats
0W - 1L
1,865 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ra
Ra
Sniper119956
Ra
Level 5
God Stats
0W - 1L
1,180 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
b1ackburn10000
Jormungandr
Level 37
God Stats
0W - 1L
1,835 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Da Ji
Da Ji
sseuregitong
Da Ji
Level 122
God Stats
1W - 2L
1,645 SR
Queue Stats
3W - 3L
1,435 Elo+
Party 2
Team Averages
Level 68
1,641 SR
1,489 Elo+

VS

Team Averages
Level 68
1,548 SR
1,514 Elo+
Ra
Ra
CARDSCORPI0N
Ra
Level 88
God Stats
6W - 5L
1,462 SR
Queue Stats
281W - 252L
1,502 Elo+
Party 1
Cliodhna
Cliodhna
GBake27
Cliodhna
Level 26
God Stats
15W - 4L
1,711 SR
Queue Stats
95W - 58L
1,609 Elo+
Party 1
Guan Yu
Guan Yu
RaasDaN
Guan Yu
Level 32
God Stats
1W - 2L
1,296 SR
Queue Stats
1W - 4L
1,314 Elo+
Solo
Chang'e
Chang'e
Rising Bean
Chang'e
Level 124
God Stats
36W - 27L
1,570 SR
Queue Stats
295W - 324L
1,511 Elo+
Solo
Erlang Shen
Erlang Shen
colsonblade
Erlang Shen
Level 69
God Stats
48W - 21L
1,698 SR
Queue Stats
110W - 67L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 7
10,937
994
13,614
24,336
28,356
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
Ragqaz
Ymir
16
3 / 2 / 2
10,894
990
18,093
15,364
9,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 6 / 5
10,172
925
6,628
9,557
3,637
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
b1ackburn10000
Jormungandr
16
0 / 4 / 7
10,630
966
23,314
22,909
18,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 5 / 2
11,921
1,084
13,122
15,989
8,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

147

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 11
11,534
1,049
18,145
10,349
4,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
GBake27
Cliodhna
17
6 / 2 / 11
12,093
1,099
14,427
13,159
6,003
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
RaasDaN
Guan Yu
17
5 / 1 / 9
11,043
1,004
12,564
24,404
24,526
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Rising Bean
Chang'e
17
3 / 1 / 13
11,688
1,063
14,772
11,540
7,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
colsonblade
Erlang Shen
17
2 / 2 / 13
12,404
1,128
22,924
22,667
20,781
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
76
9
Kills
19
19
Deaths
9
23
Assists
57
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
W
Cliodhna
GBake27
Cliodhna
6
2
11
5.75
L
0
2
7
1.75
W
Guan Yu
RaasDaN
Guan Yu
5
1
9
9.5
L
Ymir
Ragqaz
Ymir
3
2
2
2
W
Chang'e
Rising Bean
Chang'e
3
1
13
9.5
L
0
6
5
0.42
L
Jormungandr
b1ackburn10000
Jormungandr
0
4
7
0.88
W
Erlang Shen
colsonblade
Erlang Shen
2
2
13
4.25
L
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,771
Damage
82,832
88,155
Taken
82,119
68,286
Mitigated
63,241
14,915
Healing
44,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,145
1,654
1,934
473
10,349
4,721
0
3,294
6,723
43,348
0
W
Cliodhna
GBake27
Cliodhna
14,427
299
0
2,281
13,159
6,003
0
6,323
5,621
0
26,091
L
13,614
5,128
3,762
5,870
24,336
28,356
0
7,357
16,979
828
26,224
W
Guan Yu
RaasDaN
Guan Yu
12,564
2,256
7,463
9,858
24,404
24,526
0
15,342
7,988
0
26,236
L
Ymir
Ragqaz
Ymir
18,093
2,429
0
2,754
15,364
9,523
0
6,959
8,405
32,653
0
W
Chang'e
Rising Bean
Chang'e
14,772
457
9,339
4,430
11,540
7,210
0
6,216
4,876
38,856
0
L
6,628
607
1,194
570
9,557
3,637
0
3,090
6,467
21,353
0
L
Jormungandr
b1ackburn10000
Jormungandr
23,314
4,040
0
79
22,909
18,213
0
7,529
15,380
51,356
0
W
Erlang Shen
colsonblade
Erlang Shen
22,924
13,993
2,839
5,743
22,667
20,781
0
13,971
7,679
0
32,665
L
13,122
6,558
0
686
15,989
8,557
0
7,982
8,007
0
18,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,554
Gold Earned
58,762
179
Minions Killed
208
5
Camps Cleared
6
1,030,601
Distance Traveled
1,102,141
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,534
1,049
81
7
0
197,705
1
W
Cliodhna
12,093
1,099
28
3
2
233,265
0
L
Horus
10,937
994
23
2
1
222,342
0
W
Guan Yu
11,043
1,004
21
2
2
221,361
3
L
Ymir
10,894
990
48
4
2
214,430
2
W
Chang'e
11,688
1,063
62
6
0
228,537
0
L
Ra
10,172
925
32
3
0
186,872
2
L
Jormungandr
10,630
966
67
6
0
192,028
0
W
Erlang Shen
12,404
1,128
16
1
2
221,273
0
L
Da Ji
11,921
1,084
9
1
2
214,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role