Player Matchup

Vamana
Vamana
LewboyReggie
Vamana
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 14L
1,002 Elo+
Party 1
Neith
Neith
Lucvdu
Neith
Level 14
God Stats
1W - 6L
1,256 SR
Queue Stats
1W - 7L
1,022 Elo+
Party 1
Mercury
Mercury
Sensei Reo
Mercury
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 17L
1,058 Elo+
Party 1
Team Averages
Level 54
1,419 SR
1,027 Elo+

VS

Team Averages
Level 78
1,523 SR
1,520 Elo+
Gilgamesh
Gilgamesh
BlackroseGorilla
Gilgamesh
Level 37
God Stats
3W - 7L
1,455 SR
Queue Stats
59W - 72L
1,316 Elo+
Solo
Xbalanque
Xbalanque
Snipersmark_21
Xbalanque
Level 68
God Stats
6W - 5L
1,587 SR
Queue Stats
39W - 40L
1,566 Elo+
Party 2
Sol
Sol
redpanda504
Sol
Level 129
God Stats
22W - 20L
1,528 SR
Queue Stats
61W - 49L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
4 / 1 / 2
9,645
689
12,474
19,253
15,961
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Lucvdu
Neith
12
0 / 4 / 2
7,958
568
5,508
12,475
5,058
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
Sensei Reo
Mercury
13
3 / 6 / 2
8,796
628
2,972
15,804
6,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
14
1 / 3 / 4
9,089
649
4,705
13,610
6,342
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Snipersmark_21
Xbalanque
13
2 / 4 / 7
9,677
691
8,643
13,764
5,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

16
8 / 1 / 1
11,086
792
27,367
12,673
4,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
7
Kills
11
11
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
1
3
4
1
L
Vamana
4
1
2
5
L
Neith
Lucvdu
Neith
0
4
2
0.25
L
Mercury
Sensei Reo
Mercury
3
6
2
0.67
W
Xbalanque
Snipersmark_21
Xbalanque
2
4
7
1.38
W
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,954
Damage
40,715
47,532
Taken
40,047
27,506
Mitigated
16,196
5,605
Healing
17,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
4,705
1,367
384
4,119
13,610
6,342
444
200
13,410
0
24,358
L
Vamana
12,474
4,471
0
4,740
19,253
15,961
0
11,269
7,984
0
40,553
L
Neith
Lucvdu
Neith
5,508
2,495
0
555
12,475
5,058
0
8,971
3,504
0
24,834
L
Mercury
Sensei Reo
Mercury
2,972
992
0
310
15,804
6,487
0
7,866
7,938
0
10,778
W
Xbalanque
Snipersmark_21
Xbalanque
8,643
3,674
57
4,434
13,764
5,093
812
524
13,240
0
46,266
W
27,367
13,869
0
8,347
12,673
4,761
1,982
113
12,560
63,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,399
Gold Earned
29,852
113
Minions Killed
177
5
Camps Cleared
9
728,624
Distance Traveled
727,966
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,089
649
46
3
5
253,141
0
L
Vamana
9,645
689
49
4
2
260,832
1
L
Neith
7,958
568
42
3
2
221,347
0
L
Mercury
8,796
628
22
2
1
246,445
0
W
Xbalanque
9,677
691
56
4
3
234,821
3
W
Sol
11,086
792
75
5
1
240,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role