Player Matchup

Kali
Kali
BarrelArrow
Kali
Level 123
God Stats
11W - 14L
1,393 SR
Queue Stats
208W - 229L
1,398 Elo+
Party 2
Vulcan
Vulcan
ScuberSteve
Vulcan
Level 49
God Stats
4W - 4L
1,382 SR
Queue Stats
141W - 151L
1,427 Elo+
Solo
Skadi
Skadi
WiccaWicked
Skadi
Level 42
God Stats
6W - 3L
1,627 SR
Queue Stats
101W - 121L
1,481 Elo+
Solo
Hades
Hades
baribuster
Hades
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 32L
1,428 Elo+
Party 2
Bastet
Bastet
xXTheSpart4Xx
Bastet
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 151L
1,468 Elo+
Solo
Team Averages
Level 79
1,480 SR
1,440 Elo+

VS

Team Averages
Level 100
1,507 SR
1,438 Elo+
Hades
Hades
CheesyCGliessy
Hades
Level 63
God Stats
3W - 4L
1,500 SR
Queue Stats
65W - 76L
1,485 Elo+
Solo
Khepri
Khepri
P3trikor
Khepri
Level 87
God Stats
18W - 19L
1,472 SR
Queue Stats
40W - 48L
1,394 Elo+
Party 1
Medusa
Medusa
Skorpe
Medusa
Level 118
God Stats
3W - 2L
1,461 SR
Queue Stats
41W - 53L
1,395 Elo+
Party 1
Olorun
Olorun
Steppedregent9
Olorun
Level 128
God Stats
5W - 1L
1,630 SR
Queue Stats
110W - 107L
1,462 Elo+
Solo
Pele
Pele
TYRESS07
Pele
Level 106
God Stats
15W - 20L
1,472 SR
Queue Stats
640W - 647L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,569
506
3,423
9,960
3,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vulcan
9
0 / 3 / 0
5,157
469
2,872
6,058
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 0
5,327
484
4,909
5,230
1,376
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
10
0 / 4 / 0
5,616
511
1,108
8,712
3,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 1
4,945
450
4,137
9,023
2,708
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
7,223
657
7,436
5,900
3,105
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
P3trikor
Khepri
9
0 / 1 / 3
5,700
518
1,507
4,777
3,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
Skorpe
Medusa
8
2 / 2 / 0
5,178
471
5,530
6,170
2,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 0 / 2
7,071
643
3,769
5,428
2,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
10
6 / 1 / 1
6,711
610
5,055
8,087
2,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
13
13
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
4
0
1
4.5
W
Khepri
P3trikor
Khepri
0
1
3
1.5
L
Vulcan
0
3
0
0
W
Medusa
Skorpe
Medusa
2
2
0
1
W
1
0
2
2
W
Pele
6
1
1
6.5
L
1
2
0
0.5
L
Hades
0
4
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,449
Damage
23,297
38,983
Taken
30,362
13,823
Mitigated
13,080
8,591
Healing
11,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,423
1,560
0
1,527
9,960
3,604
0
2,366
7,594
0
32,765
W
7,436
1,346
55
4,450
5,900
3,105
126
1,108
4,792
50,028
0
W
Khepri
P3trikor
Khepri
1,507
186
195
898
4,777
3,210
0
0
4,777
11,954
0
L
Vulcan
2,872
800
0
410
6,058
2,335
0
2,712
3,346
29,065
0
W
Medusa
Skorpe
Medusa
5,530
2,555
0
1,915
6,170
2,023
480
138
6,032
0
33,692
W
3,769
2,816
42
2,967
5,428
2,060
756
2,001
3,427
56,204
0
W
Pele
5,055
1,222
0
531
8,087
2,682
0
733
7,354
0
37,716
L
4,909
2,532
0
321
5,230
1,376
0
793
4,437
0
32,240
L
Hades
1,108
436
0
2,859
8,712
3,800
0
6,200
2,512
28,908
0
L
4,137
1,120
0
3,474
9,023
2,708
0
641
8,382
0
25,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,614
Gold Earned
31,883
253
Minions Killed
350
0
Camps Cleared
0
1,076,560
Distance Traveled
1,110,049
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,569
506
64
6
0
267,389
0
W
Hades
7,223
657
110
10
0
200,773
1
W
Khepri
5,700
518
24
2
0
242,588
1
L
Vulcan
5,157
469
48
4
0
205,425
4
W
Medusa
5,178
471
56
5
0
210,063
3
W
Olorun
7,071
643
94
9
0
201,222
4
W
Pele
6,711
610
66
6
0
255,403
0
L
Skadi
5,327
484
54
5
0
222,796
1
L
Hades
5,616
511
53
5
0
147,780
0
L
Bastet
4,945
450
34
3
0
233,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role