Player Matchup

Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Gamehugger73
Charybdis
Level 147
God Stats
6W - 3L
1,684 SR
Queue Stats
20W - 13L
1,695 Elo+
Party 3
Sobek
Sobek
Herensume
Sobek
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,613 Elo+
Party 2
Ganesha
Ganesha
King Shuugo
Ganesha
Level 155
God Stats
5W - 8L
1,607 SR
Queue Stats
11W - 10L
1,664 Elo+
Party 3
Chang'e
Chang'e
TariffscK
Chang'e
Level 156
God Stats
1W - 1L
1,780 SR
Queue Stats
217W - 217L
1,572 Elo+
Solo
Team Averages
Level 148
1,614 SR
1,609 Elo+

VS

Team Averages
Level 147
1,677 SR
1,656 Elo+
Eset
Eset
Claytan0
Eset
Level 148
God Stats
1W - 0L
1,286 SR
Queue Stats
39W - 44L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
Noobru
Baron Samedi
Level 156
God Stats
5W - 2L
1,696 SR
Queue Stats
134W - 97L
1,648 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Patchreark
Ah Muzen Cab
Level 125
God Stats
2W - 3L
1,715 SR
Queue Stats
157W - 93L
1,710 Elo+
Party 1
Agni
Agni
beboloco9
Agni
Level 148
God Stats
19W - 13L
1,710 SR
Queue Stats
69W - 73L
1,635 Elo+
Solo
Chaac
Chaac
nunr
Chaac
Level 159
God Stats
5W - 0L
1,978 SR
Queue Stats
139W - 82L
1,782 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 4 / 3
8,379
698
10,254
18,411
10,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
Gamehugger73
Charybdis
15
2 / 3 / 3
8,561
713
13,728
11,442
5,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
Herensume
Sobek
15
1 / 1 / 5
8,218
685
5,401
15,123
18,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ganesha
King Shuugo
Ganesha
15
0 / 2 / 5
8,679
723
3,893
13,545
14,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
TariffscK
Chang'e
16
3 / 4 / 3
9,048
754
6,691
12,269
5,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
2 / 4 / 5
8,552
713
8,295
7,352
3,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Noobru
Baron Samedi
17
3 / 0 / 4
9,125
760
10,363
7,758
4,848
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Patchreark
Ah Muzen Cab
17
5 / 1 / 4
9,439
787
15,010
7,729
4,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
17
1 / 1 / 8
9,101
758
9,801
8,497
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
nunr
Chaac
16
3 / 2 / 8
9,161
763
13,288
17,215
17,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
8
Kills
14
14
Deaths
8
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
4
3
0.88
W
Eset
2
4
5
1.13
L
Charybdis
Gamehugger73
Charybdis
2
3
3
1.17
L
Sobek
Herensume
Sobek
1
1
5
3.5
L
Ganesha
King Shuugo
Ganesha
0
2
5
1.25
W
Baron Samedi
Noobru
Baron Samedi
3
0
4
5
W
Ah Muzen Cab
Patchreark
Ah Muzen Cab
5
1
4
7
L
Chang'e
TariffscK
Chang'e
3
4
3
1.13
W
Agni
1
1
8
5
W
Chaac
nunr
Chaac
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,967
Damage
56,757
70,790
Taken
48,551
54,180
Mitigated
34,260
17,911
Healing
15,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,254
3,413
0
4,039
18,411
10,167
0
7,130
11,281
0
26,322
W
Eset
8,295
810
2,130
1,156
7,352
3,335
494
3,192
4,160
18,840
0
L
Charybdis
Gamehugger73
Charybdis
13,728
5,936
0
2,363
11,442
5,284
488
3,966
7,476
0
40,890
L
Sobek
Herensume
Sobek
5,401
386
0
3,759
15,123
18,442
0
5,930
9,193
23,290
0
L
Ganesha
King Shuugo
Ganesha
3,893
571
0
2,553
13,545
14,613
0
6,631
6,914
20,431
0
W
Baron Samedi
Noobru
Baron Samedi
10,363
1,645
1,325
2,106
7,758
4,848
166
2,382
5,376
41,761
0
W
Ah Muzen Cab
Patchreark
Ah Muzen Cab
15,010
5,542
0
2,446
7,729
4,127
1,043
3,742
3,987
0
42,794
L
Chang'e
TariffscK
Chang'e
6,691
728
1,926
3,271
12,269
5,674
0
4,802
7,467
26,063
0
W
Agni
9,801
1,638
0
1,130
8,497
3,954
195
2,092
6,405
45,179
0
W
Chaac
nunr
Chaac
13,288
1,976
0
4,904
17,215
17,996
156
4,577
12,638
0
35,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,885
Gold Earned
45,378
249
Minions Killed
292
0
Camps Cleared
0
1,171,186
Distance Traveled
1,275,305
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,379
698
61
5
0
228,026
0
W
Eset
8,552
713
38
3
0
236,195
1
L
Charybdis
8,561
713
82
7
0
236,356
4
L
Sobek
8,218
685
38
3
0
249,667
0
L
Ganesha
8,679
723
15
1
0
222,377
0
W
Baron Samedi
9,125
760
72
6
0
234,092
1
W
Ah Muzen Cab
9,439
787
69
6
0
267,857
3
L
Chang'e
9,048
754
53
4
0
234,760
2
W
Agni
9,101
758
63
5
0
260,084
3
W
Chaac
9,161
763
50
4
0
277,077
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role